|
|
@ -1,4 +1,4 @@ |
|
|
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project |
|
|
|
|
|
|
|
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project |
|
|
// SPDX-License-Identifier: GPL-3.0-or-later |
|
|
// SPDX-License-Identifier: GPL-3.0-or-later |
|
|
|
|
|
|
|
|
// SPDX-FileCopyrightText: 2014 Tony Wasserka |
|
|
// SPDX-FileCopyrightText: 2014 Tony Wasserka |
|
|
@ -7,752 +7,128 @@ |
|
|
|
|
|
|
|
|
#pragma once |
|
|
#pragma once |
|
|
|
|
|
|
|
|
#ifdef __ARM_NEON |
|
|
|
|
|
#include <arm_neon.h> |
|
|
|
|
|
#endif |
|
|
|
|
|
|
|
|
|
|
|
#include <cmath> |
|
|
#include <cmath> |
|
|
#include <type_traits> |
|
|
#include <type_traits> |
|
|
|
|
|
|
|
|
namespace Common { |
|
|
namespace Common { |
|
|
|
|
|
|
|
|
template <typename T> |
|
|
|
|
|
class Vec2; |
|
|
|
|
|
template <typename T> |
|
|
|
|
|
class Vec3; |
|
|
|
|
|
template <typename T> |
|
|
|
|
|
class Vec4; |
|
|
|
|
|
|
|
|
|
|
|
template <typename T> |
|
|
|
|
|
class Vec2 { |
|
|
|
|
|
public: |
|
|
|
|
|
T x{}; |
|
|
|
|
|
T y{}; |
|
|
|
|
|
|
|
|
|
|
|
constexpr Vec2() = default; |
|
|
|
|
|
constexpr Vec2(const T& x_, const T& y_) : x(x_), y(y_) {} |
|
|
|
|
|
|
|
|
|
|
|
template <typename T2> |
|
|
|
|
|
[[nodiscard]] constexpr Vec2<T2> Cast() const { |
|
|
|
|
|
return Vec2<T2>(static_cast<T2>(x), static_cast<T2>(y)); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] static constexpr Vec2 AssignToAll(const T& f) { |
|
|
|
|
|
return Vec2{f, f}; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const { |
|
|
|
|
|
return {x + other.x, y + other.y}; |
|
|
|
|
|
} |
|
|
|
|
|
constexpr Vec2& operator+=(const Vec2& other) { |
|
|
|
|
|
x += other.x; |
|
|
|
|
|
y += other.y; |
|
|
|
|
|
return *this; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const { |
|
|
|
|
|
return {x - other.x, y - other.y}; |
|
|
|
|
|
} |
|
|
|
|
|
constexpr Vec2& operator-=(const Vec2& other) { |
|
|
|
|
|
x -= other.x; |
|
|
|
|
|
y -= other.y; |
|
|
|
|
|
return *this; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename U = T> |
|
|
|
|
|
[[nodiscard]] constexpr Vec2<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const { |
|
|
|
|
|
return {-x, -y}; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const { |
|
|
|
|
|
return {x * other.x, y * other.y}; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename V> |
|
|
|
|
|
[[nodiscard]] constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const { |
|
|
|
|
|
using TV = decltype(T{} * V{}); |
|
|
|
|
|
using C = std::common_type_t<T, V>; |
|
|
|
|
|
|
|
|
|
|
|
return { |
|
|
|
|
|
static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)), |
|
|
|
|
|
static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)), |
|
|
|
|
|
}; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename V> |
|
|
|
|
|
constexpr Vec2& operator*=(const V& f) { |
|
|
|
|
|
*this = *this * f; |
|
|
|
|
|
return *this; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename V> |
|
|
|
|
|
[[nodiscard]] constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const { |
|
|
|
|
|
using TV = decltype(T{} / V{}); |
|
|
|
|
|
using C = std::common_type_t<T, V>; |
|
|
|
|
|
|
|
|
|
|
|
return { |
|
|
|
|
|
static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)), |
|
|
|
|
|
static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)), |
|
|
|
|
|
}; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename V> |
|
|
|
|
|
constexpr Vec2& operator/=(const V& f) { |
|
|
|
|
|
*this = *this / f; |
|
|
|
|
|
return *this; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr T Length2() const { |
|
|
|
|
|
return x * x + y * y; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
// Only implemented for T=float |
|
|
|
|
|
[[nodiscard]] float Length() const; |
|
|
|
|
|
[[nodiscard]] float Normalize(); // returns the previous length, which is often useful |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr T& operator[](std::size_t i) { |
|
|
|
|
|
return *((&x) + i); |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr const T& operator[](std::size_t i) const { |
|
|
|
|
|
return *((&x) + i); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
