BreadFish64
fbef849c04
sdl: add check for GL extension support
8 years ago
adityaruplaha
f48d5e4c4c
SDL2: Implement fullscreen. (Original PR: citra-emu/citra#3607 )
8 years ago
James Rowe
ebf9a784a9
Massive removal of unused modules
8 years ago
wwylele
188194908c
move MotionEmu from core/frontend to input_common as a InputDevice
9 years ago
wwylele
38e800f70d
InputCommon: add Keyboard
9 years ago
wwylele
bcf9d20d57
Frontend: emulate motion sensor
9 years ago
MerryMage
64f98f4d0f
core: Move emu_window and key_map into core
* Removes circular dependences (common should not depend on core)
9 years ago
Emmanuel Gil Peyrot
ebdae19fd2
Remove empty newlines in #include blocks.
This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
9 years ago
Yuri Kunde Schlesner
396a8d91a4
Manually tweak source formatting and then re-run clang-format
9 years ago
Emmanuel Gil Peyrot
dc8479928c
Sources: Run clang-format on everything.
9 years ago
MerryMage
ba2a54a9dd
Dependencies: Remove GLFW, Add SDL2
citra: Remove GLFW, Add SDL2
FindSDL2: Do not CACHE SDL2_* variables if library is not found
EmuWindow_SDL2: Set minimal client area at initialisation time
EmuWindow_SDL2: Corrections
EmuWindow_SDL2: Fix no decorations on startup on OS X
cmake: windows_copy_files
10 years ago