3 Commits (1bf449d752f8e68c41321be68b3add7abc7f698f)

Author SHA1 Message Date
Yuri Kunde Schlesner f241bb72f5 Pica/Regs: Use binary search to look up reg names 9 years ago
Yuri Kunde Schlesner 602f57da38 VideoCore: Use union to index into Regs struct 9 years ago
Yuri Kunde Schlesner 5759d94b5c VideoCore: Move Regs to its own file 9 years ago
Yuri Kunde Schlesner f7c7f422c6 VideoCore: Split shader regs from Regs struct 9 years ago
Yuri Kunde Schlesner 8fca90b5d5 VideoCore: Split geometry pipeline regs from Regs struct 9 years ago
Yuri Kunde Schlesner f443c7e5b0 VideoCore: Split lighting regs from Regs struct 9 years ago
Yuri Kunde Schlesner 23713d5dee VideoCore: Split framebuffer regs from Regs struct 9 years ago
Yuri Kunde Schlesner 9017093f58 VideoCore: Split texturing regs from Regs struct 9 years ago
Yuri Kunde Schlesner 000e78144c VideoCore: Split rasterizer regs from Regs struct 9 years ago
Yuri Kunde Schlesner 09a750e866 Pica/Texture: Simplify/cleanup texture tile addressing 9 years ago
Yuri Kunde Schlesner 8ed9f9d49f VideoCore/Shader: Clean up OutputVertex::FromAttributeBuffer 9 years ago
Yuri Kunde Schlesner 335df895b9 VideoCore: Consistently use shader configuration to load attributes 9 years ago
Yuri Kunde Schlesner fccb28d2e9 VideoCore: Use correct register for immediate mode attribute count 9 years ago
Yuri Kunde Schlesner bbc7844021 VideoCore: Change misleading register names 9 years ago
Yuri Kunde Schlesner 4d5e42240c clang-format: Fix coding style 9 years ago
James Rowe 19acec351c Minor formatting change 9 years ago
Yuri Kunde Schlesner 396a8d91a4 Manually tweak source formatting and then re-run clang-format 9 years ago
Emmanuel Gil Peyrot dc8479928c Sources: Run clang-format on everything. 9 years ago
Yuri Kunde Schlesner f0b9bc14b6 PICA: Scissor fixes and cleanups 10 years ago
Subv f9be06b15f PICA: Implement scissor test 10 years ago
Jannik Vogel 57855a1701 Pica: Add fog state 10 years ago
Jannik Vogel 30a01584f2 Pica: Name LightSrc.config register 10 years ago
Jannik Vogel 8e905b3af6 Pica: Name lighting.config0 and .config1 registers 10 years ago
Jannik Vogel 9cfebb9334 Pica: Add texture type to state 10 years ago
Jannik Vogel 4c98113b57 Pica: Implement W-Buffer in SW rasterizer 10 years ago
Emmanuel Gil Peyrot 691a42fe98 VideoCore: Run include-what-you-use and fix most includes. 10 years ago
Sam Spilsbury 39d4994c15 pica: Handle default lighting case 10 years ago
tfarley 22f3a7e94c HWRasterizer: Texture forwarding 10 years ago
Jannik Vogel fa24df7340 Rasterizer: Respect buffer-write allow registers 10 years ago
Yuri Kunde Schlesner 81004211dd Pica: Improve accuracy of immediate-mode support 10 years ago
Lioncash c928b04eee core/video_core: Make NumIds functions constexpr 10 years ago
Lioncash 39baad9926 core/video_core: Don't cast away const in subscript operators 10 years ago
Jannik Vogel 964cfaea47 PICA: Fix viewport offset 10 years ago
Jannik Vogel f746a00964 Respect vs output map 10 years ago
Dwayne Slater 6b775034dd Add immediate mode vertex submission 10 years ago
bunnei 19557aaab3 pica: Cleanup lighting register definitions and documentation. 10 years ago
bunnei 9dfb223d26 gl_rasterizer: Initial implementation of bump mapping. 10 years ago
bunnei 348c9c9ff3 gl_shader_gen: Implement lighting red, green, and blue reflection. 10 years ago
bunnei c37de30cfc gl_shader_gen: Implement fragment lighting fresnel effect. 10 years ago
bunnei 0e67c21c9e gl_shader_gen: Implement fragment lighting specular 1 component. 10 years ago
bunnei 781b046579 gl_shader_gen: Add support for D0 LUT scaling. 10 years ago
bunnei 3d89dacd56 gl_shader_gen: Refactor lighting config to match Pica register naming. 10 years ago
bunnei 6307999116 pica: Cleanup and add some comments to lighting registers. 10 years ago
bunnei 6878ba7608 gl_rasterizer: Minor naming refactor on Pica register naming. 10 years ago
bunnei bf89870437 renderer_opengl: Initial implementation of basic specular lighting. 10 years ago
bunnei e9af70eaf3 renderer_opengl: Implement HW fragment lighting LUTs within our default UBO. 10 years ago
bunnei afbef52516 renderer_opengl: Implement diffuse component of HW fragment lighting. 10 years ago
bunnei b003075570 pica: Implement decoding of basic fragment lighting components. 10 years ago
bunnei 281bc90ad2 pica: Implement fragment lighting LUTs. 10 years ago
bunnei 4369767c72 pica: Add decodings for distance attenuation and LUT registers. 10 years ago