constexpr void SetZero() { |
|
|
|
|
|
x = 0; |
|
|
|
|
|
y = 0; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
// Common aliases: UV (texel coordinates), ST (texture coordinates) |
|
|
|
|
|
[[nodiscard]] constexpr T& u() { |
|
|
|
|
|
return x; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr T& v() { |
|
|
|
|
|
return y; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr T& s() { |
|
|
|
|
|
return x; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr T& t() { |
|
|
|
|
|
return y; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr const T& u() const { |
|
|
|
|
|
return x; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr const T& v() const { |
|
|
|
|
|
return y; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr const T& s() const { |
|
|
|
|
|
return x; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr const T& t() const { |
|
|
|
|
|
return y; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
// swizzlers - create a subvector of specific components |
|
|
|
|
|
[[nodiscard]] constexpr Vec2 yx() const { |
|
|
|
|
|
return Vec2(y, x); |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr Vec2 vu() const { |
|
|
|
|
|
return Vec2(y, x); |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr Vec2 ts() const { |
|
|
|
|
|
return Vec2(y, x); |
|
|
|
|
|
} |
|
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
|
|
template <typename T, typename V> |
|
|
|
|
|
[[nodiscard]] constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) { |
|
|
|
|
|
using C = std::common_type_t<T, V>; |
|
|
|
|
|
|
|
|
|
|
|
return Vec2<T>(static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.x)), |
|
|
|
|
|
static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.y))); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
using Vec2f = Vec2<float>; |
|
|
|
|
|
|
|
|
|
|
|
template <> |
|
|
|
|
|
inline float Vec2<float>::Length() const { |
|
|
|
|
|
return std::sqrt(x * x + y * y); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <> |
|
|
|
|
|
inline float Vec2<float>::Normalize() { |
|
|
|
|
|
float length = Length(); |
|
|
|
|
|
*this /= length; |
|
|
|
|
|
return length; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename T> |
|
|
|
|
|
class Vec3 { |
|
|
|
|
|
|
|
|
template <typename T, size_t N> |
|
|
|
|
|
class Vec { |
|
|
public: |
|
|
public: |
|
|
T x{}; |
|
|
|
|
|
T y{}; |
|
|
|
|
|
T z{}; |
|
|
|
|
|
|
|
|
std::array<T, N> elems{}; |
|
|
|
|
|
|
|
|
constexpr Vec3() = default; |
|
|
|
|
|
constexpr Vec3(const T& x_, const T& y_, const T& z_) : x(x_), y(y_), z(z_) {} |
|
|
|
|
|
|
|
|
|
|
|
template <typename T2> |
|
|
|
|
|
[[nodiscard]] constexpr Vec3<T2> Cast() const { |
|
|
|
|
|
return Vec3<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z)); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] static constexpr Vec3 AssignToAll(const T& f) { |
|
|
|
|
|
return Vec3(f, f, f); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
constexpr Vec() = default; |
|
|
|
|
|
constexpr Vec(T e0) noexcept : elems{e0} {} |
|
|
|
|
|
constexpr Vec(T e0, T e1) noexcept : elems{e0, e1} {} |
|
|
|
|
|
constexpr Vec(T e0, T e1, T e2) noexcept : elems{e0, e1, e2} {} |
|
|
|
|
|
constexpr Vec(T e0, T e1, T e2, T e4) noexcept : elems{e0, e1, e2, e4} {} |
|
|
|
|
|
//explicit constexpr Vec(const std::initializer_list<T> elems_) noexcept : elems{elems_} {} |
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const { |
|
|
|
|
|
return {x + other.x, y + other.y, z + other.z}; |
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr Vec<decltype(T{} + T{}), N> operator+(const Vec o) const noexcept { |
|
|
|
|
|
Vec<decltype(T{} + T{}), N> r{}; |
|
|
|
|
|
for (size_t i = 0; i < N; ++i) |
|
|
|
|
|
r.elems[i] = elems[i] + o.elems[i]; |
|
|
|
|
|
return r; |
|
|
} |
|
|
} |
|
|
|
|
|
constexpr Vec<T, N> operator+=(const Vec<T, N> o) noexcept { return *this = *this + o; } |
|
|
|
|
|
|
|
|
constexpr Vec3& operator+=(const Vec3& other) { |
|
|
|
|
|
x += other.x; |
|
|
|
|
|
y += other.y; |
|
|
|
|
|
z += other.z; |
|
|
|
|
|
return *this; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const { |
|
