Morph
244017d3aa
slot_vector: Add missing <algorithm> include
4 years ago
Morph
421ff5ea79
video_core/memory_manager: Add missing <algorithm> include
4 years ago
Morph
3e49eac2de
kernel: Add missing <functional> include
4 years ago
Morph
b529f4b6b7
file_sys/kernel_executable: Add missing <string> include
4 years ago
Morph
84b969a442
codec: Add missing <string_view> include
4 years ago
Morph
c4801b0599
common_funcs: Replace <algorithm> with <iterator>
4 years ago
Morph
c0ff1dce0b
common: Move error handling to error.cpp/h
This allows us to avoid implicitly including <string> every time common_funcs.h is included.
4 years ago
Feng Chen
63aba30181
Detail adjustment
4 years ago
Feng Chen
38b28f1c4d
Detail adjustment
4 years ago
Feng Chen
3948edde71
Re-implement get unused location
4 years ago
Feng Chen
bd94ea2f5a
Move attribute related definitions to spirv anonymous namespace
4 years ago
ameerj
3e19187560
nvflinger: Use external surface format for framebuffer creation
The format member the IGBPBuffer may not always specify the correct desired format. Using the external format member ensures a valid format is provided when creating the framebuffer.
Fixes homebrew using the wrong framebuffer format.
4 years ago
Feng Chen
63acf10871
Fix blend equation enum error
4 years ago
Moonlacer
76c8fdfc78
Second part of Golden's PR
4 years ago
Matías Locatti
c80d8c9d11
Rename all shader cache references to pipeline cache
After Hades, both OpenGL and Vulkan use a pipeline cache instead of single stages of the graphics pipeline. Renamed the Remove menu entries to match.
4 years ago
Feng Chen
dc8967ebcd
Dynamic get unused location
4 years ago
Feng Chen
1aaa6a353b
Implement intput and output fixed fnc textures
4 years ago
bunnei
b690071dd5
core: hle: service: buffer_queue: Improve management of KEvent.
4 years ago
bunnei
a1a415914d
core: hle: service: nvflinger/vi: Improve management of KEvent.
4 years ago
bunnei
14d3f114a5
core: cpu_manager: Use jthread.
4 years ago
Feng Chen
49c66fa4e9
Rename parameters
4 years ago
Feng Chen
b3e5a2f75d
Fix create GraphicsPipelines crash
4 years ago
ameerj
f22d524c39
renderer_vulkan: Wait on present semaphore at queue submit
The present semaphore is being signalled by the call to acquire the
swapchain image. This semaphore is meant to be waited on when rendering
to the swapchain image. Currently it is waited on when presenting, but
moving its usage to be waited on in the command buffer submission allows
for proper usage of this semaphore.
Fixes the device lost when launching titles on the Intel Linux Mesa driver.
4 years ago
Feng Chen
a1c9039eae
Add input/output location
4 years ago
german77
fab34850ae
common/logging: Add missing include
4 years ago
Feng Chen
b86a4caa20
Add colorfront and txtcoord support
4 years ago
ameerj
8485bb3dcb
structured_control_flow: Skip reordering nested demote branches.
Nested demote branches add complexity with combining the condition if it has not been initialized yet. Skip them for the time being.
4 years ago
ameerj
e9a8e011f6
structured_control_flow: Conditionally invoke demote reorder pass
This is only needed on select drivers when a fragment shader discards/demotes.
4 years ago
Fernando Sahmkow
133f72c3f4
Garbage Collection: Make it more agressive on high priority mode.
4 years ago
Fernando Sahmkow
129bcd1b85
Garbage Collection: Adress Feedback.
4 years ago
ameerj
584fc3cb71
vulkan_device: Enable VK_KHR_swapchain_mutable_format if available
Silences validation errors when creating sRGB image views of linear swapchain images
4 years ago
ameerj
cc38b85948
vk_swapchain: Prefer linear swapchain format when presenting sRGB images
Fixes broken sRGB when presenting from a secondary GPU.
4 years ago
Fernando Sahmkow
9a785765d8
Garbage Collection: enable as default, eliminate option.
4 years ago
Fernando Sahmkow
7d22f79cf0
VideoCore: Rework Garbage Collection.
4 years ago
ameerj
8c687b3a91
structured_control_flow: Add DemoteCombinationPass
Some drivers misread data when demotes are interleaved in the program. This moves demote branches to be checked at the end of the program.
Fixes "wireframe" issue in Pokemon SwSh on some drivers
4 years ago
german77
b036d9df7d
ngct: Stub NGCT:U service
4 years ago
Morph
88fa692ae6
Revert "logging: Display backtrace on crash"
4 years ago
Morph
43f7dc615e
service: nifm: Populate fields in GetCurrentNetworkProfile
Populates the current_address, subnet_mask, and gateway fields from the selected network interface.
4 years ago
Morph
40e406f9d1
service: nifm: Cleanup GetCurrentIpConfigInfo
4 years ago
Morph
b755cdbd57
network_interface: Cleanup code
4 years ago
Morph
2d685e5a51
network_interface: Replace default return value with std::nullopt
4 years ago
ameerj
9b41b19766
emit_spirv_context_get_set: Fix Get FrontFace return value
The IR expects GetAttribute to return an F32 value. This case was returning a U32 instead.
4 years ago
bunnei
5e600cba3a
Revert "kernel: Various improvements to scheduler"
4 years ago
ameerj
8b0a45defd
vp9_types: Minor refactor of VP9 info structs.
4 years ago
ameerj
01ac464999
vp9_types: Remove unused Vp9PictureInfo members
4 years ago
ameerj
56cabe631b
vulkan_device: Add a check for int8 support
Silences validation errors when shaders use int8 without specifying its support to the API
4 years ago
ameerj
0debad63cc
logging: Fix log filter during initialization
The log filter was being ignored on initialization due to the logging instance being initialized before the config instance, so the log filter was set to its default value.
This fixes that oversight, along with using descriptive exceptions instead of abort() calls.
4 years ago
Lioncash
8efa6d4b74
CMakeLists: Ensure proper numerusform tags are generated for pluralized translations
If we don't set an explicit source and target language for the base
english translation, then we'll generate an incorrect number of
<numerusform> tags (which Transifex doesn't like).
4 years ago
Morph
d10148b4aa
settings: Amend language_index maximum setting range
The maximum is now 17 with the addition of Brazilian Portuguese
4 years ago
ameerj
64369cceca
vk_rasterizer: Only clear depth and stencil buffers when set in attachment aspect mask
Silences validation errors for clearing the depth/stencil buffers of framebuffer attachments that were not specified to have depth/stencil usage.
4 years ago