@ -900,7 +900,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
}
// EDS2 - Logic Op (granular feature)
if (key.state.extended_dynamic_state_2_extra) {
if (key.state.extended_dynamic_state_2_logic_op) {
dynamic_states.push_back(VK_DYNAMIC_STATE_LOGIC_OP_EXT);