|
|
|
|
return {x - other.x, y - other.y, z - other.z}; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
constexpr Vec3& operator-=(const Vec3& other) { |
|
|
|
|
|
x -= other.x; |
|
|
|
|
|
y -= other.y; |
|
|
|
|
|
z -= other.z; |
|
|
|
|
|
return *this; |
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr Vec<decltype(T{} - T{}), N> operator-(const Vec o) const noexcept { |
|
|
|
|
|
Vec<decltype(T{} - T{}), N> r{}; |
|
|
|
|
|
for (size_t i = 0; i < N; ++i) |
|
|
|
|
|
r.elems[i] = elems[i] - o.elems[i]; |
|
|
|
|
|
return r; |
|
|
} |
|
|
} |
|
|
|
|
|
constexpr Vec<T, N> operator-=(const Vec<T, N> o) noexcept { return *this = *this - o; } |
|
|
|
|
|
|
|
|
template <typename U = T> |
|
|
template <typename U = T> |
|
|
[[nodiscard]] constexpr Vec3<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const { |
|
|
|
|
|
return {-x, -y, -z}; |
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr Vec<std::enable_if_t<std::is_signed_v<U>, U>, N> operator-() const noexcept { |
|
|
|
|
|
Vec<U, N> r{}; |
|
|
|
|
|
for (size_t i = 0; i < N; ++i) |
|
|
|
|
|
r.elems[i] = -elems[i]; |
|
|
|
|
|
return r; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const { |
|
|
|
|
|
return {x * other.x, y * other.y, z * other.z}; |
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr Vec<decltype(T{} * T{}), N> operator*(const Vec o) const noexcept { |
|
|
|
|
|
Vec<decltype(T{} * T{}), N> r{}; |
|
|
|
|
|
for (size_t i = 0; i < N; ++i) |
|
|
|
|
|
r.elems[i] = elems[i] * o.elems[i]; |
|
|
|
|
|
return r; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
template <typename V> |
|
|
template <typename V> |
|
|
[[nodiscard]] constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const { |
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr Vec<decltype(T{} * V{}), N> operator*(const V f) const noexcept { |
|
|
using TV = decltype(T{} * V{}); |
|
|
using TV = decltype(T{} * V{}); |
|
|
using C = std::common_type_t<T, V>; |
|
|
using C = std::common_type_t<T, V>; |
|
|
|
|
|
|
|
|
return { |
|
|
|
|
|
static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)), |
|
|
|
|
|
static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)), |
|
|
|
|
|
static_cast<TV>(static_cast<C>(z) * static_cast<C>(f)), |
|
|
|
|
|
}; |
|
|
|
|
|
|
|
|
Vec<TV, N> r{}; |
|
|
|
|
|
for (size_t i = 0; i < N; ++i) |
|
|
|
|
|
r.elems[i] = TV(C(elems[i]) * C(f)); |
|
|
|
|
|
return r; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
template <typename V> |
|
|
template <typename V> |
|
|
constexpr Vec3& operator*=(const V& f) { |
|
|
|
|
|
*this = *this * f; |
|
|
|
|
|
return *this; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
constexpr Vec<T, N> operator*=(const V f) noexcept { return *this = *this * f; } |
|
|
|
|
|
|
|
|
template <typename V> |
|
|
template <typename V> |
|
|
[[nodiscard]] constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const { |
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr Vec<decltype(T{} / V{}), N> operator/(const V f) const noexcept { |
|
|
using TV = decltype(T{} / V{}); |
|
|
using TV = decltype(T{} / V{}); |
|
|
using C = std::common_type_t<T, V>; |
|
|
using C = std::common_type_t<T, V>; |
|
|
|
|
|
|
|
|
return { |
|
|
|
|
|
static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)), |
|
|
|
|
|
static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)), |
|
|
|
|
|
static_cast<TV>(static_cast<C>(z) / static_cast<C>(f)), |
|
|
|
|
|
}; |
|
|
|
|
|
|
|
|
Vec<TV, N> r{}; |
|
|
|
|
|
for (size_t i = 0; i < N; ++i) |
|
|
|
|
|
r.elems[i] = TV(C(elems[i]) / C(f)); |
|
|
|
|
|
return r; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
template <typename V> |
|
|
template <typename V> |
|
|
constexpr Vec3& operator/=(const V& f) { |
|
|
|
|
|
*this = *this / f; |
|
|
|
|
|
return *this; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
void RotateFromOrigin(float roll, float pitch, float yaw) { |
|
|
|
|
|
float temp = y; |
|
|
|
|
|
y = std::cos(roll) * y - std::sin(roll) * z; |
|
|
|
|
|
z = std::sin(roll) * temp + std::cos(roll) * z; |
|
|
|
|
|
|
|
|
|
|
|
temp = x; |
|
|
|
|
|
x = std::cos(pitch) * x + std::sin(pitch) * z; |
