german77
96d881f087
yuzu: Fully hide linux tab
2 years ago
Liam
0e950baf41
typed_address: test values are unsigned
2 years ago
german77
8113f55f4b
dmnt: cheats: Silence memory errors
2 years ago
Liam
85143e8376
gdb: fix load/save of fp values in a32
2 years ago
german77
504abbd6e0
dmnt: cheats: Update cheat vm to latest version
2 years ago
Kelebek1
108a72ea8a
Fix firmware timezone boot load check.
2 years ago
Narr the Reg
fb3ef957bb
service: fs: Skip non user id folders
2 years ago
Liam
78f72b3bf5
cmif_serialization: enforce const for references
2 years ago
Moonlacer
11a8ef6640
Clang Fix
2 years ago
Moonlacer
b51b47e707
Add Samsung Proprietary Driver ID to Reorder Pass
For RDNA-based Samsung Xclipse GPUs
2 years ago
Liam
35e3c68028
service: use const references for input raw data
2 years ago
Narr the Reg
818721d12d
service: hid: Multiple fixes
2 years ago
Fernando Sahmkow
5cb9fe7819
SwBlitter: Fix Pitch linear reading/writting
2 years ago
Liam
2c421a7046
hardware_composer: implement speed limit extensions
2 years ago
Liam
a595e9e8a7
nvnflinger/gpu: implement layer stack composition
2 years ago
Liam
10cf058518
renderer_opengl: implement layer stack composition
2 years ago
Liam
9bdf09bd76
renderer_vulkan: implement layer stack composition
2 years ago
Liam
d4de04584f
renderer_opengl: split up blit screen resources into antialias and window adapt passes
2 years ago
Liam
dd2918efd8
renderer_opengl: move out ownership of FSR resources
2 years ago
Liam
2ed9586130
renderer_vulkan: convert FSR to graphics pipeline
2 years ago
Liam
b78900e956
renderer_opengl: move out FSR shader source construction
2 years ago
Liam
60ee29aac3
renderer_opengl: split out FXAA
2 years ago
Liam
b90eff4bc6
renderer_opengl: split out SMAA
2 years ago
Liam
0c2e5b64c9
renderer_vulkan: split up blit screen resources into separate antialias and window adapt passes
2 years ago
Liam
9568b310be
renderer_vulkan: isolate FXAA from blit screen
2 years ago
Liam
2b1dd3bef5
renderer_opengl: isolate core presentation code
2 years ago
Liam
453091f611
video_core: consistently account for resolution scaling when rendering
2 years ago
Liam
80de01a5b4
video_core: simplify accelerated surface fetch and crop handling between APIs
2 years ago
liamwhite
6e92a7a149
aoc: fix DLC listing ( #12867 )
2 years ago
Fernando Sahmkow
d57165df45
Device Memory Manager: ensure raster protection only within mapped device addresses.
2 years ago
Fernando Sahmkow
738e9a79a0
DeviceMemory: Make counter types configurable
2 years ago
Fernando Sahmkow
aaab11e36f
NVDRV: Join the heaper optimization blocks
2 years ago
Liam
8f848f43e9
smmu: use new range mutex construction for protecting counters
2 years ago
Fernando Sahmkow
a7c1306e2d
Texture Cache: make sparse texture table per channel
2 years ago
t895
e8be665f11
settings: Allow audio sink, input, and output to be set per game
2 years ago
Kelebek1
9ed82a280e
Remove a few hacks for clock setups, which seem to no longer be needed, but fix network clock to local clock on every boot. Also fix some logging strings.
2 years ago
Liam
817d916233
am: push storage from error applet with non-zero size
2 years ago
Liam
8292ba7ad6
cmif_serialization: fix LargeData types
2 years ago
Narr the Reg
a0f7f2b309
service: hid: Implement GetPlayerLedPattern accurately
2 years ago
Hugo Locurcio
442aad9b27
Persist filters in multiplayer public lobby list
After connecting to a room, the chosen filter text, "Games I Own",
"Hide Empty Rooms" and "Hide Full Rooms" values are persisted
to configuration so they are preserved across restarts.
This makes it easier to rejoin a room if you regularly play the same
game, or after a crash.
2 years ago
Hugo Locurcio
8e0f97ac96
Color player counts in the multiplayer public lobby list
- Full lobbies have their player count displayed in red.
- Lobbies with one slot left have their player count displayed in orange.
- Empty lobbies have their player count grayed out.
2 years ago
Liam
5510b31972
internal_network: only poll for accept on blocking sockets
2 years ago
LotP1
ecea5ef757
Update sockets.h
forgot to realign the enum
2 years ago
LotP1
a1ce45b0b1
Update src/core/hle/service/sockets/sockets.h
Co-authored-by: liamwhite <liamwhite@users.noreply.github.com>
2 years ago
Liam
9ba9780a96
cmif_serialization: fix out layout calculation
2 years ago
Narr the Reg
4afca6bf5d
service: capsrv: Migrate to new IPC
2 years ago
Liam
8e0a40434c
am: stop emulation when all applets are closed
2 years ago
Liam
68303ed601
core: support offline web applet
2 years ago
Liam
8a146469c0
am: return AppletDataBroker and use for frontend applets
2 years ago
Liam
b1c2f791af
am: rework IStorage for transfer storage
2 years ago