ameerj
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8969273d2d
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general: Add missing copyright notices
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4 years ago |
bunnei
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fd213b5856
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hle: service: nvdrv: Revert #4981 to remove usage of SleepClientThread.
- Note, this always processes the ioctl right away, which fixes BotW 1.0.0 issues.
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5 years ago |
Chloe Marcec
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f8d84ecae2
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nvservices: Reintroducee IoctlCtrl
Fixes regression caused by #4907 which caused games like Breath of the Wild 1.0.0 not to boot.
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5 years ago |
Chloe Marcec
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f0b74aa725
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core: Make nvservices more standardized
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5 years ago |
David Marcec
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87e01ad919
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Initial implementation of Ioctl2 & Ioctl3
Purpose of Ioctl2 and Ioctl3 is to prevent the passing of raw pointers through ioctls
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6 years ago |
Fernando Sahmkow
|
94a7beb8b9
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NVServices: Address Feedback
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7 years ago |
Fernando Sahmkow
|
1238b13642
|
NVServices: Correct CtrlEventWaitSync to block the ipc until timeout.
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7 years ago |
Fernando Sahmkow
|
9a3dea2bdc
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nv_services: Implement NvQueryEvent, NvCtrlEventWait, NvEventRegister, NvEventUnregister
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7 years ago |
Fernando Sahmkow
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779c115dbb
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video_core: Implement GPU side Syncpoints
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7 years ago |
Fernando Sahmkow
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6fd625d497
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nv_services: Correct buffer queue fencing and GPFifo fencing
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7 years ago |