Lioncash
7402001787
game_list: Make the constructor explicit
9 years ago
Lioncash
db33d7668e
game_list: Make the AddEntry argument a const reference
appendRow takes a QList by const reference, so it doesn't need to be
modifiable.
9 years ago
Lioncash
aa05d36823
game_list: Replace 0 literals with nullptr
9 years ago
Lioncash
dd4582f85d
game_list: Use QT5's new event connection syntax
Makes for more compact code in most places.
9 years ago
Lioncash
fd3d56740e
game_list: Pass the parent constructor argument to the QWidget base class
If the control was ever passed an explicit parent, a potential memory leak
would happen, as the game list wouldn't be freed.
However, in our case, the game list was placed within a layout, which
automatically performs reparenting, avoiding this issue.
9 years ago
freiro
143bc8713d
[MSVC] Copy SDL2.dll to build folder
CMake now copies SDL2.dll when compiling citra with citra-qt as a target
on MSVC.
9 years ago
Lioncash
4e7092881f
graphics_cmdlists: Get rid of variable shadowing
9 years ago
Lioncash
1e5644935d
graphics_cmdlists: Get rid of an unused variable
9 years ago
Lioncash
f1ee7e4e0e
graphics_cmdlists: Make LoadTexture and TextureInfoWidget src arguments const
9 years ago
Lioncash
dcb8113347
graphics_cmdlists: Make LoadImage internally linked
Puts the TextureInfoWidget definition in the anonymous namespace as well,
as it's only used in the translation unit as well.
9 years ago
Lioncash
963aedd8cc
Add all services to the Service namespace
Previously there was a split where some of the services were in the
Service namespace and others were not.
9 years ago
MerryMage
a2d474386c
configure_input: Modernize and cleanup input configuration tab
* Removed use of raw QTimer* pointer.
* Update to use type-safe QObject::connect.
* getKeyName can be a static local function.
* Prefer to use function arguments instead of member variables.
* Store Qt::Key instead of converting string back into keycode.
9 years ago
Subv
17b29d8865
WaitSynch: Removed unused variables and reduced SharedPtr copies.
Define a variable with the value of the sync timeout error code.
Use a boost::flat_map instead of an unordered_map to hold the equivalence of objects and wait indices in a WaitSynchN call.
9 years ago
wwylele
84e78790ab
Config: auto-select region and language
9 years ago
emmauss
c4e4fa53d9
Implement Frame rate limiter ( #2223 )
* implement frame limiter
* fixes
9 years ago
Jannik Vogel
d2c39bdb29
Unify Windows ICON resource name
9 years ago
Jannik Vogel
45d941d62e
Support mingw cross-compile
9 years ago
Subv
bdad00c73f
Threading: Added some utility functions and const correctness.
9 years ago
Subv
8634b8cb83
Threading: Reworked the way our scheduler works.
Threads will now be awakened when the objects they're waiting on are signaled, instead of repeating the WaitSynchronization call every now and then.
The scheduler is now called once after every SVC call, and once after a thread is awakened from sleep by its timeout callback.
This new implementation is based off reverse-engineering of the real kernel.
See https://gist.github.com/Subv/02f29bd9f1e5deb7aceea1e8f019c8f4 for a more detailed description of how the real kernel handles rescheduling.
9 years ago
Jannik Vogel
8efeb6ee2b
Remove unused version.h
9 years ago
Subv
2eceee3a4c
Fixed the rebase mistakes.
9 years ago
Subv
d171409f29
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
9 years ago
Emmanuel Gil Peyrot
0820c99462
GPU: Remove the broken frame_skip option.
Fixes #1960 .
9 years ago
Subv
1323ab2f5f
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
9 years ago
James Rowe
c3ea6f4ddb
Add mingw compile support
10 years ago
Pringo
51750dc8f5
Minor Menu Fixes
9 years ago
James Rowe
d9305b0a07
Add default hotkey to swap primary screens.
Also minor style changes
9 years ago
James Rowe
2b1654ad9b
Support additional screen layouts.
Allows users to choose a single screen layout or a large screen layout.
Adds a configuration option to change the prominent screen.
10 years ago
Jan Beich
2240cb2eb0
build: add default install for DragonFly, Solaris, etc.
9 years ago
Ricardo de Almeida Gonzaga
13d46f6820
Fix typos
9 years ago
wwylele
3aa047cd1d
qt: shutdown system if error
9 years ago
wwylele
f69a543110
implement wait tree widget
10 years ago
Yuri Kunde Schlesner
84fbbe2629
Use negative priorities to avoid special-casing the self-include
9 years ago
Emmanuel Gil Peyrot
ebdae19fd2
Remove empty newlines in #include blocks.
This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
9 years ago
Yuri Kunde Schlesner
396a8d91a4
Manually tweak source formatting and then re-run clang-format
9 years ago
Emmanuel Gil Peyrot
dc8479928c
Sources: Run clang-format on everything.
9 years ago
bunnei
d532f6b496
qt: Add UI configuration option to enable CPU JIT.
9 years ago
bunnei
14085ec670
core: Add configuration option for CPU JIT.
9 years ago
wwylele
c0262001d8
Qt: fix birthday combo box updating
9 years ago
wwylele
bdc59c4c21
Qt: unify running detection
9 years ago
bunnei
a71013cf16
qt: Rename all "toogle" to "toggle".
9 years ago
MerryMage
dc3f6a34f8
configure_audio: User-configuratble option to enable/disable audio stretching
9 years ago
bunnei
74842116b2
qt: Add an option to settings for enabling V-Sync.
9 years ago
bunnei
02702c6605
qt: Recreate GL context on startup to support changing V-Sync.
9 years ago
bunnei
08ad9b36d4
config: Add a setting for graphics V-Sync.
9 years ago
bunnei
2267f98941
qt: Add a configuration tab for Graphics and move relevant fields.
10 years ago
bunnei
7b4dcacbb2
citra: Default to HW renderer.
10 years ago
Anon
e91327c86a
Input GUI: Add tab to remap controls ( #1900 )
10 years ago
Dale Whinham
78b97ee364
CMake: Fix Info.plist template for citra_qt/OSX
The Info.plist template incorrectly uses parentheses instead of curly braces,
which means that building the .app bundle using regular 'make' results in the
variable not being replaced, and hence the app bundle won't start because the
executable name is incorrect.
This commit fixes this issue.
10 years ago
wwylele
ec3e99eec7
Qt: add system settings config tab
10 years ago