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[meta] remove stale/dead links in help/about (#3064)

removes old links to dead wiki

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3064
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
xbzk-saf-recursive-write-with-permission-request v0.0.4-rc3
lizzie 4 weeks ago
committed by crueter
parent
commit
fe13539d72
No known key found for this signature in database GPG Key ID: 425ACD2D4830EBC6
  1. 8
      .github/ISSUE_TEMPLATE/config.yml
  2. 9
      CONTRIBUTING.md
  3. 8
      README.md
  4. 4
      src/android/app/src/main/res/values/strings.xml
  5. 2
      src/yuzu/aboutdialog.ui
  6. 8
      src/yuzu/configuration/configure_motion_touch.cpp
  7. 7
      src/yuzu/configuration/configure_motion_touch.ui
  8. 2
      src/yuzu/configuration/configure_tas.ui
  9. 16
      src/yuzu/main_window.cpp

8
.github/ISSUE_TEMPLATE/config.yml

@ -1,8 +1,4 @@
blank_issues_enabled: false blank_issues_enabled: false
contact_links: contact_links:
- name: yuzu Discord
url: https://discord.com/invite/u77vRWY
about: If you are experiencing an issue with yuzu, and you need tech support, or if you have a general question, try asking in the official yuzu Discord linked here. Piracy is not allowed.
- name: Community forums
url: https://community.citra-emu.org
about: This is an alternative place for tech support, however helpers there are not as active.
- name: Eden Discord
url: https://discord.gg/HstXbPch7X

9
CONTRIBUTING.md

@ -1,6 +1,5 @@
<!--
SPDX-FileCopyrightText: 2018 yuzu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later
-->
# Contributing
**The Contributor's Guide has moved to [the yuzu wiki](https://github.com/yuzu-emu/yuzu/wiki/Contributing).**
You want to contribute? Please consult [the development guide](./docs/Development.md).
Don't forget to [get a git account](./docs/SIGNUP.md) - not a requirement per se but it's highly recommended.

8
README.md

@ -21,7 +21,7 @@ It is written in C++ with portability in mind, and we actively maintain builds f
<p align="center"> <p align="center">
</a> </a>
<a href="https://discord.gg/kXAmGCXBGD">
<a href="https://discord.gg/HstXbPch7X">
<img src="https://img.shields.io/discord/1367654015269339267?color=5865F2&label=Eden&logo=discord&logoColor=white" <img src="https://img.shields.io/discord/1367654015269339267?color=5865F2&label=Eden&logo=discord&logoColor=white"
alt="Discord"> alt="Discord">
</a> </a>
@ -52,8 +52,8 @@ Check out our [website](https://eden-emu.dev) for the latest news on exciting fe
## Development ## Development
Most of the development happens on our Git server. It is also where [our central repository](https://git.eden-emu.dev/eden-emu/eden) is hosted. For development discussions, please join us on [Discord](https://discord.gg/kXAmGCXBGD) or [Revolt](https://rvlt.gg/qKgFEAbH).
You can also follow us on [X (Twitter)](https://x.com/edenemuofficial) for updates and announcements.
Most of the development happens on our Git server. It is also where [our central repository](https://git.eden-emu.dev/eden-emu/eden) is hosted. For development discussions, please join us on [Discord](https://discord.gg/HstXbPch7X) or [Revolt](https://rvlt.gg/qKgFEAbH).
You can also follow us on [X (Twitter)](https://nitter.poast.org/edenemuofficial) for updates and announcements.
If you would like to contribute, we are open to new developers and pull requests. Please ensure that your work is of a high standard and properly documented. You can also contact any of the developers on Discord or Revolt to learn more about the current state of the emulator. If you would like to contribute, we are open to new developers and pull requests. Please ensure that your work is of a high standard and properly documented. You can also contact any of the developers on Discord or Revolt to learn more about the current state of the emulator.
@ -82,7 +82,7 @@ Any donations received will go towards things such as:
* Additional hardware (e.g. GPUs as needed to improve rendering support, other peripherals to add support for, etc.) * Additional hardware (e.g. GPUs as needed to improve rendering support, other peripherals to add support for, etc.)
* CI Infrastructure * CI Infrastructure
If you would prefer to support us in a different way, please join our [Discord](https://discord.gg/edenemu) and talk to Camille or any of our other developers.
If you would prefer to support us in a different way, please join our [Discord](https://discord.gg/HstXbPch7X) and talk to Camille or any of our other developers.
## License ## License

