2621 Commits (247d66a680abd437164da98d2dcd1b39726faafc)

Author SHA1 Message Date
german77 c218c7d4da yuzu: Remember last selected directory 3 years ago
german77 f999d268f9 bootmanager: Use proper camera size 3 years ago
german77 c489cbee29 bootmanager: Encapsulate all QCamera code 3 years ago
german77 dffeca66fa yuzu: fix device name setting 3 years ago
Liam 92ce241d4d qt: use _exit instead of exit on SIGINT 3 years ago
Liam d3123079e8 EmuThread: refactor 3 years ago
Liam 45672d43e3 qt: avoid setting WA_DontCreateNativeAncestors on all platforms 3 years ago
ameerj 7bf4bec257 camera: Use pre-allocated vector for camera data 3 years ago
Liam b81caf1879 qt: handle wayland-egl platform name 3 years ago
Chloe Marcec c5f519e1e4 Set: Allow setting device nickname 3 years ago
lat9nq 5a5bb91f40 main: Address review feedback 4 years ago
lat9nq 18bdf45868 yuzu qt: Create shortcuts on Linux 5 years ago
Alexander Orzechowski 09e3029c11 gl_device: Use a more robust way to use strict context mode 3 years ago
Alexander Orzechowski 2221afaf26 OpenGL: Check for threading support 3 years ago
Alexander Orzechowski 45fcde817e wayland: Always use exclusive fullscreen 3 years ago
Alexander Orzechowski 29fbce9fe6 RenderWidget: Set WA_DontCreateNativeAncestors 3 years ago
Liam d5f53da79d renderer_opengl: refactor context acquire 3 years ago
Liam 179adee396 emu_thread: properly force shutdown for unresponsive guest programs 3 years ago
Gus Caplan f44c60321e let games gracefully exit 4 years ago
Narr the Reg 0ed80c9818 yuzu: Make unlimited frame rate non persistent between game boots 3 years ago
Liam 8d1d6e149f cmake: make OpenGL loader optional 3 years ago
Liam 5b837157bd video_core: Integrate SMAA 3 years ago
Lioncash dba84458be configure_graphics: Make SPIRV backend string translatable 3 years ago
Alexandre Bouvier e6ae720c33 cmake: use sdl2 imported target 3 years ago
Lioncash fedd857054 applets/controller: Use aliases for callbacks 3 years ago
Lioncash d8da9a2afd applets/error: Use aliases for callbacks 3 years ago
Lioncash a84676c2aa applets/profile_select: Use aliases for callbacks 3 years ago
Lioncash e26c86a6e7 applets/web_browser: Use aliases for callbacks 3 years ago
Lioncash 9bbb77637e applets/software_keyboard: Use aliases for callbacks 3 years ago
Lioncash e4a16f50ef emulated_controller: Remove unused parameter in GetMappedDevices() 3 years ago
Alexandre Bouvier 8e17b5469f cmake: prefer system libraries 3 years ago
Liam 6072b22a0b core: add option to break on unmapped access 3 years ago
ameerj 5b5612c1cc CMake: Consolidate common PCH headers 3 years ago
ameerj 37bc5118ea CMake: Use precompiled headers 3 years ago
lat9nq 0941ae0b61 CMake: Directly link to SDL2-static when appropriate 3 years ago
Liam 89dd7dc180 video_core: add null backend 3 years ago
ameerj 4cbbf590e3 configure_input_player: Fix profile saving when using handheld controller type 3 years ago
ameerj 3de05726eb config: Custom profile detection fixes 3 years ago
ameerj b1b20ad84a configure_input_per_game: Allow configuring all 8 players 3 years ago
Lioncash e96f55b6e2 yuzu/main: Merge variable declaration into ifdef 3 years ago
Liam 2956a33463 Vulkan: update initialization 3 years ago
german77 7d8095d944 input_common: Pump sdl events from main thread 3 years ago
Matías Locatti 972bd6cb54
Sharpness instead of Sharpening 3 years ago
lat9nq 19a640286c configure_graphics: Implement custom FSR Sharpening setting 3 years ago
Kyle Kienapfel a75542ad2d CMake: rework for Qt6 support 3 years ago
Matías Locatti f209e976f4 FSR Sharpening Slider part 1 - only a global slider 3 years ago
lat9nq 35319ca3a5 startup_checks: Use fmt::print, fix exec error handling 3 years ago
lat9nq 3e6c835a64 startup_checks: Use Windows flow for *nix 3 years ago
Liam 9abceaed61 Qt: assign menuRole properties for actions 3 years ago
Liam 9737615948 general: fix compile for Apple Clang 3 years ago