|
|
|
|
|
z = -std::sin(pitch) * temp + std::cos(pitch) * z; |
|
|
|
|
|
|
|
|
|
|
|
temp = x; |
|
|
|
|
|
x = std::cos(yaw) * x - std::sin(yaw) * y; |
|
|
|
|
|
y = std::sin(yaw) * temp + std::cos(yaw) * y; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
constexpr Vec<T, N> operator/=(const V f) noexcept { return *this = *this / f; } |
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr T Length2() const { |
|
|
|
|
|
return x * x + y * y + z * z; |
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr T Length2() const noexcept { |
|
|
|
|
|
T r{}; |
|
|
|
|
|
for (size_t i = 0; i < N; ++i) |
|
|
|
|
|
r += elems[i] * elems[i]; |
|
|
|
|
|
return r; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
// Only implemented for T=float |
|
|
// Only implemented for T=float |
|
|
[[nodiscard]] float Length() const; |
|
|
|
|
|
[[nodiscard]] Vec3 Normalized() const; |
|
|
|
|
|
[[nodiscard]] float Normalize(); // returns the previous length, which is often useful |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr T& operator[](std::size_t i) { |
|
|
|
|
|
return *((&x) + i); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr const T& operator[](std::size_t i) const { |
|
|
|
|
|
return *((&x) + i); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
constexpr void SetZero() { |
|
|
|
|
|
x = 0; |
|
|
|
|
|
y = 0; |
|
|
|
|
|
z = 0; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
// Common aliases: UVW (texel coordinates), RGB (colors), STQ (texture coordinates) |
|
|
|
|
|
[[nodiscard]] constexpr T& u() { |
|
|
|
|
|
return x; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr T& v() { |
|
|
|
|
|
return y; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr T& w() { |
|
|
|
|
|
return z; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr T& r() { |
|
|
|
|
|
return x; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr T& g() { |
|
|
|
|
|
return y; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr T& b() { |
|
|
|
|
|
return z; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr T& s() { |
|
|
|
|
|
return x; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr T& t() { |
|
|
|
|
|
return y; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr T& q() { |
|
|
|
|
|
return z; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr const T& u() const { |
|
|
|
|
|
return x; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr const T& v() const { |
|
|
|
|
|
return y; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr const T& w() const { |
|
|
|
|
|
return z; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr const T& r() const { |
|
|
|
|
|
return x; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr const T& g() const { |
|
|
|
|
|
return y; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr const T& b() const { |
|
|
|
|
|
return z; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr const T& s() const { |
|
|
|
|
|
return x; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr const T& t() const { |
|
|
|
|
|
return y; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr const T& q() const { |
|
|
|
|
|
return z; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
// swizzlers - create a subvector of specific components |
|
|
|
|
|
// e.g. Vec2 uv() { return Vec2(x,y); } |
|
|
|
|
|
// _DEFINE_SWIZZLER2 defines a single such function, DEFINE_SWIZZLER2 defines all of them for all |
|
|
|
|
|
// component names (x<->r) and permutations (xy<->yx) |
|
|
|
|
|
#define _DEFINE_SWIZZLER2(a, b, name) \ |
|
|
|
|
|
[[nodiscard]] constexpr Vec2<T> name() const { return Vec2<T>(a, b); } |
|
|
|
|
|
#define DEFINE_SWIZZLER2(a, b, a2, b2, a3, b3, a4, b4) \ |
|
|
|
|
|
_DEFINE_SWIZZLER2(a, b, a##b); \ |
|
|
|
|
|
_DEFINE_SWIZZLER2(a, b, a2##b2); \ |
|
|
|
|
|
_DEFINE_SWIZZLER2(a, b, a3##b3); \ |
|
|
|
|
|
_DEFINE_SWIZZLER2(a, b, a4##b4); \ |
|
|
|
|
|
_DEFINE_SWIZZLER2(b, a, b##a); \ |
|
|
|
|
|
_DEFINE_SWIZZLER2(b, a, b2##a2); \ |
|
|
|
|
|
_DEFINE_SWIZZLER2(b, a, b3##a3); \ |
|
|
|
|
|
_DEFINE_SWIZZLER2(b, a, b4##a4) |
|
|
|
|
|
|
|
|
|
|
|
DEFINE_SWIZZLER2(x, y, r, g, u, v, s, t); |
|
|
|
|
|