4
src/android/app/src/main/res/values/strings.xml

@ -448,9 +448,9 @@
<string name="user_data_import_success">User data imported successfully</string> <string name="user_data_import_success">User data imported successfully</string>
<string name="user_data_export_cancelled">Export cancelled</string> <string name="user_data_export_cancelled">Export cancelled</string>
<string name="user_data_import_failed_description">Make sure the user data folders are at the root of the zip folder and contain a config file at config/config.ini and try again.</string> <string name="user_data_import_failed_description">Make sure the user data folders are at the root of the zip folder and contain a config file at config/config.ini and try again.</string>
<string name="discord_link" translatable="false">https://discord.gg/kXAmGCXBGD</string>
<string name="discord_link" translatable="false">https://discord.gg/HstXbPch7X</string>
<string name="revolt_link" translatable="false">https://rvlt.gg/qKgFEAbH</string> <string name="revolt_link" translatable="false">https://rvlt.gg/qKgFEAbH</string>
<string name="x_link" translatable="false">https://x.com/edenemuofficial</string>
<string name="x_link" translatable="false">https://nitter.poast.org/edenemuofficial</string>
<string name="website_link" translatable="false">https://eden-emu.dev</string> <string name="website_link" translatable="false">https://eden-emu.dev</string>
<string name="github_link" translatable="false">https://git.eden-emu.dev/eden-emu</string> <string name="github_link" translatable="false">https://git.eden-emu.dev/eden-emu</string>

2
src/yuzu/aboutdialog.ui

@ -128,7 +128,7 @@ li.checked::marker { content: &quot;\2612&quot;; }
<item> <item>
<widget class="QLabel" name="labelLinks"> <widget class="QLabel" name="labelLinks">
<property name="text"> <property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;a href=&quot;https://eden-emulator.github.io/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Website&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://git.eden-emu.dev&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Source Code&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://git.eden-emu.dev/eden-emu/eden/activity/contributors&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Contributors&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://discord.gg/kXAmGCXBGD&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Discord&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://rvlt.gg/qKgFEAbH&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Revolt&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://nitter.poast.org/edenemuofficial&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Twitter&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://git.eden-emu.dev/eden-emu/eden/src/branch/master/LICENSE.txt&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;License&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;a href=&quot;https://eden-emulator.github.io/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Website&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://git.eden-emu.dev&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Source Code&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://git.eden-emu.dev/eden-emu/eden/activity/contributors&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Contributors&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://discord.gg/HstXbPch7X&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Discord&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://rvlt.gg/qKgFEAbH&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Revolt&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://nitter.poast.org/edenemuofficial&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Twitter&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://git.eden-emu.dev/eden-emu/eden/src/branch/master/LICENSE.txt&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;License&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property> </property>
<property name="openExternalLinks"> <property name="openExternalLinks">
<bool>true</bool> <bool>true</bool>

8
src/yuzu/configuration/configure_motion_touch.cpp

@ -83,14 +83,6 @@ ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent,
: QDialog(parent), input_subsystem{input_subsystem_}, : QDialog(parent), input_subsystem{input_subsystem_},
ui(std::make_unique<Ui::ConfigureMotionTouch>()) { ui(std::make_unique<Ui::ConfigureMotionTouch>()) {
ui->setupUi(this); ui->setupUi(this);
ui->udp_learn_more->setOpenExternalLinks(true);
ui->udp_learn_more->setText(
tr("<a "
"href='https://eden-emulator.github.io/wiki/"
"using-a-controller-or-android-phone-for-motion-or-touch-input'><span "
"style=\"text-decoration: underline; color:#039be5;\">Learn More</span></a>"));
SetConfiguration(); SetConfiguration();
UpdateUiDisplay(); UpdateUiDisplay();
ConnectEvents(); ConnectEvents();

