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@ -198,11 +198,11 @@ GMainWindow::GMainWindow() |
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ConnectMenuEvents(); |
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ConnectWidgetEvents(); |
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LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch, |
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Common::g_scm_desc); |
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UpdateWindowTitle(); |
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setWindowTitle(QString("yuzu %1| %2-%3") |
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.arg(Common::g_build_fullname, Common::g_scm_branch, Common::g_scm_desc)); |
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show(); |
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Core::System::GetInstance().SetContentProvider( |
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@ -936,9 +936,7 @@ void GMainWindow::BootGame(const QString& filename) { |
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title_name = FileUtil::GetFilename(filename.toStdString()); |
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} |
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setWindowTitle(QString("yuzu %1| %4 | %2-%3") |
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.arg(Common::g_build_fullname, Common::g_scm_branch, Common::g_scm_desc, |
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QString::fromStdString(title_name))); |
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UpdateWindowTitle(QString::fromStdString(title_name)); |
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loading_screen->Prepare(Core::System::GetInstance().GetAppLoader()); |
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loading_screen->show(); |
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@ -979,8 +977,8 @@ void GMainWindow::ShutdownGame() { |
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loading_screen->Clear(); |
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game_list->show(); |
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game_list->setFilterFocus(); |
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setWindowTitle(QString("yuzu %1| %2-%3") |
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.arg(Common::g_build_fullname, Common::g_scm_branch, Common::g_scm_desc)); |
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UpdateWindowTitle(); |
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// Disable status bar updates
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status_bar_update_timer.stop(); |
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@ -1767,6 +1765,19 @@ void GMainWindow::OnCaptureScreenshot() { |
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OnStartGame(); |
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} |
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void GMainWindow::UpdateWindowTitle(const QString& title_name) { |
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const QString full_name = QString::fromUtf8(Common::g_build_fullname); |
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const QString branch_name = QString::fromUtf8(Common::g_scm_branch); |
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const QString description = QString::fromUtf8(Common::g_scm_desc); |
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if (title_name.isEmpty()) { |
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setWindowTitle(QStringLiteral("yuzu %1| %2-%3").arg(full_name, branch_name, description)); |
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} else { |
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setWindowTitle(QStringLiteral("yuzu %1| %4 | %2-%3") |
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.arg(full_name, branch_name, description, title_name)); |
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} |
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} |
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void GMainWindow::UpdateStatusBar() { |
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if (emu_thread == nullptr) { |
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status_bar_update_timer.stop(); |
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