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@ -284,24 +284,26 @@ using TrackSampler = std::shared_ptr<TrackSamplerData>; |
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struct Sampler { |
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/// Bound samplers constructor |
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constexpr explicit Sampler(u32 index, u32 offset, Tegra::Shader::TextureType type, |
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bool is_array, bool is_shadow, bool is_buffer, bool is_indexed) |
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: index{index}, offset{offset}, type{type}, is_array{is_array}, is_shadow{is_shadow}, |
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is_buffer{is_buffer}, is_indexed{is_indexed} {} |
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constexpr explicit Sampler(u32 index_, u32 offset_, Tegra::Shader::TextureType type_, |
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bool is_array_, bool is_shadow_, bool is_buffer_, bool is_indexed_) |
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: index{index_}, offset{offset_}, type{type_}, is_array{is_array_}, is_shadow{is_shadow_}, |
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is_buffer{is_buffer_}, is_indexed{is_indexed_} {} |
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/// Separate sampler constructor |
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constexpr explicit Sampler(u32 index, std::pair<u32, u32> offsets, std::pair<u32, u32> buffers, |
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Tegra::Shader::TextureType type, bool is_array, bool is_shadow, |
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bool is_buffer) |
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: index{index}, offset{offsets.first}, secondary_offset{offsets.second}, |
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buffer{buffers.first}, secondary_buffer{buffers.second}, type{type}, is_array{is_array}, |
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is_shadow{is_shadow}, is_buffer{is_buffer}, is_separated{true} {} |
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constexpr explicit Sampler(u32 index_, std::pair<u32, u32> offsets, std::pair<u32, u32> buffers, |
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Tegra::Shader::TextureType type, bool is_array_, bool is_shadow_, |
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bool is_buffer_) |
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: index{index_}, offset{offsets.first}, secondary_offset{offsets.second}, |
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buffer{buffers.first}, secondary_buffer{buffers.second}, type{type}, is_array{is_array_}, |
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is_shadow{is_shadow_}, is_buffer{is_buffer_}, is_separated{true} {} |
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/// Bindless samplers constructor |
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constexpr explicit Sampler(u32 index, u32 offset, u32 buffer, Tegra::Shader::TextureType type, |
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bool is_array, bool is_shadow, bool is_buffer, bool is_indexed) |
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: index{index}, offset{offset}, buffer{buffer}, type{type}, is_array{is_array}, |
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is_shadow{is_shadow}, is_buffer{is_buffer}, is_bindless{true}, is_indexed{is_indexed} {} |
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constexpr explicit Sampler(u32 index_, u32 offset_, u32 buffer_, |
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Tegra::Shader::TextureType type, bool is_array_, bool is_shadow_, |
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bool is_buffer_, bool is_indexed_) |
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: index{index_}, offset{offset_}, buffer{buffer_}, type{type}, is_array{is_array_}, |
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is_shadow{is_shadow_}, is_buffer{is_buffer_}, is_bindless{true}, is_indexed{is_indexed_} { |
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} |
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u32 index = 0; ///< Emulated index given for the this sampler. |
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u32 offset = 0; ///< Offset in the const buffer from where the sampler is being read. |
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@ -341,12 +343,12 @@ struct BindlessSamplerNode { |
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struct Image { |
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public: |
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/// Bound images constructor |
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constexpr explicit Image(u32 index, u32 offset, Tegra::Shader::ImageType type) |
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: index{index}, offset{offset}, type{type} {} |
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constexpr explicit Image(u32 index_, u32 offset_, Tegra::Shader::ImageType type_) |
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: index{index_}, offset{offset_}, type{type_} {} |
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/// Bindless samplers constructor |
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constexpr explicit Image(u32 index, u32 offset, u32 buffer, Tegra::Shader::ImageType type) |
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: index{index}, offset{offset}, buffer{buffer}, type{type}, is_bindless{true} {} |
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constexpr explicit Image(u32 index_, u32 offset_, u32 buffer_, Tegra::Shader::ImageType type_) |
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: index{index_}, offset{offset_}, buffer{buffer_}, type{type_}, is_bindless{true} {} |
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void MarkWrite() { |
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is_written = true; |
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@ -377,7 +379,7 @@ struct GlobalMemoryBase { |
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u32 cbuf_index = 0; |
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u32 cbuf_offset = 0; |
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bool operator<(const GlobalMemoryBase& rhs) const { |
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[[nodiscard]] bool operator<(const GlobalMemoryBase& rhs) const { |
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return std::tie(cbuf_index, cbuf_offset) < std::tie(rhs.cbuf_index, rhs.cbuf_offset); |
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} |
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}; |
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@ -414,7 +416,7 @@ using Meta = |
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class AmendNode { |
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public: |
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std::optional<std::size_t> GetAmendIndex() const { |
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[[nodiscard]] std::optional<std::size_t> GetAmendIndex() const { |
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if (amend_index == amend_null_index) { |
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return std::nullopt; |
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} |
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@ -437,34 +439,34 @@ private: |
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/// Holds any kind of operation that can be done in the IR |
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class OperationNode final : public AmendNode { |
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public: |
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explicit OperationNode(OperationCode code) : OperationNode(code, Meta{}) {} |
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explicit OperationNode(OperationCode code_) : OperationNode(code_, Meta{}) {} |
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explicit OperationNode(OperationCode code, Meta meta) |
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: OperationNode(code, std::move(meta), std::vector<Node>{}) {} |