7
src/yuzu/configuration/configure_motion_touch.ui

@ -182,13 +182,6 @@
<property name="rightMargin"> <property name="rightMargin">
<number>0</number> <number>0</number>
</property> </property>
<item>
<widget class="QLabel" name="udp_learn_more">
<property name="text">
<string>Learn More</string>
</property>
</widget>
</item>
<item> <item>
<widget class="QPushButton" name="udp_test"> <widget class="QPushButton" name="udp_test">
<property name="sizePolicy"> <property name="sizePolicy">

2
src/yuzu/configuration/configure_tas.ui

@ -14,7 +14,7 @@
<item row="0" column="0" colspan="4"> <item row="0" column="0" colspan="4">
<widget class="QLabel" name="label_1"> <widget class="QLabel" name="label_1">
<property name="text"> <property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Reads controller input from scripts in the same format as TAS-nx scripts.&lt;br/&gt;For a more detailed explanation, please consult the &lt;a href=&quot;https://eden-emulator.github.io/help/feature/tas/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;help page&lt;/span&gt;&lt;/a&gt; on the Eden website.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Reads controller input from scripts in the same format as TAS-nx scripts.&lt;br/&gt;For a more detailed explanation, please consult the user handbook.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property> </property>
<property name="openExternalLinks"> <property name="openExternalLinks">
<bool>true</bool> <bool>true</bool>

16
src/yuzu/main_window.cpp

@ -577,10 +577,7 @@ MainWindow::MainWindow(bool has_broken_vulkan)
UISettings::values.has_broken_vulkan = true; UISettings::values.has_broken_vulkan = true;
QMessageBox::warning(this, tr("Broken Vulkan Installation Detected"), QMessageBox::warning(this, tr("Broken Vulkan Installation Detected"),
tr("Vulkan initialization failed during boot.<br><br>Click <a "
"href='https://eden-emulator.github.io/wiki/faq/"
"#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>"
"here for instructions to fix the issue</a>."));
tr("Vulkan initialization failed during boot."));
#ifdef HAS_OPENGL #ifdef HAS_OPENGL
Settings::values.renderer_backend = Settings::RendererBackend::OpenGL; Settings::values.renderer_backend = Settings::RendererBackend::OpenGL;
@ -1913,10 +1910,8 @@ bool MainWindow::LoadROM(const QString& filename, Service::AM::FrontendAppletPar
tr("You are using the deconstructed ROM directory format for this game, which is an " tr("You are using the deconstructed ROM directory format for this game, which is an "
"outdated format that has been superseded by others such as NCA, NAX, XCI, or " "outdated format that has been superseded by others such as NCA, NAX, XCI, or "
"NSP. Deconstructed ROM directories lack icons, metadata, and update " "NSP. Deconstructed ROM directories lack icons, metadata, and update "
"support.<br><br>For an explanation of the various Switch formats Eden supports, <a "
"href='https://eden-emulator.github.io/wiki/overview-of-switch-game-formats'>check "
"out our "
"wiki</a>. This message will not be shown again."));
"support.<br>For an explanation of the various Switch formats Eden supports, "
"out our user handbook. This message will not be shown again."));
} }
if (result != Core::SystemResultStatus::Success) { if (result != Core::SystemResultStatus::Success) {
@ -2738,13 +2733,12 @@ void MainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
directory = it->second.second; directory = it->second.second;
} }
QDesktopServices::openUrl(
QUrl(QStringLiteral("https://eden-emulator.github.io/game/") + directory));
QDesktopServices::openUrl(QUrl(QStringLiteral("https://www.emuready.com/listings?emulatorIds=43bfc023-ec22-422d-8324-048a8ec9f28f") + directory));
} }
void MainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path, void MainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path,
const QtCommon::Game::ShortcutTarget target) { const QtCommon::Game::ShortcutTarget target) {
// Create shortcut
// Create shortcu
std::string arguments = fmt::format("-g \"{:s}\"", game_path); std::string arguments = fmt::format("-g \"{:s}\"", game_path);
QtCommon::Game::CreateShortcut(game_path, program_id, "", target, arguments, true); QtCommon::Game::CreateShortcut(game_path, program_id, "", target, arguments, true);

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