Tree:
243453c172
2ndAdjustmentVulkanV3-STOP_FORCE_PUSHING_CAMILLE
2ndAdjustmentVulkanv2
2ndgpuopts
John-android-rescale-toggle
TTYD
Update-some-barriers-test
android-meows
bcn-ternary-soft
bioshock
blit-fixes
bump-httplib-minver
camile/wawawawa
civa
crueter-patch-1
crueter-patch-3
crueter-patch-4
descriptor_set
dmnt2
dynarmic
dynarmic-ppc64
eden-managarm
eden-orbis-ps4
eden-wasm
ext-boost
fast-fix
feat/android_kotlin_compose
feat/game_override
fix-cpmutil-win
fix-friend-list-freeze
fix-grid-autoalign
fix-update-android
flatopsfixes23485
fs-try
funny-meows
kosmickrisp
liz-heaptrack-fix
lizzie/1st-anniversary-icon
lizzie/anv-cached-mesa-hack
lizzie/areafixnvidia
lizzie/brunofix7546847
lizzie/bump-18-version-cache
lizzie/docs-update-fix-grammar
lizzie/dynarmic-coalesce-rw
lizzie/dynarmic-exclusive-fixups
lizzie/fbsd-shm_create_largepage
lizzie/ffmpeg-fix-externel
lizzie/fix-nvmap-handles
lizzie/hbloader-fix
lizzie/inline-audio-structure-parent-refs
lizzie/inlinecodecnvenc
lizzie/invert-gyro
lizzie/ios-port-sud
lizzie/jamboree-audio-crash
lizzie/legacy-build-a6
lizzie/lto-fafaf-test-123
lizzie/macos-network-ifaces
lizzie/masquerade-vk-as-gi
lizzie/mlp223
lizzie/nce-invalidate-split
lizzie/netbsdgcc14-fix
lizzie/noexcept-dynarmic
lizzie/nuke-oboe
lizzie/nuke-opus-wawaw
lizzie/nuke-ssl
lizzie/pkza-mwait
lizzie/powerunswizzle
lizzie/product-model-wawa
lizzie/rdynr
lizzie/readonly-listicons
lizzie/refactor-networking-12
lizzie/remove-disassembler-dynarmic
lizzie/remove-vector-math-unused
lizzie/sdl-nuke-SDL_Vibration-thread
lizzie/simplify-invalid-acc
lizzie/ssaa-what-the-fuck
lizzie/stable-shader-pools
lizzie/swkbd-mhu
lizzie/thread-names-log
lizzie/tomodachi-ips-layer-fix
lizzie/tryfixrandomvkshit
lizzie/ulaunch-attempt1
lizzie/unaligned-attempt-2
lizzie/unity-build
lizzie/update-faq-link-wwa
lizzie/vk-ext-fault-info
lizzie/vkweep12
lizzie/wstring-uni-123
lizzie/xcode-evil-shit-123
lsfg-android
macroify-surface-stuffs
master
memory_changes
mmap-fixews
mutliplayer-filter-better1
n64
nier-patch
pr-template-v2
querybugfix
release/0.0.3
release/0.0.4
release/0.1.0
release/0.2.0
restore-metal-surface
sjkdbsdfjkbsdf-2834
temporary-branch
tiled-gpu
tiled-gpu-v2
unified-memory-access
update-deps-1780370490
update-deps-1780370770
update-translations-1777730513
update-translations-1788192077
vk-experiments1
vk-experiments3
vk-experiments5
vk-experiments7
vk-experiments8
warp-fixes
wildcard-amd
xbzk/android-enable-extended-logging
xbzk/bundled-application-program-IDs-fix
xbzk/gdb-stub-connection-fix
xbzk/hb-tico-support-part-2
xbzk/mhr-flicker-slow-evidences
xbzk/unreal-unsafe-junk-guards
0.0.0
0.0.1-pre-alpha
0.0.2-pre-alpha
test-tag1
test-tag2
v0.0.3
v0.0.3-rc1
v0.0.3-rc2
v0.0.3-rc3
v0.0.3.git
v0.0.4
v0.0.4-rc1
v0.0.4-rc2
v0.0.4-rc2.test
v0.0.4-rc2.test2
v0.0.4-rc3
v0.0.4-rc3.test1
v0.0.4-rc3.test2
v0.0.4.test
v0.1.0
v0.1.0-rc1
v0.1.1
v0.2.0
v0.2.0-rc1
v0.2.0-rc2
v0.2.1
${ noResults }
3 Commits (243453c1725545e8a20a2ddff5cd902c68fd3487)
| Author | SHA1 | Message | Date |
|---|---|---|---|
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2b87305d31 |
general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. |
4 years ago |
|
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a625048772 |
common/stream: Be explicit with copy and move operators
|
6 years ago |
|
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9ef5c53e52 |
video_core: NVDEC Implementation
This commit aims to implement the NVDEC (Nvidia Decoder) functionality, with video frame decoding being handled by the FFmpeg library. The process begins with Ioctl commands being sent to the NVDEC and VIC (Video Image Composer) emulated devices. These allocate the necessary GPU buffers for the frame data, along with providing information on the incoming video data. A Submit command then signals the GPU to process and decode the frame data. To decode the frame, the respective codec's header must be manually composed from the information provided by NVDEC, then sent with the raw frame data to the ffmpeg library. Currently, H264 and VP9 are supported, with VP9 having some minor artifacting issues related mainly to the reference frame composition in its uncompressed header. Async GPU is not properly implemented at the moment. Co-Authored-By: David <25727384+ogniK5377@users.noreply.github.com> |
6 years ago |