20 Commits (159aab9a97529c85b114794b73911311a6b94abc)

Author SHA1 Message Date
ameerj 93cc6e4d99 shader_recompiler: Remove S32 IR type 3 years ago
Feng Chen 75596c07e0
video_core: Fix SNORM texture buffer emulating error (#9001) 3 years ago
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 years ago
ameerj 8c907c620d glsl: Add boolean reference workaround 4 years ago
ameerj f32b2bcd20 shader_recompiler: Adjust emit_context includes 4 years ago
ameerj 4759db28d0 glsl: Address Rodrigo's feedback 5 years ago
ameerj 34fdb6471d glsl: Cleanup and address feedback 5 years ago
ameerj 8d8ce24f20 glsl: Implement Load/WriteGlobal 5 years ago
ameerj df53046d68 glsl: Use NotImplemented macro with function name output 5 years ago
ameerj 9f3ffb996b glsl: Rework var alloc to not assign unused results 5 years ago
ameerj 1269a0cf8b glsl: Rework variable allocator to allow for variable reuse 5 years ago
lat9nq c9a25855bc shader_recompiler: GCC fixes 5 years ago
ameerj 6674637853 glsl: remove unused headers 5 years ago
ameerj d171083d53 glsl: textures wip 5 years ago
ameerj 9cc1b8a873 glsl: F16x2 storage atomics 5 years ago
ameerj 5e9095ef22 glsl: Add many FP32/64 instructions 5 years ago
ameerj 0f40b0e61c glsl: Implement a few Integer instructions 5 years ago
ameerj 115c162b9a glsl: Pass IR::Inst& to Emit functions 5 years ago
ameerj 64337f004d glsl: Fix "reg" allocing 5 years ago
ameerj eaff1030de glsl: Initial backend 5 years ago
ReinUsesLisp b10cf64c48 glasm: Add GLASM backend infrastructure 5 years ago