634 Commits (22f02076c627a99def4c453d117d7f5fe4d87bea)

Author SHA1 Message Date
Lioncash e8f3d85ea5 yuzu/main: Remove unnecessary includes 8 years ago
Lioncash e5bb07a973 yuzu/main: Use QStringLiteral where applicable within OnTransferableShaderCacheOpenFile() 8 years ago
Lioncash 5ba5f82082 yuzu/main: Tidy up the error dialog string in OnTransferableShaderCacheOpenFile() 8 years ago
Lioncash 3f8c9b25d8 yuzu/main: Remove unnecessary string concatenation in OnTransferableShaderCacheOpenFile() 8 years ago
Lioncash 872d480c60 yuzu/main: Make open_target a QString 8 years ago
Lioncash ba4e1adda1 yuzu/main: Use static variant of QFile's exists() 8 years ago
Lioncash 65ae1ac4e5 yuzu/applets/software_keyboard: Use QDialogButtonBox standard buttons instead of custom buttons 8 years ago
Lioncash a504bad3fb yuzu/applets/profile_select: Use QDialogButtonBox standard buttons instead of custom buttons 8 years ago
Lioncash 6b629f4816 yuzu/debugger/profiler: Remove unnecessary includes 8 years ago
Lioncash 781ab8407b general: Use deducation guides for std::lock_guard and std::unique_lock 8 years ago
fearlessTobi ff7e6a42c1 core/yuzu: Remove enable_nfc setting 8 years ago
bunnei 241563d15c gpu: Move GPUVAddr definition to common_types. 8 years ago
Fernando Sahmkow acbdfdae64 Add CondVar Thread State. 8 years ago
bunnei 574e89d924 video_core: Refactor to use MemoryManager interface for all memory access. 8 years ago
liushuyu 59f16f2e02 frontend: qt: fix a freeze where if you click on entry in the game list too fast, citra will hang 8 years ago
zhupengfei 39e895c5ff citra_qt: Settings (configuration) rework 8 years ago
bunnei 65651078e5 bootmanager: Ensure that we have a context for shader loading. 8 years ago
bunnei d6015ee211 settings: Add new graphics setting for use_asynchronous_gpu_emulation. 8 years ago
fearlessTobi c8d6f0cb82 yuzu: add a hotkey to switch between undocked and docked mode 8 years ago
Lioncash 196cc82913 yuzu/debugger/wait_tree: Remove use of global CurrentProcess accessor 8 years ago
Zach Hilman 4130b07f88 web_browser: Add shortcut to Enter key to exit applet 8 years ago
Lioncash 319365fdf0 yuzu: Remove usage of the global telemetry accessor 8 years ago
James Rowe 09ac66388c Input: Remove global variables from SDL Input 8 years ago
fearlessTobi 71c30a0a89 citra_qt/main: make SPEED_LIMIT_STEP static constexpr 8 years ago
Lioncash 456c7043bd yuzu/compatdb: Remove unused lambda capture 8 years ago
Lioncash 1b855efd5e common/vector_math: Move Vec[x] types into the Common namespace 8 years ago
unknown f27c65eb91 Use QString instead of std::string where applicable 8 years ago
Mat M 996ddb202b
Use constexpr char array instead of string where applicable 8 years ago
unknown 9d411699d8 frontend: Open transferable shader cache for a selected game in the gamelist 8 years ago
ReinUsesLisp bd928e70ed loading_screen: Unchunk progress bar 8 years ago
ReinUsesLisp eb73247433 gl_shader_cache: Link loading screen with disk shader cache load 8 years ago
ReinUsesLisp e78da8dc1f settings: Hide shader cache behind a setting 8 years ago
James Rowe c82b0afb69 QT: Fix the loading screen 'H' switch logo to not glitch out 8 years ago
xperia64 f598490b57 Fix crash when no files are selected 8 years ago
xperia64 284536a626 Add file extension to screenshot filename if not provided 8 years ago
Lioncash 414cc1eb1f kernel: Remove the Timer class 8 years ago
xperia64 32eb080e02 Use QPixmap/QIcon for background color selection button 8 years ago
bunnei 045b0b70b6 frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl. 8 years ago
zhupengfei a94a828b6c citra_qt: Log settings on launch 8 years ago
James Rowe 3049ea45d3 Change const char* to const char[] 8 years ago
James Rowe 372245e0b5 Fix mingw compile error and warnings 8 years ago
James Rowe 3ca0af8bb3 Add fade out effect to the loading screen 8 years ago
James Rowe 3740adb6f5 Set Minimum Size to the same as renderwindow 8 years ago
James Rowe aa427bb2a7 Remove blue box around loading screen 8 years ago
James Rowe 636cc2a496 Change the background color of Stage Complete to yuzu blue 8 years ago
James Rowe ea73ffe202 Rename step 1 and step 2 to be a little more descriptive 8 years ago
James Rowe 56541b1ae5 Prevent estimated time from flashing after slow shader compilation starts 8 years ago
James Rowe 4bce57b149 Move progress bar style into constexpr strings 8 years ago
James Rowe 63783db1b3 Hide progress bar on Prepare step 8 years ago
James Rowe e8bd6b1fcc QT: Upgrade the Loading Bar to look much better 8 years ago