194 Commits (0306c50339ae6f5a739826accadd91dabeec9f7b)

Author SHA1 Message Date
Fernando Sahmkow 0306c50339 Fix TXQ not using the component mask. 7 years ago
ReinUsesLisp 3b84e04af1 shader_decode: Implement LDG and basic cbuf tracking 7 years ago
ReinUsesLisp a1b845b651 shader_decode: Implement VMAD and VSETP 7 years ago
ReinUsesLisp dd91650aaf shader_decode: Implement HFMA2 7 years ago
ReinUsesLisp 4316eaf75c shader_decode: Fixup clang-format 7 years ago
ReinUsesLisp 15a0e1481d shader_ir: Initial implementation 7 years ago
ReinUsesLisp 294df41b86 shader_bytecode: Fixup encoding 7 years ago
ReinUsesLisp aaa0e6c346 shader_bytecode: Fixup TEXS.F16 encoding 7 years ago
David Marcec fdd649e2ef Fixed uninitialized memory due to missing returns in canary 7 years ago
ReinUsesLisp ef061481c5 shader_bytecode: Fixup half float's operator B encoding 7 years ago
heapo 72599cc667 Implement postfactor multiplication/division for fmul instructions 7 years ago
ReinUsesLisp 59a8df1b14 gl_shader_decompiler: Implement TEXS.F16 7 years ago
Hexagon12 3135dbc29c Added predicate comparison LessEqualWithNan (#1736) 7 years ago
ReinUsesLisp b3853403b7 gl_shader_decompiler: Implement clip distances 7 years ago
ReinUsesLisp 8a5e6fce07 gl_shader_decompiler: Rename control codes to condition codes 7 years ago
ReinUsesLisp 642dfeda2a gl_shader_decompiler: Implement BFI_IMM_R 7 years ago
ReinUsesLisp d92afc7493 gl_shader_decompiler: Implement R2P_IMM 7 years ago
FernandoS27 5bb80ab009 Assert Control Codes Generation 7 years ago
Frederic L 7a5eda5914 global: Use std::optional instead of boost::optional (#1578) 7 years ago
FernandoS27 3aa8b644a9 Assert Control Flow Instructions using Control Codes 7 years ago
FernandoS27 ca142f35c0 Implemented LD_L and ST_L 7 years ago
FernandoS27 ed8ca608a0 Implement PointSize 7 years ago
ReinUsesLisp 7d6dca0d0a gl_shader_decompiler: Implement VSETP 7 years ago
ReinUsesLisp 5dfb43531c gl_shader_decompiler: Abstract VMAD into a video subset 7 years ago
FernandoS27 259da93567 Added Saturation to FMUL32I 7 years ago
FernandoS27 5c5b4e8e7d Fixed FSETP and FSET 7 years ago
ReinUsesLisp 41fb25349a gl_shader_decompiler: Implement PBK and BRK 7 years ago
ReinUsesLisp 936c36a514 shader_bytecode: Add Control Code enum 0xf 7 years ago
ReinUsesLisp 6312eec5ef gl_shader_decompiler: Implement HSET2_R 7 years ago
ReinUsesLisp 4fc8ad67bf gl_shader_decompiler: Implement HSETP2_R 7 years ago
ReinUsesLisp 3d65aa4caf gl_shader_decompiler: Implement HFMA2 instructions 7 years ago
ReinUsesLisp d93cdc2750 gl_shader_decompiler: Implement HADD2_IMM and HMUL2_IMM 7 years ago
ReinUsesLisp d46e2a6e7a gl_shader_decompiler: Implement non-immediate HADD2 and HMUL2 instructions 7 years ago
ReinUsesLisp 08d751d882 gl_shader_decompiler: Setup base for half float unpacking and setting 7 years ago
ReinUsesLisp 17290a4416 gl_shader_decompiler: Implement VMAD 7 years ago
ReinUsesLisp ee4d538850 gl_shader_decompiler: Implement geometry shaders 7 years ago
Lioncash a8f5fd787f shader_bytecode: Lay out the Ipa-related enums better 7 years ago
Lioncash 272517cf7e shader_bytecode: Make operator== and operator!= of IpaMode const qualified 7 years ago
FernandoS27 e4bb759c4b Implemented I2I.CC on the NEU control code, used by SMO 7 years ago
FernandoS27 e2ac8fb36d Implemented CSETP 7 years ago
FernandoS27 aac77bbd18 Implemented Control Codes 7 years ago
FernandoS27 55a4756766 Added texture misc modes to texture instructions 7 years ago
Subv c878a819d7 Shaders: Implemented multiple-word loads and stores to and from attribute memory. 7 years ago
fearlessTobi 63c2e32e20 Port #4182 from Citra: "Prefix all size_t with std::" 7 years ago
FernandoS27 a99d9db32f Implemented Texture Processing Modes 7 years ago
FernandoS27 3f0922715a Implemented encodings for LEA and PSET 7 years ago
FernandoS27 00131e752d Implemented TMML 7 years ago
FernandoS27 073a21ac0b Implemented TXQ dimension query type, used by SMO. 7 years ago
FernandoS27 82a313a14c Change name of TEXQ to TXQ, in order to match NVIDIA's naming 7 years ago
FernandoS27 e63b229f4a Implemented IPA Properly 7 years ago