bunnei
232ef55c1a
core: Consolidate core and system state, remove system module & cleanups.
9 years ago
mailwl
7f27be1521
Service/CECD: Add cecd:ndm service
9 years ago
mailwl
5dea1faedd
Service/ACT: move ACT services to folder
9 years ago
Lioncash
a2d69adad1
service: Add cfg:nor service
9 years ago
Subv
f9bcf89510
Use std::move where appropriate.
9 years ago
Lioncash
41c03f481a
service: Add ptm::gets and ptm::sets services
9 years ago
Lioncash
2061d2014d
service: Add mvd and qtm services
Adds the two New3DS-only modules.
3dbrew was used for command information.
9 years ago
Lioncash
e8a960f6a1
service: Add nfc services
3dbrew was used for the command information.
9 years ago
Subv
073653e858
Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
All handles obtained via srv::GetServiceHandle or svcConnectToPort are references to ClientSessions.
Service modules will wait on the counterpart of those ClientSessions (Called ServerSessions) using svcReplyAndReceive or svcWaitSynchronization[1|N], and will be awoken when a SyncRequest is performed.
HLE Interfaces are now ClientPorts which override the HandleSyncRequest virtual member function to perform command handling immediately.
10 years ago
wwylele
589b642790
FileSys: Implement OtherSaveData
9 years ago
wwylele
5af117e00c
FileSys: abstract SD save data archive source
9 years ago
wwylele
d7d6975af0
FileSys: rename SaveDataCheck archive to NCCH archive
According to the observation from game and 3dbrew "Used for accessing general NCCH data"
9 years ago
wwylele
0987783699
FileSys: add SDMCWriteOnlyArchive
9 years ago
wwylele
7166fdc490
FileSys: add SaveDataArchive
The error checking of SaveDataArchive is completely different from DiskArchive, so it has to be a new class instead of a subclass of DiskArchive.
9 years ago
wwylele
75ee2f8c67
FileSys: add PathParser
9 years ago
bunnei
1976a2d773
dynarmic: Implement ARM CPU interface.
9 years ago
wwylele
1c9612b791
LDR: Implement CRO
10 years ago
mailwl
e06f2705f0
HLE/Applets: Implement ErrEula applet
10 years ago
archshift
ca20b1f87d
Make arm_dyncom_trans* into a fully fledged compilation unit
10 years ago
archshift
0637dd93b5
Revert "Split huge interpreter source file into translation info and interpreter (+ some tiny misc style fixes)"
10 years ago
archshift
c7ffd8a920
arm_dyncom_interpreter.cpp: Split by translation and interpreter logic
To facilitate the split, some small changes were made to names of
various structures and functions.
10 years ago
Subv
3d9fbffbab
Kernel: Added ClientPort and ServerPort classes.
This is part of an ongoing effort to implement support for multiple processes.
10 years ago
Lioncash
64b6a7c006
service: Add other DLP services
Specifically, dlp::CLNT and dlp::FKCL
Moves them to their own folder like with other services.
10 years ago
Emmanuel Gil Peyrot
080a2d719c
Loader: Split SMDH into its own header and import helpers from QGameList
Also rewrite Qt wrappers to use those.
10 years ago
András Domonkos
960297e577
Update ACT:U and create ACT:A ( #1809 )
* Update ACT_U
* Create act_a.h
* Create act_a.cpp
* Add service ACT:A
* Add ACT:A source and header
* Fix wrong header
10 years ago
Subv
abf8dcd700
APT: Move the shared font loading and relocation functions to their own subdirectory services/apt/bcfnt.
10 years ago
exhalatio
bbdfbe44e6
Dummy implementation dlp:SRVR Service.
10 years ago
JamePeng
dd0b8047eb
Reorganize the ndm service path for dummy implement function
SuspendDaemons , ResumeDaemons , OverrideDefaultDaemons
The NDM file move to /core/hle/service/ndm/ now!
10 years ago
Subv
0f8be2d2cc
HLE/Applets: Implemented a dummy Mii Selector applet.
This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
10 years ago
MerryMage
2b93313348
Memory: Implement MMIO
10 years ago
polaris-
31dee93e84
Implement gdbstub
10 years ago
polaris-
5114d75647
Implement gdbstub
10 years ago
Yuri Kunde Schlesner
69c3021a8d
Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h}
11 years ago
Lioncash
0ecc6e2f04
dyncom: Use ARMul_State as an object
Gets rid of C-like parameter passing.
11 years ago
Lioncash
dfb424b6d1
dyncom: Rename armdefs.h to armstate.h
11 years ago
Lioncash
0191c26521
dyncom: Move helper functions to their own header
11 years ago
Lioncash
6b73e4566b
dyncom: Move arminit.cpp and armsupp.cpp into skyeye_common
11 years ago
Tony Wasserka
fd62580985
CiTrace: Record default vertex attributes.
11 years ago
Tony Wasserka
902fa4da52
Add CiTrace recording support.
This is exposed in the GUI as a new "CiTrace Recording" widget.
Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
11 years ago
Subv
2a6ebadf66
HLE/APT: Initial HLE support for applets.
Currently only the SWKBD is emulated, and there's currently no way to ask the user for input, so it always returns "Subv" as the text.
11 years ago
Yuri Kunde Schlesner
3e6663da43
Y2R: Rework conversion process, enabling support for all formats
11 years ago
purpasmart96
7933dbe6a0
Services: Continue separation of services into their own folders
11 years ago
Yuri Kunde Schlesner
0a60aa75c2
Kernel: Add VMManager to manage process address spaces
This enables more dynamic management of the process address space,
compared to just directly configuring the page table for major areas.
This will serve as the foundation upon which the rest of the Kernel
memory management functions will be built.
11 years ago
Lioncash
6278937a28
dyncom: Get rid of armemu.h
11 years ago
Subv
d3634d4bf4
Core/ResourceLimits: Implemented the basic structure of ResourceLimits.
Implemented svcs GetResourceLimit, GetResourceLimitCurrentValues and GetResourceLimitLimitValues.
Note that the resource limits do not currently keep track of used objects, since we have no way to distinguish between an object created by the application, and an object created by some HLE module once we're inside Kernel::T::Create.
11 years ago
Yuri Kunde Schlesner
dd4430609a
Memory: Use a table based lookup scheme to read from memory regions
11 years ago
Yuri Kunde Schlesner
7ada357b2d
Memmap: Re-organize memory function in two files
memory.cpp/h contains definitions related to acessing memory and
configuring the address space
mem_map.cpp/h contains higher-level definitions related to configuring
the address space accoording to the kernel and allocating memory.
11 years ago
Yuri Kunde Schlesner
6d60acf0f1
Kernel: Introduce skeleton Process class to hold process data
11 years ago
Yuri Kunde Schlesner
0f39cc359b
Core: Fix sorting in CMakeFiles.txt
11 years ago
Lioncash
ae0c38a333
Remove unnecessary dyncom header files
11 years ago