DEFINE_SWIZZLER2(x, z, r, b, u, w, s, q); |
|
|
|
|
|
DEFINE_SWIZZLER2(y, z, g, b, v, w, t, q); |
|
|
|
|
|
#undef DEFINE_SWIZZLER2 |
|
|
|
|
|
#undef _DEFINE_SWIZZLER2 |
|
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
|
|
template <typename T, typename V> |
|
|
|
|
|
[[nodiscard]] constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) { |
|
|
|
|
|
using C = std::common_type_t<T, V>; |
|
|
|
|
|
|
|
|
|
|
|
return Vec3<T>(static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.x)), |
|
|
|
|
|
static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.y)), |
|
|
|
|
|
static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.z))); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <> |
|
|
|
|
|
inline float Vec3<float>::Length() const { |
|
|
|
|
|
return std::sqrt(x * x + y * y + z * z); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <> |
|
|
|
|
|
inline Vec3<float> Vec3<float>::Normalized() const { |
|
|
|
|
|
return *this / Length(); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <> |
|
|
|
|
|
inline float Vec3<float>::Normalize() { |
|
|
|
|
|
float length = Length(); |
|
|
|
|
|
*this /= length; |
|
|
|
|
|
return length; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
using Vec3f = Vec3<float>; |
|
|
|
|
|
|
|
|
|
|
|
template <typename T> |
|
|
|
|
|
class Vec4 { |
|
|
|
|
|
public: |
|
|
|
|
|
T x{}; |
|
|
|
|
|
T y{}; |
|
|
|
|
|
T z{}; |
|
|
|
|
|
T w{}; |
|
|
|
|
|
|
|
|
|
|
|
constexpr Vec4() = default; |
|
|
|
|
|
constexpr Vec4(const T& x_, const T& y_, const T& z_, const T& w_) |
|
|
|
|
|
: x(x_), y(y_), z(z_), w(w_) {} |
|
|
|
|
|
|
|
|
|
|
|
template <typename T2> |
|
|
|
|
|
[[nodiscard]] constexpr Vec4<T2> Cast() const { |
|
|
|
|
|
return Vec4<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z), |
|
|
|
|
|
static_cast<T2>(w)); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] static constexpr Vec4 AssignToAll(const T& f) { |
|
|
|
|
|
return Vec4(f, f, f, f); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const { |
|
|
|
|
|
return {x + other.x, y + other.y, z + other.z, w + other.w}; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
constexpr Vec4& operator+=(const Vec4& other) { |
|
|
|
|
|
x += other.x; |
|
|
|
|
|
y += other.y; |
|
|
|
|
|
z += other.z; |
|
|
|
|
|
w += other.w; |
|
|
|
|
|
return *this; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const { |
|
|
|
|
|
return {x - other.x, y - other.y, z - other.z, w - other.w}; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
constexpr Vec4& operator-=(const Vec4& other) { |
|
|
|
|
|
x -= other.x; |
|
|
|
|
|
y -= other.y; |
|
|
|
|
|
z -= other.z; |
|
|
|
|
|
w -= other.w; |
|
|
|
|
|
return *this; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename U = T> |
|
|
|
|
|
[[nodiscard]] constexpr Vec4<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const { |
|
|
|
|
|
return {-x, -y, -z, -w}; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const { |
|
|
|
|
|
return {x * other.x, y * other.y, z * other.z, w * other.w}; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename V> |
|
|
|
|
|
[[nodiscard]] constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const { |
|
|
|
|
|
using TV = decltype(T{} * V{}); |
|
|
|
|
|
using C = std::common_type_t<T, V>; |
|
|
|
|
|
|
|
|
|
|
|
return { |
|
|
|
|
|
static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)), |
|
|
|
|
|
static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)), |
|
|
|
|
|
static_cast<TV>(static_cast<C>(z) * static_cast<C>(f)), |
|
|
|
|
|
static_cast<TV>(static_cast<C>(w) * static_cast<C>(f)), |
|
|
|
|
|
}; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename V> |
|
|
|
|
|
constexpr Vec4& operator*=(const V& f) { |
|
|
|
|
|
*this = *this * f; |
|
|
|
|
|
return *this; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename V> |
|
|
|
|
|
[[nodiscard]] constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const { |
|
|
|
|
|
using TV = decltype(T{} / V{}); |
|
|
|
|
|
using C = std::common_type_t<T, V>; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] T Length() const { return T(std::sqrt(float(Length2()))); } |
|
|
