12238 Commits (230ac6a4e8e96558d41ff18352fdc8cb1b3a593f)

Author SHA1 Message Date
FearlessTobi 230ac6a4e8 input_common/udp: Fix Linux build by using a backwards compatible way of error checking 6 years ago
ReinUsesLisp 53d673a7d3 renderer_opengl: Move some logic to an anonymous namespace 6 years ago
ReinUsesLisp 311d2fc768 renderer_opengl: Detect Nvidia Nsight as a debugging tool 6 years ago
makigumo f91046bf8d
vk_shader_decompiler: fix linux build 6 years ago
ReinUsesLisp a7131af7d6 vk_rasterizer: Fix vertex range assert 6 years ago
bunnei c5afe93dcc renderer_opengl: Keep presentation frames in lock-step when GPU debugging. 6 years ago
bunnei 4373fa8042 gl_device: Add option to check GL_EXT_debug_tool. 6 years ago
Fernando Sahmkow 27cbb75e7c PageTable: move backing addresses to a children class as the CPU page table does not need them. 6 years ago
Nguyen Dac Nam 3287b1247d
clang-format 6 years ago
Nguyen Dac Nam 240d45830d
nit 6 years ago
ReinUsesLisp 69c7a01f88 vk/gl_shader_decompiler: Silence assertion on compute 6 years ago
ReinUsesLisp 62560f1e63 vk_shader_decompiler: Fix default varying regression 6 years ago
ReinUsesLisp afebdda203 maxwell_3d: Add padding words to XFB entries 6 years ago
ReinUsesLisp 4bc4851d45 gl_shader_decompiler: Fix implicit conversion errors 6 years ago
Rodrigo Locatti 47459f6a36 vk_shader_decompiler: Fix implicit type conversion 6 years ago
ReinUsesLisp 2fae1e6205 vk_rasterizer: Implement transform feedback binding zero 6 years ago
ReinUsesLisp b67360c0f8 vk_shader_decompiler: Add XFB decorations to generic varyings 6 years ago
ReinUsesLisp 8d5bdcb17b vk_device: Enable VK_EXT_transform_feedback when available 6 years ago
ReinUsesLisp c320702092 vk_device: Shrink formatless capability name size 6 years ago
ReinUsesLisp ae6189d7c2 shader/transform_feedback: Expose buffer stride 6 years ago
ReinUsesLisp 7acebd7eb6 vk_shader_decompiler: Use registry for specialization 6 years ago
ReinUsesLisp 8e9f23f393 gl_rasterizer: Implement transform feedback bindings 6 years ago
ReinUsesLisp 4d711dface gl_shader_decompiler: Decorate output attributes with XFB layout 6 years ago
ReinUsesLisp 3dcaa84ba4 shader/transform_feedback: Add host API friendly TFB builder 6 years ago
makigumo 753bc2026f
fix formatting 6 years ago
makigumo 54681909be
maxwell_to_vk: add vertex format eA2B10G10R10UnormPack32 6 years ago
Nguyen Dac Nam 00607fe1e0
clang-format 6 years ago
Nguyen Dac Nam 325977c0c6
Apply suggestions from code review 6 years ago
Nguyen Dac Nam 70ff82f72d
shader_decode: BFE add ref of reverse parallel method. 6 years ago
Nguyen Dac Nam 96a4abe12d
shader_decode: implement BREV on BFE 6 years ago
Nguyen Dac Nam 93547cac68
shader_bytecode: update BFE instructions struct. 6 years ago
Nguyen Dac Nam 911c56ccef
node_helper: add IBitfieldExtract case 6 years ago
Nguyen Dac Nam 465ba30d08
shader_decode: Reimplement BFE instructions 6 years ago
ReinUsesLisp e24197bb3f gl_shader_decompiler: Initialize gl_Position on vertex shaders 6 years ago
ReinUsesLisp 3a10016e38 gl_shader_decompiler: Add missing {} on smem GLSL emission 6 years ago
ReinUsesLisp 4dcca90ef4 video_core: Implement RGBA16_SNORM 6 years ago
ReinUsesLisp e22816a5bb texture_cache: Report incompatible textures as black 6 years ago
ReinUsesLisp daae6a323b texture_cache/surface_params: Force depth=1 on 2D textures 6 years ago
Fernando Sahmkow 95b804ff05 NVFlinger: Do the microprofile Flip after processing a valid frame. 6 years ago
ReinUsesLisp 825d629565 gl_shader_decompiler: Fix regression in render target declarations 6 years ago
Vitor Kiguchi e891ff9a0c framebuffer_layout.h: drop the use of enum for screen dimensions. 6 years ago
ReinUsesLisp 8357908099 gl_shader_manager: Fix interaction between graphics and compute 6 years ago
ReinUsesLisp e4bc3c3342 gl_rasterizer: Implement polygon modes and fill rectangles 6 years ago
ReinUsesLisp eb5861e0a2 engines/maxwell_3d: Add TFB registers and store them in shader registry 6 years ago
ReinUsesLisp b1acb4f73f shader/registry: Address feedback 6 years ago
ReinUsesLisp b1061afed9 gl_shader_decompiler: Add identifier to decompiled code 6 years ago
ReinUsesLisp e612242977 gl_shader_decompiler: Roll back to GLSL core 430 6 years ago
ReinUsesLisp 978172530e const_buffer_engine_interface: Store component types 6 years ago
ReinUsesLisp 120f688272 yuzu/loading_screen: Remove unused shader progress mode 6 years ago
ReinUsesLisp e1932351a9 gl_shader_cache: Reduce registry consistency to debug assert 6 years ago