Sacha
1b1205cf73
Pass format to the QGLWidget and use atomic instead of mutex.
12 years ago
Sacha
b044510fa9
Fix EmuThread loop by ensuring it exits properly.
Note: There is a pre-existing issue with booting a new game in that it keeps the old EmuThread.
The GL code now supports this but the Core still doesn't.
12 years ago
Sacha
a3a70e56ac
Fix the threading for GL Context in Qt5.
Connect the emu_thread start/finish to a moveContext slot.
12 years ago
archshift
d93dc81953
Revert "Removed redundant loop in EmuThread::run()"
12 years ago
archshift
9a4e58c370
Removed redundant loop in EmuThread::run()
12 years ago
archshift
6096b289b7
Bootmanager: changed `filename` to std::string
12 years ago
bunnei
2003ccf09d
Qt: Removed unnecessary HW::Update.
12 years ago
bunnei
0aca202ae9
Loader: Moved elf and loader modules to a "loader" subdirectory.
12 years ago
archshift
034e3aabc8
Improved clarity and whitespace
Changed QGL version to 3,2 in order to be less restrictive, yet it should still change up to 4,1 on OSX on Qt5.
12 years ago
bunnei
265c770a9d
updated how we call ARM core to make things much faster
12 years ago
archshift
704075f04a
Fixed indents
12 years ago
archshift
3dad4e3b5c
Sets OGL version for Qt; will only work with Qt5
12 years ago
Mathieu Vaillancourt
68a8594d04
Init window size from VideoCore. Start changing the default window behavior...
12 years ago
Mathieu Vaillancourt
ff4fe52bf6
Temporarily "fix" citra_qt for Windows
12 years ago
bunnei
63e46abdb8
got rid of 'src' folders in each sub-project
12 years ago
Mathieu Vaillancourt
9b6041d818
Remove Core::GetState(). Use new ARM_Interface instead.
12 years ago
Mathieu Vaillancourt
1c7120b3aa
More Qt changes for debugger
12 years ago
Mathieu Vaillancourt
81b61ee720
Load file in qt window
12 years ago
Mathieu Vaillancourt
05be8d2f0c
Basic QT window
12 years ago