1 Commits (09b7abf2f19d8724df317d5139ec8619a99f9cc4)

Author SHA1 Message Date
Kaydax ad2e1cc554
[externals] Update to SDL3 (#3952) 2 months ago
lizzie 395613b01f
[common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 5 months ago
crueter 0b29fb7c8a
[audio_core] Revert EA3835 audio sink changes (#136) 1 year ago
lizzie e1763a726e
[build, cmake] port to solaris (#96) 1 year ago
Kelebek1 b490e69020 Have GetActiveChannelCount return the system channels instead of host device channels 3 years ago
Liam c0e37fa65f audio_core: ignore renderer wait when stream is paused 3 years ago
Kelebek1 5c4e9a276f Pre-test opening a stream for audio backends, fall back to null if not suitable. 3 years ago
lat9nq be5eee647e yuzu-sdl,audio_core: Remove antiquated warning ignore 3 years ago
Billy Laws 1794a33c52 audio_core: No longer stall when sink queue is full 3 years ago
lat9nq 87b2c9f144 sdl2_sink: Inline variable init into if condition 4 years ago
lat9nq 8e23f79384 sdl2_sink: Distinguish between capture and non-capture device names 4 years ago
lat9nq 4e968241f6 sdl2_sink: Check for null string when loading SDL audio devices 4 years ago
Kelebek1 8351d39dd0 Choose the SDL audio backend when Cubeb reports too high of a latency 4 years ago
Kelebek1 c6d4071162 Remove pause callbacks from coretiming 4 years ago
Kelebek1 c3e3874d8d Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads. 4 years ago
Kelebek1 be1f5f1d9f Project Andio 4 years ago