Fernando S
55854c807d
Merge pull request #6981 from ameerj/nvflinger-hb-format
nvflinger: Use external surface format for framebuffer creation
4 years ago
german77
9bddcdac69
am: Implement GetNotificationStorageChannelEvent
4 years ago
german77
a7bbd37f81
hid: Stub SetTouchScreenConfiguration
4 years ago
german77
5798537ce4
input_common: Enable steam controllers and 8 player support
4 years ago
Morph
c9710f6c78
api_version: Update and add AtmosphereTargetFirmware
4 years ago
bunnei
7e9163779d
Merge pull request #6962 from vonchenplus/spirv_support_legacy_attribute
renderer_vulkan: Spirv support glsl legacy attribute
4 years ago
Chloe
005b0e68db
Addressed issues
Co-authored-by: Mai M. <mathew1800@gmail.com>
4 years ago
Chloe Marcec
543081e4a1
Mark is_complete as atomic
4 years ago
Chloe Marcec
89958e27aa
Addressed issues
4 years ago
Fernando S
6b16f7807e
Merge pull request #6980 from vonchenplus/fix_blend_equation_error
Fix blend equation enum error
4 years ago
Ameer J
eb1ba45c39
Merge pull request #6971 from bunnei/buffer-queue-kevent
core: hle: service: buffer_queue: Improve management of KEvent.
4 years ago
Feng Chen
b1e655f898
Detail adjustment
4 years ago
Feng Chen
bbc1800c1b
Detail adjustment
4 years ago
Feng Chen
e5ca733722
Re-implement get unused location
4 years ago
Feng Chen
9cdf2383e9
Move attribute related definitions to spirv anonymous namespace
4 years ago
german77
4bc3c788f5
input_common: Add alternative string for joycons
4 years ago
ameerj
9e2bf49677
nvflinger: Use external surface format for framebuffer creation
The format member the IGBPBuffer may not always specify the correct desired format. Using the external format member ensures a valid format is provided when creating the framebuffer.
Fixes homebrew using the wrong framebuffer format.
4 years ago
Ameer J
ab73787d8f
Merge pull request #6977 from Moonlacer/master
Second part of Golden's PR #6976
4 years ago
Ameer J
743428e025
Merge pull request #6976 from goldenx86/patch-2
Rename all shader cache strings to pipeline cache
4 years ago
Feng Chen
0292374807
Fix blend equation enum error
4 years ago
Moonlacer
bdd153bc0d
Second part of Golden's PR
4 years ago
Matías Locatti
296fa4e06e
Rename all shader cache references to pipeline cache
After Hades, both OpenGL and Vulkan use a pipeline cache instead of single stages of the graphics pipeline. Renamed the Remove menu entries to match.
4 years ago
Chloe Marcec
9141816b10
address name shadowing with system
4 years ago
Chloe Marcec
4e2aa50cef
account: EnsureTokenIdCacheAsync
Closes #2547 , #6946
4 years ago
bunnei
51ccc29cdd
Merge pull request #6965 from bunnei/cpu_manager_jthread
core: cpu_manager: Use jthread.
4 years ago
Chloe Marcec
0b891c9245
FS: Recursively create directories for CreateDirectory
Originally we only created the parent directory, this caused issues for creating directories which also contained subdirectories, eg `/Folder1/Folder2`
This allows the ultimate mod manager homebrew to at least boot
4 years ago
Feng Chen
1de9e4e121
Dynamic get unused location
4 years ago
Feng Chen
d994466a08
Implement intput and output fixed fnc textures
4 years ago
bunnei
e05bfd2f54
core: hle: service: buffer_queue: Improve management of KEvent.
4 years ago
bunnei
d9ce179ec2
Merge pull request #6968 from bunnei/nvflinger-event
core: hle: service: nvflinger/vi: Improve management of KEvent.
4 years ago
bunnei
fb3e9314b9
core: hle: service: nvflinger/vi: Improve management of KEvent.
4 years ago
bunnei
25a97e0139
core: cpu_manager: Use jthread.
4 years ago
Feng Chen
a7bbaa4897
Rename parameters
4 years ago
Feng Chen
cf26f375ff
Fix create GraphicsPipelines crash
4 years ago
ameerj
7d854fbdb0
renderer_vulkan: Wait on present semaphore at queue submit
The present semaphore is being signalled by the call to acquire the
swapchain image. This semaphore is meant to be waited on when rendering
to the swapchain image. Currently it is waited on when presenting, but
moving its usage to be waited on in the command buffer submission allows
for proper usage of this semaphore.
Fixes the device lost when launching titles on the Intel Linux Mesa driver.
4 years ago
Feng Chen
1e2a89d306
Add input/output location
4 years ago
bunnei
b2572a56d3
Merge pull request #6900 from ameerj/attr-reorder
structured_control_flow: Add DemoteCombinationPass
4 years ago
Mai M
25444041d0
Merge pull request #6951 from german77/log
common/logging: Add missing include
4 years ago
german77
c57e0b3b24
common/logging: Add missing include
4 years ago
ameerj
d956fb3c7c
emit_glsl_warp: Fix shuffle ops for 64-thread warp sizes
4 years ago
ameerj
5b45dfe971
emit_glsl_warp: Fix ballot related ops for 64-thread warp sizes
4 years ago
ameerj
a5d9dcf3d9
emit_spirv_warp: Fix shuffle ops for 64-thread warp sizes
4 years ago
ameerj
95213270ef
emit_spirv_warp: Fix ballot related ops for 64-thread warp sizes
4 years ago
bunnei
956171f024
Merge pull request #6897 from FernandoS27/pineapple-does-not-belong-in-pizza
Project <tentative title>: Rework Garbage Collection.
4 years ago
Feng Chen
73b11f390e
Add colorfront and txtcoord support
4 years ago
bunnei
122eb3cbd0
Merge pull request #6928 from ameerj/spirv-get-frontface
emit_spirv_context_get_set: Fix Get FrontFace return value
4 years ago
bunnei
ec19d9594f
Merge pull request #6879 from ameerj/decoder-assert
vk_blit_screen: Fix non-accelerated texture size calculation
4 years ago
ameerj
907dfbea71
structured_control_flow: Skip reordering nested demote branches.
Nested demote branches add complexity with combining the condition if it has not been initialized yet. Skip them for the time being.
4 years ago
ameerj
4fda7f1c82
structured_control_flow: Conditionally invoke demote reorder pass
This is only needed on select drivers when a fragment shader discards/demotes.
4 years ago
Fernando Sahmkow
fe0acec539
Garbage Collection: Make it more agressive on high priority mode.
4 years ago