video_core/gpu: Make GPU's destructor virtual
@ -123,7 +123,7 @@ class GPU {
public:
explicit GPU(Core::System& system, VideoCore::RendererBase& renderer);
~GPU();
virtual ~GPU();
struct MethodCall {
u32 method{};
@ -21,7 +21,7 @@ class ThreadManager;
class GPUAsynch : public Tegra::GPU {
explicit GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer);
~GPUAsynch();
~GPUAsynch() override;
void PushGPUEntries(Tegra::CommandList&& entries) override;
void SwapBuffers(
@ -16,7 +16,7 @@ namespace VideoCommon {
class GPUSynch : public Tegra::GPU {
explicit GPUSynch(Core::System& system, VideoCore::RendererBase& renderer);
~GPUSynch();
~GPUSynch() override;