|
|
|
[[nodiscard]] Vec<T, N> Normalized() const { return *this / Length(); } |
|
|
|
|
|
[[nodiscard]] constexpr T& operator[](std::size_t i) noexcept { return elems[i]; } |
|
|
|
|
|
[[nodiscard]] constexpr const T& operator[](std::size_t i) const noexcept { return elems[i]; } |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] std::array<decltype(-T{}), 16> ToMatrix() const { |
|
|
|
|
|
const T x2 = elems[0] * elems[0]; |
|
|
|
|
|
const T y2 = elems[1] * elems[1]; |
|
|
|
|
|
const T z2 = elems[2] * elems[2]; |
|
|
|
|
|
|
|
|
|
|
|
const T xy = elems[0] * elems[1]; |
|
|
|
|
|
const T wz = elems[3] * elems[2]; |
|
|
|
|
|
const T xz = elems[0] * elems[2]; |
|
|
|
|
|
const T wy = elems[3] * elems[1]; |
|
|
|
|
|
const T yz = elems[1] * elems[2]; |
|
|
|
|
|
const T wx = elems[3] * elems[0]; |
|
|
return { |
|
|
return { |
|
|
static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)), |
|
|
|
|
|
static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)), |
|
|
|
|
|
static_cast<TV>(static_cast<C>(z) / static_cast<C>(f)), |
|
|
|
|
|
static_cast<TV>(static_cast<C>(w) / static_cast<C>(f)), |
|
|
|
|
|
|
|
|
1.0f - 2.0f * (y2 + z2), |
|
|
|
|
|
2.0f * (xy + wz), |
|
|
|
|
|
2.0f * (xz - wy), |
|
|
|
|
|
0.0f, |
|
|
|
|
|
2.0f * (xy - wz), |
|
|
|
|
|
1.0f - 2.0f * (x2 + z2), |
|
|
|
|
|
2.0f * (yz + wx), |
|
|
|
|
|
0.0f, |
|
|
|
|
|
2.0f * (xz + wy), |
|
|
|
|
|
2.0f * (yz - wx), |
|
|
|
|
|
1.0f - 2.0f * (x2 + y2), |
|
|
|
|
|
0.0f, |
|
|
|
|
|
0.0f, |
|
|
|
|
|
0.0f, |
|
|
|
|
|
0.0f, |
|
|
|
|
|
1.0f |
|
|
}; |
|
|
}; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
template <typename V> |
|
|
|
|
|
constexpr Vec4& operator/=(const V& f) { |
|
|
|
|
|
*this = *this / f; |
|
|
|
|
|
return *this; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr T Length2() const { |
|
|
|
|
|
return x * x + y * y + z * z + w * w; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr T& operator[](std::size_t i) { |
|
|
|
|
|
return *((&x) + i); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr const T& operator[](std::size_t i) const { |
|
|
|
|
|
return *((&x) + i); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
constexpr void SetZero() { |
|
|
|
|
|
x = 0; |
|
|
|
|
|
y = 0; |
|
|
|
|
|
z = 0; |
|
|
|
|
|
w = 0; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
// Common alias: RGBA (colors) |
|
|
|
|
|
[[nodiscard]] constexpr T& r() { |
|
|
|
|
|
return x; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr T& g() { |
|
|
|
|
|
return y; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr T& b() { |
|
|
|
|
|
return z; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr T& a() { |
|
|
|
|
|
return w; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr const T& r() const { |
|
|
|
|
|
return x; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr const T& g() const { |
|
|
|
|
|
return y; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr const T& b() const { |
|
|
|
|
|
return z; |
|
|
|
|
|
} |
|
|
|
|
|
[[nodiscard]] constexpr const T& a() const { |
|
|
|
|
|
return w; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
// Swizzlers - Create a subvector of specific components |
|
|
|
|
|
// e.g. Vec2 uv() { return Vec2(x,y); } |
|
|
|
|
|
|
|
|
|
|
|
// _DEFINE_SWIZZLER2 defines a single such function |
|
|
|
|
|
// DEFINE_SWIZZLER2_COMP1 defines one-component functions for all component names (x<->r) |
|
|
|
|
|
// DEFINE_SWIZZLER2_COMP2 defines two component functions for all component names (x<->r) and |
|
|
|
|
|
// permutations (xy<->yx) |
|
|
|
|
|
#define _DEFINE_SWIZZLER2(a, b, name) \ |
|
|
|
|
|
[[nodiscard]] constexpr Vec2<T> name() const { return Vec2<T>(a, b); } |
|
|
|
|
|
#define DEFINE_SWIZZLER2_COMP1(a, a2) \ |
|
|
|
|
|
_DEFINE_SWIZZLER2(a, a, a##a); \ |
|
|
|
|
|
_DEFINE_SWIZZLER2(a, a, a2##a2) |
|
|
|
|
|
#define DEFINE_SWIZZLER2_COMP2(a, b, a2, b2) \ |
|
|
|
|
|
_DEFINE_SWIZZLER2(a, b, a##b); \ |
|
|
|
|
|
_DEFINE_SWIZZLER2(a, b, a2##b2); \ |
|
|
|
|
|
_DEFINE_SWIZZLER2(b, a, b##a); \ |
|
|
|
|
|
_DEFINE_SWIZZLER2(b, a, b2##a2) |
|
|
|
|
|
|
|
|
|
|
|
DEFINE_SWIZZLER2_COMP2(x, y, r, g); |
|
|
|
|
|
