13448 Commits (0f60ccdde28096bcbb4b73a72cb485784fd501ee)

Author SHA1 Message Date
MerryMage 8ae7154541 Rename PAGE_SHIFT to PAGE_BITS 6 years ago
VolcaEM 684dfbf209
Move SHA256Hash to its original position 6 years ago
Morph 2f420618ea vk_sampler_cache: Emulate GL_LINEAR/NEAREST minification filters 6 years ago
Morph be660e7749 maxwell_to_vk: Reorder filter cases and correct mipmap_filter=None 6 years ago
Morph 8868fb745f maxwell_to_gl: Miscellaneous changes 6 years ago
MerryMage 44f10d9b9f macro_jit_x64: Inline Engines::Maxwell3D::GetRegisterValue 6 years ago
MerryMage 52bcfac116 arm_dynarmic_cp15: Implement CNTPCT 6 years ago
MerryMage 109df7705f arm_dynarmic_cp15: Update CP15 6 years ago
MerryMage 32a127faaa arm_dynarmic_32: InterpreterFallback should never happen 6 years ago
MerryMage c409722435 macro_jit_x64: Optimization implicitly assumes same destination 6 years ago
MerryMage a6ddd7c382 macro_jit_x64: Should not skip zero registers for certain ALU ops 6 years ago
Kaiwen Xu 7a59eeb5be Fix framebuffer size on fractional scaling display. 6 years ago
VolcaEM bd9495c9ab
Remove unnecessary pragmas 6 years ago
VolcaEM c0d6162050
Revert IsValidNRO refactor but make it more readable 6 years ago
VolcaEM 4b71bf654d
Update assert string 6 years ago
Morph e2f5d16540 gl_device: Reserve at least 4 image bindings for fragment stage 6 years ago
MerryMage cf0aad7d6a macro_jit_x64: Remove NEXT_PARAMETER 6 years ago
MerryMage 1799f4e774 macro_jit_x64: Remove unused function Compile_WriteCarry 6 years ago
MerryMage c09a9e5cc7 macro_jit_x64: Select better registers 6 years ago
MerryMage 79aa7b3ace macro_jit_x64: Remove REGISTERS 6 years ago
MerryMage 35db6e1c68 macro_jit_x64: Remove JITState::parameters 6 years ago
MerryMage 389549b80d macro_jit_x64: Remove METHOD_ADDRESS_64 6 years ago
MerryMage a6a43a5ae0 macro_jit_x64: Remove RESULT_64 6 years ago
MerryMage 7c6203dc5e xbyak_abi: Prefer returning a struct to using out parameters in ABI_CalculateFrameSize 6 years ago
MerryMage 36362e9695 xbyak_abi: Register indexes should be unsigned 6 years ago
MerryMage d563017dfe xbyak_abi: Remove *GPS variants of stack manipulation functions 6 years ago
MerryMage 4417770ba9 xbyak_abi: Fix ABI_PushRegistersAndAdjustStack 6 years ago
ReinUsesLisp 6e5d8aac4d video_core/macro_jit_x64: Remove initializer in member variable 6 years ago
VolcaEM 39213b1c59
Clang-format again 6 years ago
VolcaEM 198b0fa790
Use consistent variable names 6 years ago
VolcaEM 1520d7865d
Clang-format 6 years ago
VolcaEM 761d206049
Make assert strings consistent 6 years ago
VolcaEM 151a3fe7b3
Attempt to fix crashes in SSBU and refactor IsValidNRO 6 years ago
David Marcec 42250427c5 audren: Implement RendererInfo 6 years ago
ReinUsesLisp 87011a97f9 gl_arb_decompiler: Implement FSwizzleAdd 6 years ago
ReinUsesLisp a63a0daa5e gl_arb_decompiler: Implement an assembly shader decompiler 6 years ago
ReinUsesLisp d89888389d yuzu/configuration: Show assembly shaders check box 6 years ago
David Marcec b15cbf9bcf nvdrv: Fix GetTPCMasks for ioctl3 6 years ago
David Marcec 74ff1db758 kernel: Account for system resource size for memory usage 6 years ago
ReinUsesLisp 6508cdd003 buffer_cache: Avoid passing references of shared pointers and misc style changes 6 years ago
ReinUsesLisp 7646f2c21d gl_rasterizer: Mark vertex buffers as dirty after buffer cache invalidation 6 years ago
ReinUsesLisp 6e122f0b2c buffer_cache: Return stream buffer invalidation in Map instead of Unmap 6 years ago
unknown 20a779299a Add game versio to title bar 6 years ago
ReinUsesLisp bd43c05470 texture_cache: Port original code management for 2D vs 3D textures 6 years ago
ReinUsesLisp c99f5d405b texture_cache: Simplify blit code 6 years ago
ReinUsesLisp 3c2ae53b4c texture_cache: Handle 3D texture blits with one layer 6 years ago
ReinUsesLisp c95c254f3e texture_cache: Implement rendering to 3D textures 6 years ago
ReinUsesLisp abcea1bb18 rasterizer_cache: Remove files and includes 6 years ago
ReinUsesLisp 678f95e4f8 vk_pipeline_cache: Use generic shader cache 6 years ago
ReinUsesLisp b96f65b62b gl_shader_cache: Use generic shader cache 6 years ago