german77
991ea9ab41
service: nifm: Match documentation names
3 years ago
Liam
527c844a44
vulkan_common: blacklist radv from extended_dynamic_state2 on drivers before 22.3.1
3 years ago
Liam
af9b730db8
video_core: fix build
3 years ago
Fernando Sahmkow
e6e49e584f
MacroHLE: Final cleanup and fixes.
3 years ago
Fernando Sahmkow
ea140a70fa
Rasterizer: Setup skeleton for Host Conditional rendering
3 years ago
Fernando Sahmkow
3ea10762d2
RasterizerMemory: Add filtering for flushing/invalidation operations.
3 years ago
Fernando Sahmkow
e9e619b605
Vulkan: Allow stagging buffer deferrals.
3 years ago
Fernando Sahmkow
f7b16c30f1
MacroHLE: Add OpenGL Support
3 years ago
Fernando Sahmkow
95d314ebec
Vulkan: Add other additional pipeline specs
3 years ago
Fernando Sahmkow
67a706d812
Vulkan: Implement Dynamic State 3
3 years ago
Fernando Sahmkow
af68dc011b
Vulkan Implement Dynamic State 2 LogicOp and PatchVertices
3 years ago
Fernando Sahmkow
dc0f7dea8f
Vulkan: Implement Dynamic States 2
3 years ago
Fernando Sahmkow
4bf1ee5bdc
DMAPusher: Improve collection of non executing methods
3 years ago
Fernando Sahmkow
d2643a61c3
Revert Buffer cache changes and setup additional macros.
3 years ago
Fernando Sahmkow
12a76465b9
MacroHLE: Reduce massive calculations on sizing estimation.
3 years ago
Fernando Sahmkow
7842543573
MacroHLE: Add HLE replacement for base vertex and base instance.
3 years ago
Fernando Sahmkow
209ce46a9f
MacroHLE: Add Index Buffer size estimation.
3 years ago
Fernando Sahmkow
b4fcb0b2b2
MacroHLE: Refactor MacroHLE system.
4 years ago
Fernando Sahmkow
b5b0ec9429
MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect.
4 years ago
Fernando Sahmkow
f2f2784817
MacroHLE: Add MultidrawIndirect HLE Macro.
4 years ago
MonsterDruide1
9e783cc922
TAS: Record sanitized instead of raw stick inputs
Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
3 years ago
Merry
68008d9b80
vfs: Replace cstr concat with char concat
3 years ago
Liam
86854a2384
vulkan_common: unify VK_EXT_debug_utils and selection of validation layer
3 years ago
Merry
0abd0d6af9
host_memory: Use transparent huge pages where available
3 years ago
Merry
192f349e5f
host_memory: Allocate virtual_base with MAP_NORESERVE
Specify that we do not require swap to be reserved for this address range;
allow overcommitting.
3 years ago
Colin Kinloch
edaac481d1
settings: comment language blocklist columns
3 years ago
bunnei
d466f5e2b8
core: hid: emulated_console: Avoid a crash if frontend does not configure touch_from_button_maps.
3 years ago
Wollnashorn
446003088b
config: Save multiplayer settings only globally
Saved multiplayer settings like the nickname, remote address, etc. were reset everytime a game was booted up and the game-specific config files were loaded, as these values will never be set.
3 years ago
Colin Kinloch
e7feff53e7
settings: added regon/language warning bounds check
3 years ago
gidoly
118d57a8f0
Revert "k_page_group: synchronize"
3 years ago
ameerj
ddbee432b2
hle_ipc: Use thread_local ReadBuffer
3 years ago
ameerj
713394d526
hle_ipc: Rename ReadBufferSpan to ReadBuffer
3 years ago
ameerj
571d469697
hle_ipc: Rename ReadBuffer to ReadBufferCopy
Indicates explicitly that a copy is occurring
3 years ago
ameerj
53650d2701
bsd: Use std::span for read payloads
Allows the use of HLERequestContext::ReadBufferSpan
3 years ago
ameerj
8a59719bd2
nvdrv: Use std::span for inputs
Allows the use of HLERequestContext::ReadBufferSpan
3 years ago
ameerj
de252703bd
hidbus: Use ReadBufferSpan
3 years ago
Liam
0e00bb1111
cmake: make cubeb and SDL2 optional
3 years ago
Liam
41ba0d07e6
cmake: make libusb optional
3 years ago
Liam
2f2f9326f3
cmake: make room server optional
3 years ago
Colin Kinloch
5de4ef224e
settings: warn on invalid regon/language combinations
3 years ago
Alexandre Bouvier
8cb4e6b641
tests: add missing header
<cstring> is needed for std::memcpy
3 years ago
FengChen
690070f088
video_core: Implement other missing vulkan topology
3 years ago
FengChen
2572668950
video_core: Implement vulkan QuadStrip topology
3 years ago
ameerj
4531881bfd
nvflinger: Split Parcel class into InputParcel and OutputParcel
The usages of the Parcel class were already unique to either Read or Write operations.
Avoids needing a vector of the input payload for the InputParcel use-case, instead it can remain as a span.
3 years ago
ameerj
db9a523aae
service: Use ReadBufferSpan where it is trivial to do so
3 years ago
MonsterDruide1
f33599d41c
TAS: Increase accuracy of Stick inputs
3 years ago
ameerj
d45c01bd13
texture_cache: Use Common::ScratchBuffer for swizzle buffers
3 years ago
ameerj
51eb1f4aab
texture_cache: Use pre-allocated buffer for texture downloads
3 years ago
ameerj
204e35087f
texture_cache: Use pre-allocated buffer for texture uploads
3 years ago
Liam
b4504fdd19
k_page_table: remove HACK_OpenPages/ClosePages
3 years ago