DEFINE_SWIZZLER2_COMP2(x, z, r, b); |
|
|
|
|
|
DEFINE_SWIZZLER2_COMP2(x, w, r, a); |
|
|
|
|
|
DEFINE_SWIZZLER2_COMP2(y, z, g, b); |
|
|
|
|
|
DEFINE_SWIZZLER2_COMP2(y, w, g, a); |
|
|
|
|
|
DEFINE_SWIZZLER2_COMP2(z, w, b, a); |
|
|
|
|
|
DEFINE_SWIZZLER2_COMP1(x, r); |
|
|
|
|
|
DEFINE_SWIZZLER2_COMP1(y, g); |
|
|
|
|
|
DEFINE_SWIZZLER2_COMP1(z, b); |
|
|
|
|
|
DEFINE_SWIZZLER2_COMP1(w, a); |
|
|
|
|
|
#undef DEFINE_SWIZZLER2_COMP1 |
|
|
|
|
|
#undef DEFINE_SWIZZLER2_COMP2 |
|
|
|
|
|
#undef _DEFINE_SWIZZLER2 |
|
|
|
|
|
|
|
|
|
|
|
#define _DEFINE_SWIZZLER3(a, b, c, name) \ |
|
|
|
|
|
[[nodiscard]] constexpr Vec3<T> name() const { return Vec3<T>(a, b, c); } |
|
|
|
|
|
#define DEFINE_SWIZZLER3_COMP1(a, a2) \ |
|
|
|
|
|
_DEFINE_SWIZZLER3(a, a, a, a##a##a); \ |
|
|
|
|
|
_DEFINE_SWIZZLER3(a, a, a, a2##a2##a2) |
|
|
|
|
|
#define DEFINE_SWIZZLER3_COMP3(a, b, c, a2, b2, c2) \ |
|
|
|
|
|
_DEFINE_SWIZZLER3(a, b, c, a##b##c); \ |
|
|
|
|
|
_DEFINE_SWIZZLER3(a, c, b, a##c##b); \ |
|
|
|
|
|
_DEFINE_SWIZZLER3(b, a, c, b##a##c); \ |
|
|
|
|
|
_DEFINE_SWIZZLER3(b, c, a, b##c##a); \ |
|
|
|
|
|
_DEFINE_SWIZZLER3(c, a, b, c##a##b); \ |
|
|
|
|
|
_DEFINE_SWIZZLER3(c, b, a, c##b##a); \ |
|
|
|
|
|
_DEFINE_SWIZZLER3(a, b, c, a2##b2##c2); \ |
|
|
|
|
|
_DEFINE_SWIZZLER3(a, c, b, a2##c2##b2); \ |
|
|
|
|
|
_DEFINE_SWIZZLER3(b, a, c, b2##a2##c2); \ |
|
|
|
|
|
_DEFINE_SWIZZLER3(b, c, a, b2##c2##a2); \ |
|
|
|
|
|
_DEFINE_SWIZZLER3(c, a, b, c2##a2##b2); \ |
|
|
|
|
|
_DEFINE_SWIZZLER3(c, b, a, c2##b2##a2) |
|
|
|
|
|
|
|
|
|
|
|
DEFINE_SWIZZLER3_COMP3(x, y, z, r, g, b); |
|
|
|
|
|
DEFINE_SWIZZLER3_COMP3(x, y, w, r, g, a); |
|
|
|
|
|
DEFINE_SWIZZLER3_COMP3(x, z, w, r, b, a); |
|
|
|
|
|
DEFINE_SWIZZLER3_COMP3(y, z, w, g, b, a); |
|
|
|
|
|
DEFINE_SWIZZLER3_COMP1(x, r); |
|
|
|
|
|
DEFINE_SWIZZLER3_COMP1(y, g); |
|
|
|
|
|
DEFINE_SWIZZLER3_COMP1(z, b); |
|
|
|
|
|
DEFINE_SWIZZLER3_COMP1(w, a); |
|
|
|
|
|
#undef DEFINE_SWIZZLER3_COMP1 |
|
|
|
|
|
#undef DEFINE_SWIZZLER3_COMP3 |
|
|
|
|
|
#undef _DEFINE_SWIZZLER3 |
|
|
|
|
|
}; |
|
|
}; |
|
|
|
|
|
|
|
|
template <typename T, typename V> |
|
|
|
|
|
[[nodiscard]] constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) { |
|
|
|
|
|
using TV = decltype(V{} * T{}); |
|
|
|
|
|
|
|
|
template <typename T, size_t N, typename V> |
|
|
|
|
|
[[nodiscard]] constexpr Vec<T, N> operator*(const V f, const Vec<T, N> v) noexcept { |
|
|
using C = std::common_type_t<T, V>; |
|
|
using C = std::common_type_t<T, V>; |
|
|
|
|
|
|
|
|
return { |
|
|
|
|
|
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.x)), |
|
|
|
|
|
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.y)), |
|
|
|
|
|
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.z)), |
|
|
|
|
|
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.w)), |
|
|
|
|
|
}; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
using Vec4f = Vec4<float>; |
|
|
|
|
|
|
|
|
|
|
|
template <typename T> |
|
|
|
|
|
constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec2<T>& a, const Vec2<T>& b) { |
|
|
|
|
|
return a.x * b.x + a.y * b.y; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename T> |
|
|
|
|
|
[[nodiscard]] constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) { |
|
|
|
|
|
return a.x * b.x + a.y * b.y + a.z * b.z; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename T> |
|
|
|
|
|
[[nodiscard]] constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) { |
|
|
|
|
|
return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <> |
|
|
|
|
|
[[nodiscard]] inline float Dot(const Vec4<float>& a, const Vec4<float>& b) { |
|
|
|
|
|
#ifdef __ARM_NEON |
|
|
|
|
|
float32x4_t va = vld1q_f32(&a.x); |
|
|
|
|
|
float32x4_t vb = vld1q_f32(&b.x); |
|
|
|
|
|
float32x4_t result = vmulq_f32(va, vb); |
|
|
|
|
|
#if defined(__aarch64__) // Use vaddvq_f32 in ARMv8 architectures |
|
|
|
|
|
return vaddvq_f32(result); |
|
|
|
|
|
#else // Use manual addition for older architectures |
|
|
|
|
|
float32x2_t sum2 = vadd_f32(vget_high_f32(result), vget_low_f32(result)); |
|
|
|
|
|
return vget_lane_f32(vpadd_f32(sum2, sum2), 0); |
|
|
|
|
|
#endif |
|
|
|
|
|
#else |
|
|
|
