44 Commits (00a612eaea10dbeeb28daa223ed59f6216e890d0)

Author SHA1 Message Date
Liam 954144e22b audio: allow more latency in cubeb initialization 3 years ago
Kelebek1 39c8ddcda2 Pre-test opening a stream for audio backends, fall back to null if not suitable. 3 years ago
lat9nq 04d4b6ab80 (ui,)settings: Use explicit instantiation 3 years ago
lat9nq d146dd9d12 settings,general: Rename non-confirming enums 3 years ago
lat9nq 432f68ad29 configure_audio: Implement ui generation 3 years ago
Morph ea8d5ef5e8 sink_stream: Resolve heap buffer corruption due to out of bounds write 3 years ago
Kelebek1 5da70f7197 Remove memory allocations in some hot paths 3 years ago
Morph 8e56a84566 core_timing: Use CNTPCT as the guest CPU tick 3 years ago
bunnei 069d7e6be4 android: audio_core: sink_stream: Remove unnecessary check. 3 years ago
Liam e96a3a1713 audio_renderer: resolve adsp thread deadlock shutdown 3 years ago
bunnei 40e938376b android: audio_core: Avoid shutdown hang. 3 years ago
Kelebek1 9c2b211f12 Audren wait as suggested by ByLaws 3 years ago
Kelebek1 d75bcdd077 Smooth out the DSP callback by adding a 5ms wait time limit 3 years ago
lat9nq 740c349820 yuzu-sdl,audio_core: Remove antiquated warning ignore 3 years ago
Billy Laws 8908663f12 Use GetGlobalTimeNs as opposed to clock ticks 3 years ago
Billy Laws 0afb9631b5 Add some explicit latency to sample count reporting 3 years ago
Billy Laws 530fe24768 audio_core: No longer stall when sink queue is full 3 years ago
Billy Laws 237934b736 Run clang-format 3 years ago
Billy Laws ea5dd02db9 audio: Wait for samples on the emulated DSP side to avoid desyncs 3 years ago
Billy Laws d8fc3f403b audio: Interpolate system manager sample count using host sink sample info 3 years ago
arades79 683019878f remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency 3 years ago
arades79 45e13b03f3 add static lifetime to constexpr values to force compile time evaluation where possible 3 years ago
Liam ceda2d280e general: rename CurrentProcess to ApplicationProcess 3 years ago
Narr the Reg 7c0dcea96c audio: cubeb: Fix yuzu crashing when it test for latency 3 years ago
bunnei 8fd4e44014 audio_core: sink_stream: Hold the suspend lock when process is stalled. 3 years ago
Liam 9737615948 general: fix compile for Apple Clang 3 years ago
lat9nq 4b773b15a6 sdl2_sink: Inline variable init into if condition 4 years ago
lat9nq 9fe077635e sdl2_sink: Distinguish between capture and non-capture device names 4 years ago
lat9nq 5c7eef3756 sdl2_sink: Check for null string when loading SDL audio devices 4 years ago
Narr the Reg d2170075e6 audio_core: Revert sink name to sdl2 4 years ago
Kelebek1 8c9e238a7b Choose the SDL audio backend when Cubeb reports too high of a latency 4 years ago
Kelebek1 56b8a9ba6e Do not try to pause core timing from the audio thread when using single-core 4 years ago
Lioncash d5d6322640 sink_stream: Mark GetQueueSize as const 4 years ago
Lioncash 2c91fbf7f1 audio_core: Amend documentation tags 4 years ago
Kelebek1 e93e898df5 Remove pause callbacks from coretiming 4 years ago
Kelebek1 1deecc6f70 Remove a pragma once from a cpp file 4 years ago
Kelebek1 2129d040a5 Don't stall with nvdec 4 years ago
Kelebek1 ea9ff71725 Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads. 4 years ago
Kelebek1 85c9e31791 Do some log memes to help perceived volume 4 years ago
Kelebek1 458da8a948 Project Andio 4 years ago