ReinUsesLisp
d25b097e84
video_core: Rewrite the texture cache
The current texture cache has several points that hurt maintainability
and performance. It's easy to break unrelated parts of the cache
when doing minor changes. The cache can easily forget valuable
information about the cached textures by CPU writes or simply by its
normal usage.The current texture cache has several points that hurt
maintainability and performance. It's easy to break unrelated parts
of the cache when doing minor changes. The cache can easily forget
valuable information about the cached textures by CPU writes or simply
by its normal usage.
This commit aims to address those issues.
5 years ago
ReinUsesLisp
a068ce4c32
video_core: Rearrange pixel format names
Normalizes pixel format names to match Vulkan names. Previous to this
commit pixel formats had no convention, leading to confusion and
potential bugs.
6 years ago
ReinUsesLisp
44fb3cf920
video_core: Fix DXT4 and RGB565
6 years ago
ReinUsesLisp
46c327d2d9
video_core: Fix B5G6R5_UNORM render target format
6 years ago
ReinUsesLisp
ac8eeffbbc
video_core: Implement RGBA32_SINT render target
6 years ago
ReinUsesLisp
59610b129f
video_core: Implement RGBA32_SINT render target
6 years ago
ReinUsesLisp
5ba68f5fab
video_core: Implement RGBA16_SINT render target
6 years ago
ReinUsesLisp
f8136072ff
video_core: Implement RGBA8_SINT render target
6 years ago
ReinUsesLisp
ad494d0a3c
video_core: Implement RG32_SINT render target
6 years ago
ReinUsesLisp
469c89d31a
video_core: Implement RG8_SINT render target and fix RG8_UINT
6 years ago
ReinUsesLisp
c6e852f5c5
video_core: Implement R8_SINT render target
6 years ago
ReinUsesLisp
29e5516bb8
video_core: Implement R8_SNORM render target
6 years ago
Morph
6665cd04f1
texture: Implement R8G8UI
- Used by The Walking Dead: The Final Season
6 years ago
ReinUsesLisp
25cfbc7786
video_core: Implement RGBA16_SNORM
Implement RGBA16_SNORM with the current API. Nothing special here.
6 years ago
ReinUsesLisp
f3255c3598
texture: Implement R32I
6 years ago
Fernando Sahmkow
5305d723c2
Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.
This commit implements the E5B9G9R9 Texture format into the general
system and OpenGL backend.
6 years ago
Fernando Sahmkow
57cac4e614
Surfaces: Implement R4G4B4A4U format.
6 years ago
Fernando Sahmkow
ecba8090f7
Surfaces: Implement ASTC 6x6 10x10 12x12 8x6 6x5
6 years ago
FearlessTobi
99b280bbf7
video_core: Implement RGBX16F PixelFormat
6 years ago
ReinUsesLisp
c970b5bb4f
renderer_opengl: Use block linear swizzling for CPU framebuffers
6 years ago
bunnei
d3f26c1546
video_core: Refactor to use MemoryManager interface for all memory access.
# Conflicts:
# src/video_core/engines/kepler_memory.cpp
# src/video_core/engines/maxwell_3d.cpp
# src/video_core/morton.cpp
# src/video_core/morton.h
# src/video_core/renderer_opengl/gl_global_cache.cpp
# src/video_core/renderer_opengl/gl_global_cache.h
# src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
7 years ago
ReinUsesLisp
7db0e52458
video_core/morton: Use enum to describe MortonCopyPixels128 mode
7 years ago
ReinUsesLisp
91423268d3
video_core/morton: Remove unused parameter in MortonSwizzle
7 years ago
ReinUsesLisp
0c17b26ef8
video_core/morton: Remove clang-format off when it's not needed
7 years ago
ReinUsesLisp
369409d4f7
video_core/morton: Remove unused functions
7 years ago
bunnei
82662f374a
gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.
- Fixes UI rendering issues in The Legend of Zelda: Breath of the Wild.
7 years ago
David Marcec
1dfb0a513a
Fixed uninitialized memory due to missing returns in canary
Functions which are suppose to crash on non canary builds usually don't return anything which lead to uninitialized memory being used.
7 years ago
ReinUsesLisp
944f2b471e
morton: Fixup compiler warning
7 years ago
FernandoS27
b509890e4c
Implemented Tile Width Spacing
7 years ago
ReinUsesLisp
5c4311075b
morton: Style changes
7 years ago
ReinUsesLisp
70920fd69f
video_core: Move morton functions to their own file
7 years ago