|
|
return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w; |
|
|
|
|
|
#endif |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename T> |
|
|
|
|
|
[[nodiscard]] constexpr Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a, |
|
|
|
|
|
const Vec3<T>& b) { |
|
|
|
|
|
return {a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x}; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
// linear interpolation via float: 0.0=begin, 1.0=end |
|
|
|
|
|
template <typename X> |
|
|
|
|
|
[[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end, |
|
|
|
|
|
const float t) { |
|
|
|
|
|
return begin * (1.f - t) + end * t; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
// linear interpolation via int: 0=begin, base=end |
|
|
|
|
|
template <typename X, int base> |
|
|
|
|
|
[[nodiscard]] constexpr decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin, |
|
|
|
|
|
const X& end, |
|
|
|
|
|
const int t) { |
|
|
|
|
|
return (begin * (base - t) + end * t) / base; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
// bilinear interpolation. s is for interpolating x00-x01 and x10-x11, and t is for the second |
|
|
|
|
|
// interpolation. |
|
|
|
|
|
template <typename X> |
|
|
|
|
|
[[nodiscard]] constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11, |
|
|
|
|
|
const float s, const float t) { |
|
|
|
|
|
auto y0 = Lerp(x00, x01, s); |
|
|
|
|
|
auto y1 = Lerp(x10, x11, s); |
|
|
|
|
|
return Lerp(y0, y1, t); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
// Utility vector factories |
|
|
|
|
|
template <typename T> |
|
|
|
|
|
[[nodiscard]] constexpr Vec2<T> MakeVec(const T& x, const T& y) { |
|
|
|
|
|
return Vec2<T>{x, y}; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename T> |
|
|
|
|
|
[[nodiscard]] constexpr Vec3<T> MakeVec(const T& x, const T& y, const T& z) { |
|
|
|
|
|
return Vec3<T>{x, y, z}; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename T> |
|
|
|
|
|
[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) { |
|
|
|
|
|
return MakeVec(x, y, zw[0], zw[1]); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename T> |
|
|
|
|
|
[[nodiscard]] constexpr Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) { |
|
|
|
|
|
return MakeVec(xy[0], xy[1], z); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename T> |
|
|
|
|
|
[[nodiscard]] constexpr Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) { |
|
|
|
|
|
return MakeVec(x, yz[0], yz[1]); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename T> |
|
|
|
|
|
[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) { |
|
|
|
|
|
return Vec4<T>{x, y, z, w}; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename T> |
|
|
|
|
|
[[nodiscard]] constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) { |
|
|
|
|
|
return MakeVec(xy[0], xy[1], z, w); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename T> |
|
|
|
|
|
[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) { |
|
|
|
|
|
return MakeVec(x, yz[0], yz[1], w); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
// NOTE: This has priority over "Vec2<Vec2<T>> MakeVec(const Vec2<T>& x, const Vec2<T>& y)". |
|
|
|
|
|
// Even if someone wanted to use an odd object like Vec2<Vec2<T>>, the compiler would error |
|
|
|
|
|
// out soon enough due to misuse of the returned structure. |
|
|
|
|
|
template <typename T> |
|
|
|
|
|
[[nodiscard]] constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) { |
|
|
|
|
|
return MakeVec(xy[0], xy[1], zw[0], zw[1]); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename T> |
|
|
|
|
|
[[nodiscard]] constexpr Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) { |
|
|
|
|
|
return MakeVec(xyz[0], xyz[1], xyz[2], w); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename T> |
|
|
|
|
|
[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) { |
|
|
|
|
|
return MakeVec(x, yzw[0], yzw[1], yzw[2]); |
|
|
|
|
|
|
|
|
Vec<T, N> r{}; |
|
|
|
|
|
for (size_t i = 0; i < N; ++i) |
|
|
|
|
|
r.elems[i] = T(C(f) * C(v.elems[i])); |
|
|
|
|
|
return r; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
} // namespace Common |
|
|
} // namespace Common |