Liam
47a2efee73
kernel: add expanded result macros
3 years ago
Liam
5b7c0f13d3
fsp_srv: stub GetCacheStorageSize
3 years ago
Liam
ddf64e56af
IFriendService: stub CheckFriendListAvailability
3 years ago
Liam
9574429c5f
nfp_types: silence -Wtype-limits
3 years ago
Fernando Sahmkow
ca3db0d7c9
General: address feedback
3 years ago
Liam
c80ed6d81f
general: rework usages of UNREACHABLE macro
3 years ago
Morph
903705043d
nvdisp: End system frame after requesting to swap buffers
Fixes frametime reporting
3 years ago
Morph
fa342cae22
address_space: Address feedback
4 years ago
Morph
fedd983f96
general: Format licenses as per SPDX guidelines
4 years ago
Fernando Sahmkow
d97d409647
NvHostChannels: improve hack for supporting multiple channels.
4 years ago
Fernando Sahmkow
c2b7de66b3
Address Feedback from bylaws.
4 years ago
Fernando Sahmkow
8a372035db
Nvflinger: correct duplication.
4 years ago
VonChenPlus
9982cff98b
Core: Fix get nvmap object random crash
4 years ago
Fernando Sahmkow
8d774e7415
NvDec: Fix regressions.
4 years ago
Liam White
afab6c143c
General: Fix compilation for GCC
4 years ago
Fernando Sahmkow
a9ca39f859
NVDRV: Further improvements.
4 years ago
Fernando Sahmkow
5a568b1655
MemoryManager: Fix errors popping out.
4 years ago
Fernando Sahmkow
bc8b3d225e
VideoCore: Refactor fencing system.
4 years ago
Fernando Sahmkow
4d60410dd9
MemoryManager: initial multi paging system implementation.
4 years ago
Fernando Sahmkow
920429fde7
NVDRV: Further refactors and eliminate old code.
4 years ago
Fernando Sahmkow
2931101e6f
NVDRV: Refactor Host1x
4 years ago
Fernando Sahmkow
668e80a9f4
VideoCore: Refactor syncing.
4 years ago
Fernando Sahmkow
f350c3d74e
Texture cache: Fix the remaining issues with memory mnagement and unmapping.
4 years ago
Fernando Sahmkow
6fc4012396
VideoCore: Extra Fixes.
4 years ago
Fernando Sahmkow
feb49c822d
NVDRV: Remake ASGPU
4 years ago
Fernando Sahmkow
c6ea0c650e
NVDRV: Update copyright notices.
4 years ago
Fernando Sahmkow
835b950f7e
NvHostCtrl: Fix merge of nvflinger.
4 years ago
Fernando Sahmkow
2c62563ab5
NVHOST_CTRl: Implement missing method and fix some stuffs.
4 years ago
Fernando Sahmkow
139ea93512
VideoCore: implement channels on gpu caches.
4 years ago
Fernando Sahmkow
c77b8df12e
NVASGPU: Fix Remap.
4 years ago
Fernando Sahmkow
ad038609c8
NVDRV: Fix clearing when destroying.
4 years ago
Fernando Sahmkow
68d9504a04
NVMAP: Fix the Free return parameters.
4 years ago
Fernando Sahmkow
af35dbcf63
NVDRV: Fix Open/Close and make sure each device is correctly created.
4 years ago
Fernando Sahmkow
de0e8eff42
NVDRV: Implement new NvMap
4 years ago
Fernando Sahmkow
3cbe352c18
NVDRV: Refactor and add new NvMap.
4 years ago
Fernando Sahmkow
a21b8824fb
NVDRV: Cleanup.
4 years ago
Fernando Sahmkow
d30b885d71
NVDRV: Implement QueryEvent.
4 years ago
Fernando Sahmkow
39a5ce4e69
NvHost: Remake Ctrl Implementation.
4 years ago
Fernando Sahmkow
ac104a24d1
NvHost: Try a different approach to blocking.
4 years ago
Fernando Sahmkow
7b7f6f1cb7
NvHost: Fix some regressions and correct signaling on timeout.
4 years ago
Narr the Reg
e85c19adcb
service: nfp: Fix errors to pass unit testing
3 years ago
Liam
35d3e7db2a
common: remove "yuzu:" prefix from thread names
3 years ago
german77
1485daff06
service: mii: Copy only valid name bytes
3 years ago
Narr the Reg
d9d566bd3f
service: nfp: Implement mount target and open application area errors, minor fixes
3 years ago
german77
673de3995b
nfp: Multiple fixes against HW
3 years ago
german77
3ce0ef04dd
service: nfp: address comments
3 years ago
german77
afea5c163f
service: nfp: Rewrite and implement applet calls
3 years ago
german77
8a3d22c4bd
core: hid: Add nfc support to emulated controller
3 years ago
Zwip-Zwap Zapony
31e3437a2f
Fix "controller.colors_state.right" being "left"
3 years ago
Morph
41e855bd42
service: vi: Retrieve vsync event once per display
The display vsync event can only be retrieved once per display. Returns VI::ResultPermissionDenied if we attempt to retrieve the vsync event for the same display.
Prevents games such as .hack//G.U. Last Recode from consuming all the handles in the handle table by spamming vsync event retrievals and allows it to go in game.
3 years ago