Yuri Kunde Schlesner
1ed7f3e028
GSP: Implement command 0x05, used for flushing caches
May fix additional texture caching issues. (Though mostly in homebrew, I
haven't seen any commercial software use this to flush anything but
command lists.)
10 years ago
Lioncash
13683a6a11
memory_util: Remove unnecessary assignment in FreeMemoryPages
10 years ago
Lioncash
3972ac40ef
memory_util: Remove commented out printf statements
10 years ago
Lioncash
07bfe0abbb
general: Replace 0 literals with nullptr where applicable
10 years ago
Lioncash
b9fb46ac9d
synchronized_wrapper: Add missing return in SynchronizedRef move assignment operator
10 years ago
Lioncash
ec93d6e19a
graphics_breakpoints_p: Add missing override specifier
10 years ago
Lioncash
60b3fc01a2
General: Replace NULL and '0' usages with nullptr where applicable
10 years ago
Lioncash
bc886a7a03
common: Get rid of a cast in swap.h
10 years ago
Lioncash
5dc9950772
common: Get rid of debug_interface.h
This is technically unused. Also removes TMemChecks because it relies on this.
Whenever memory breakpoints are implemented for real, it should be designed to
match the codebase debugging mechanisms.
10 years ago
Lioncash
aec28ed91e
video_core: Reorganize headers
10 years ago
Lioncash
abe5bb4019
citra_qt: Reorganize headers
10 years ago
Lioncash
1fa772393b
video_core: Remove unnecessary includes from headers
10 years ago
Lioncash
d3efa637b4
General: Fix up doxygen comments
10 years ago
Lioncash
8a3428f16c
renderer_opengl: Remove unimplemented function declaration
10 years ago
Lioncash
526eb33d1e
video_core: Remove unused variables
10 years ago
Lioncash
7b72b71605
gl_rasterizer: Replace push_back calls with emplace_back in AddTriangle
10 years ago
Lioncash
9cf1cfe3fd
memory: Get rid of pointer casts
10 years ago
Lioncash
d7bfda3e26
disk_archive: Remove unimplemented constructor declarations
10 years ago
Lioncash
f87093686e
y2r: Give local variables an initial value
Keeps compilers/static analyzers quiet.
10 years ago
Yuri Kunde Schlesner
078969bdd0
CMake: Add option to download Qt and GLFW binaries over HTTP
10 years ago
Yuri Kunde Schlesner
3244b2b79e
citra-qt: Separate UI layout state in a separate section of the config
Closes #1113
10 years ago
Yuri Kunde Schlesner
06b3891c66
citra-qt: Trim recently used files list to size when insterting new item
Even though they weren't visible in the UI, old entries would never be
removed from the list and would be stored in the config file across
sessions.
10 years ago
Yuri Kunde Schlesner
2011f9a042
Shader Debugger: Allow editing of input vertex data
10 years ago
Yuri Kunde Schlesner
2bdf9ede91
Shader Debugger: Highlight current instruction instead of focusing
This avoid some annoying focus stealing in some situations, and looks
nicer in general.
10 years ago
Yuri Kunde Schlesner
2c98275b51
Shader Debugger: Remove useless signal
10 years ago
Yuri Kunde Schlesner
f77dfb3966
Shader Debugger: Fix only first vertex attribute being loaded
10 years ago
Yuri Kunde Schlesner
c1beb2ce20
Shader Debugger: Fix freeze when double-clicking shader disassembly
11 years ago
Yuri Kunde Schlesner
2d195ba64e
Shader Debugger: Improve space efficiency of the layout
11 years ago
Yuri Kunde Schlesner
8540e02176
Shader Disassembly: Fix printing of jump offsets
11 years ago
Yuri Kunde Schlesner
3194f40e96
Shader Disassembly: Fix disassembly of IFU/CALLU instructions
11 years ago
Yuri Kunde Schlesner
bc3f57efd0
Shader Disassembly: Implement support for MAD/MADI
11 years ago
Yuri Kunde Schlesner
86d5461bcd
Shader Disassembly: Introduce variables to hold common subexpressions
11 years ago
Yuri Kunde Schlesner
ecbad494d9
Shader Debugger: Initialize input_vertex to prevent crashes
If the first type of breakpoint to be hit wasn't "Vertex Loaded", the
input_vertex would contain garbage, which would be passed to the shader
interpreter and ocasionally cause crashes.
10 years ago
Yuri Kunde Schlesner
9431ee330a
Shader Disassembly: Cleanup code and improve output alignment
10 years ago
Kloen
a962c30df1
citra-qt: Use monospace font on Disassembler and ARM Registers
10 years ago
aroulin
1484a23530
Shader JIT: Use SCALE constant from emitter
10 years ago
aroulin
87e3b9ffc0
Shader: Fix size_t to int casts of register offsets
10 years ago
archshift
9e8383e296
DynCom: Converted all 0xE condition code checks to ConditionCode::AL
10 years ago
Yuri Kunde Schlesner
b044c047c4
OpenGL: Use Sampler Objects to decouple sampler config from textures
Fixes #978
10 years ago
Yuri Kunde Schlesner
466e608c19
OpenGL: Remove ugly and endian-unsafe color pointer casts
10 years ago
Yuri Kunde Schlesner
ec28f037e6
OpenGL: Add support for Sampler Objects to state tracker
10 years ago
Yuri Kunde Schlesner
cd817be922
citra-qt: Move system shutdown to run inside EmuThread
This stops (for some reason sporadic) crashes and OpenGL errors during
shutdown, when the OpenGL renderer tries to clean up objects from the
UI thread, which has no OpenGL context active.
10 years ago
archshift
e0c10019a9
Add cam:u service function names to its function table
10 years ago
aroulin
ba998b85a1
video_core: Fix format specifiers warnings
10 years ago
aroulin
179ad35c2e
x64: Proper stack alignment in shader JIT function calls
Import Dolphin stack handling and register saving routines
Also removes the x86 parts from abi files
10 years ago
aroulin
0b6c0afeb7
Common: Import BitSet from Dolphin
10 years ago
Subv
58a04c0776
Pica: Added the primitive_restart register (0x25f) to the registers map.
10 years ago
Subv
149ea561a6
Pica: Add the vertex_offset register to the Pica registers map.
10 years ago
aroulin
84959be150
Shader JIT: Fix SGE/SGEI NaN behavior
SGE was incorrectly emulated w.r.t. NaN behavior as the CMPSS SSE
instruction was used with NLT
10 years ago
Subv
12a11472f1
GPU: Implemented register 0x22A.
This is the equivalent of the "first" parameter in glDrawArrays, it tells the GPU the vertex index at which to start rendering.
Register 0x22A doesn't affect indexed rendering.
11 years ago