Subv
32fb947b55
HLE/Applets: Implemented a dummy Mii Selector applet.
This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
10 years ago
Subv
599744921d
Service/APT: Fixed a regression, PreloadLibraryApplet should also start an applet when called.
11 years ago
Subv
ce31184557
Service/APT: Return proper parameters in GetLockHandle.
Documented some APT functions
This allows applets to boot.
11 years ago
Emmanuel Gil Peyrot
fe909b3b5a
Core: Fix applet includes using iwyu.
11 years ago
Subv
725d5eea78
Applets: Reworked how the Applet update event is handled.
Applets are now cleaned up in AppletUpdateEvent after calling their respective Update method.
11 years ago
Subv
621ee10eae
Applets: Add infrastructure to allow custom drawing and input handling in Applets.
11 years ago
Subv
2a6ebadf66
HLE/APT: Initial HLE support for applets.
Currently only the SWKBD is emulated, and there's currently no way to ask the user for input, so it always returns "Subv" as the text.
11 years ago