15 Commits (0cea589993716b7a56efd46b6f1f7c262c34efb0)

Author SHA1 Message Date
german77 0cea589993 input_common: Enable steam controllers and 8 player support 4 years ago
german77 129c89b47d Use a single connection for UDP server, make connection test longer and check all pads instead of only the first one 5 years ago
german 0cb68543e2 inputCommon: Use an unique client id for each socket instance 5 years ago
Lioncash 70b6d985e7 udp/client: Define ClientData constructor/destructor in cpp file 5 years ago
german df1070a735 Add mutitouch support for touch screens 5 years ago
german f452fbfc88 Allow to return up to 16 touch inputs per engine 5 years ago
german 6708e0ec0e Add multiple udp server support 5 years ago
Lioncash 3232d03657 udp/client: Take std::function by const reference with TestCommunication() 5 years ago
Lioncash d44d662529 input_common/CMakeLists: Make some warnings errors 5 years ago
german 82eb4be33b Add cemu hook changes related to PR #4609 5 years ago
german 17b48f8d42 Remove RealMotionDevice 5 years ago
Ameer 243dbee81e Cleanup after linter 6 years ago
Ameer dbe1ad4fe4 GC Adapter Implementation 6 years ago
Lioncash 2ba97142ab input_common/udp: Remove unnecessary inclusions 6 years ago
FearlessTobi e89cbc93dd Address second part of review comments 6 years ago
FearlessTobi af272d88d9 Address review comments 6 years ago
fearlessTobi b2f53cceb6 Input: UDP Client to provide motion and touch controls 6 years ago