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[vulkan] Re-ordering order for BindVertexBuffers2EXT command (again)

qcomopts2
CamilleLaVey 1 month ago
parent
commit
fb8e0f25ab
  1. 2
      src/video_core/renderer_vulkan/vk_buffer_cache.h
  2. 3
      src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp

2
src/video_core/renderer_vulkan/vk_buffer_cache.h

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project

3
src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp

@ -462,7 +462,6 @@ bool GraphicsPipeline::ConfigureImpl(bool is_indexed) {
}
buffer_cache.UpdateGraphicsBuffers(is_indexed);
buffer_cache.BindHostGeometryBuffers(is_indexed);
guest_descriptor_queue.Acquire();
@ -500,6 +499,8 @@ bool GraphicsPipeline::ConfigureImpl(bool is_indexed) {
texture_cache.CheckFeedbackLoop(views);
ConfigureDraw(rescaling, render_area);
buffer_cache.BindHostGeometryBuffers(is_indexed);
return true;
}

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