Fernando Sahmkow
7a7235b961
Vulkan: Implement Alpha coverage
3 years ago
Liam
4a65ee47d3
service_thread: fix uninitialized memory usage
3 years ago
Alexandre Bouvier
325a016cd2
cmake: prefer system libraries
3 years ago
Liam
e5ecad8824
yuzu-cmd: link SDL2 correctly
3 years ago
Liam
ee4e09128f
vulkan_common: add feature test for shaderDrawParameters
3 years ago
Liam
88ee9ef9ba
vulkan_common: clean up extension usage
3 years ago
Liam
b656f90c11
vulkan_common: correct usage of timeline semaphore fallbacks
3 years ago
Liam
f848103437
vulkan_common: ensure all mandatory features are tested in feature report
3 years ago
Liam
8db4f8593c
vulkan_common: unsuffix 16-bit storage feature test structure
3 years ago
Liam
d2299ce7d8
vulkan_common: unsuffix timeline semaphore feature test structure
3 years ago
Liam
e46525c84f
vulkan_common: add logicOp to feature report
3 years ago
Liam
540a841351
vulkan_common: promote host query reset usage to core
3 years ago
Liam
f165ae4daf
vulkan_common: promote descriptor update template usage to core
3 years ago
Liam
63b830fd41
vulkan_common: promote timeline semaphore usage to core
3 years ago
Liam
8fbec5d298
externals: update dynarmic, SDL2
3 years ago
Liam
e8966fd1f9
shader_recompiler: add gl_Layer translation GS for older hardware
3 years ago
Feng Chen
f7e82d2fd6
video_core: Fine tuning the index drawing judgment logic
3 years ago
ameerj
fb155dbffc
CMake: Consolidate common PCH headers
3 years ago
ameerj
04a6ddddfb
string_util: Fix Mingw compile error
Co-Authored-By: liamwhite <9658600+liamwhite@users.noreply.github.com>
3 years ago
bunnei
9ac846fece
audio_core: sink_stream: Hold the suspend lock when process is stalled.
- Prevents us from clashing with other callers trying to un/stall.
3 years ago
ameerj
7af574ff01
CMake: Disable PCH on MSVC + Buildcache configs
3 years ago
Kelebek1
bb10e5e6eb
Respect render mode override
3 years ago
ameerj
bbf3e7f313
CMake: Use precompiled headers
3 years ago
ameerj
8a22e21d6d
value.h: remove recursive include
3 years ago
Lioncash
225f5ba19f
host1x/syncpoint_manager: Eliminate unnecessary std::function construction
We can just pass the function object through, and if it's a valid
function, then it will automatically be converted.
3 years ago
Lioncash
b03305859e
host1x/syncpoint_manager: Pass DeregisterAction() handle as const-ref
The handle is only compared against and not modified in any way, so we
can pass it by const reference.
This also allows us to mark the respective parameters for
DeregisterGuestAction() and DeregisterHostAction() as const references
as well.
3 years ago
Lioncash
a3ed3c8340
maxwell_3d: Mark shifted value as unsigned
Otherwise this is technically creating a signed int result that gets
converted. Just a consistency change.
While we're in the area, we can mark Samples() as const.
3 years ago
Lioncash
0d9c723df4
engines: Remove unnecessary casts
In a few cases we have some casts that can be trivially removed.
3 years ago
lat9nq
868c5ca1cb
CMake: Directly link to SDL2-static when appropriate
Trying to be lazy and alias SDL2 to SDL2-static causes issues in later
versions of CMake. Just use the same condition to tell which one to use.
3 years ago
Morph
7ba644dc5d
service: nifm: Update stubs for Submit/GetRequestState/GetResult
3 years ago
Lioncash
789c33dc48
video_core/surface: Eliminate casts in GetFormatType()
We can just compare directly and get rid of verbose casting.
3 years ago
Liam
acc4a150ef
video_core: add null backend
3 years ago
Lioncash
ccec899cd8
producer_listener: Add virtual destructor to IProducerListener
Several member variables are shared_ptr's to this base class. Even
though producer listeners are still unimplemented, this ensures we
always have consistent deletion behavior once this ends up being used
polymorphically.
3 years ago
ameerj
76a58e741a
configure_input_player: Fix profile saving when using handheld controller type
3 years ago
ameerj
736a034af8
config: Custom profile detection fixes
Also only reads/writes applicable configs for the custom profiles.
3 years ago
ameerj
8a1c99d57b
configure_input_per_game: Allow configuring all 8 players
3 years ago
Lioncash
93f287c79b
buffer_item_consumer: Pass fence by const-ref in ReleaseBuffer()
This isn't directly modified.
Also allows rvalues to be used with it.
3 years ago
Lioncash
7d9d432ff4
buffer_queue_consumer: std::move std::shared_ptr in Connect()
Avoids an unnecessary reference count increment and decrement
3 years ago
Lioncash
f5def4b9c5
consumer_base: Pass shared_ptr by const reference
Avoids churning atomic reference count increments and decrements.
3 years ago
Lioncash
bde42f6767
consumer_base: Remove redundant virtual
override already serves this purpose
3 years ago
Lioncash
eb1bdc5ed4
syncpoint_manager: Mark IsSyncpointAllocated() as const
This doesn't modify class state at all.
3 years ago
Lioncash
8409b91f2e
syncpoint_manager: Reduce number of bounds checks
The only time we need to check bounds is on the first access.
3 years ago
Lioncash
e621ee9ec6
nvdrv: Simplify builder declarations
We can just use auto here. If one of these ever happens to not be
derived from nvdevice, then this will cause a compilation error.
We can also move the devices into the collection to get rid of an
unnecessary atomic reference count increment and decrement.
3 years ago
Lioncash
7c051067f6
common/cache_management: Amend header includes
Narrows the include in the header to <cstddef>, since that's what houses
size_t's definition, meanwhile the <cstdint> include can be moved into
the cpp file.
3 years ago
Lioncash
23e85d2d85
input_common/helpers: Mark analog property structs members as static constexpr
These are const with no dependency on any other data members, so we can
make these static constexpr to reduce the overall object size.
3 years ago
Lioncash
a9892677ed
core/hid/emulated_controller: Use ranges version of transform
Makes the transform calls much nicer to read.
3 years ago
Lioncash
0862aabdc6
common/input: Add helpers functions for creating input and output devices
Avoids the redundancy of needing to explictly specify the common
namespace and the type.
3 years ago
Lioncash
c005d24e1e
common/input: Pass ParamPackage by const reference in CreateDevice
This was previously being passed by value, which was unnecessary and
created more allocations than necessary.
3 years ago
Lioncash
72cfd9cb9b
yuzu/main: Merge variable declaration into ifdef
This is only used in the non-Windows path.
3 years ago
german77
3075c5ec5c
yuzu-cmd: Fix default config value
3 years ago