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explicit OperationNode(OperationCode code_, Meta meta_) |
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: OperationNode(code_, std::move(meta_), std::vector<Node>{}) {} |
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explicit OperationNode(OperationCode code, std::vector<Node> operands) |
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: OperationNode(code, Meta{}, std::move(operands)) {} |
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explicit OperationNode(OperationCode code_, std::vector<Node> operands_) |
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: OperationNode(code_, Meta{}, std::move(operands_)) {} |
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explicit OperationNode(OperationCode code, Meta meta, std::vector<Node> operands) |
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: code{code}, meta{std::move(meta)}, operands{std::move(operands)} {} |
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explicit OperationNode(OperationCode code_, Meta meta_, std::vector<Node> operands_) |
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: code{code_}, meta{std::move(meta_)}, operands{std::move(operands_)} {} |
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template <typename... Args> |
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explicit OperationNode(OperationCode code, Meta meta, Args&&... operands) |
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: code{code}, meta{std::move(meta)}, operands{operands...} {} |
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explicit OperationNode(OperationCode code_, Meta meta_, Args&&... operands_) |
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: code{code_}, meta{std::move(meta_)}, operands{operands_...} {} |
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OperationCode GetCode() const { |
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[[nodiscard]] OperationCode GetCode() const { |
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return code; |
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} |
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const Meta& GetMeta() const { |
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[[nodiscard]] const Meta& GetMeta() const { |
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return meta; |
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} |
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std::size_t GetOperandsCount() const { |
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[[nodiscard]] std::size_t GetOperandsCount() const { |
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return operands.size(); |
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} |
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const Node& operator[](std::size_t operand_index) const { |
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[[nodiscard]] const Node& operator[](std::size_t operand_index) const { |
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return operands.at(operand_index); |
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} |
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@ -477,14 +479,14 @@ private: |
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/// Encloses inside any kind of node that returns a boolean conditionally-executed code |
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class ConditionalNode final : public AmendNode { |
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public: |
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explicit ConditionalNode(Node condition, std::vector<Node>&& code) |
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: condition{std::move(condition)}, code{std::move(code)} {} |
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explicit ConditionalNode(Node condition_, std::vector<Node>&& code_) |
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: condition{std::move(condition_)}, code{std::move(code_)} {} |
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const Node& GetCondition() const { |
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[[nodiscard]] const Node& GetCondition() const { |
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return condition; |
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} |
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const std::vector<Node>& GetCode() const { |
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[[nodiscard]] const std::vector<Node>& GetCode() const { |
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return code; |
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} |
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@ -496,9 +498,9 @@ private: |
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/// A general purpose register |
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class GprNode final { |
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public: |
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explicit constexpr GprNode(Tegra::Shader::Register index) : index{index} {} |
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explicit constexpr GprNode(Tegra::Shader::Register index_) : index{index_} {} |
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u32 GetIndex() const { |
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[[nodiscard]] constexpr u32 GetIndex() const { |
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return static_cast<u32>(index); |
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} |
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@ -509,9 +511,9 @@ private: |
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/// A custom variable |
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class CustomVarNode final { |
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public: |
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explicit constexpr CustomVarNode(u32 index) : index{index} {} |
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explicit constexpr CustomVarNode(u32 index_) : index{index_} {} |
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constexpr u32 GetIndex() const { |
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[[nodiscard]] constexpr u32 GetIndex() const { |
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return index; |
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} |
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@ -522,9 +524,9 @@ private: |
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/// A 32-bits value that represents an immediate value |
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class ImmediateNode final { |
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public: |
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explicit constexpr ImmediateNode(u32 value) : value{value} {} |
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explicit constexpr ImmediateNode(u32 value_) : value{value_} {} |
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u32 GetValue() const { |
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[[nodiscard]] constexpr u32 GetValue() const { |
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return value; |
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} |
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@ -535,9 +537,9 @@ private: |
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/// One of Maxwell's internal flags |
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class InternalFlagNode final { |
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public: |
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explicit constexpr InternalFlagNode(InternalFlag flag) : flag{flag} {} |
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explicit constexpr InternalFlagNode(InternalFlag flag_) : flag{flag_} {} |
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InternalFlag GetFlag() const { |
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[[nodiscard]] constexpr InternalFlag GetFlag() const { |
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return flag; |
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} |
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@ -548,14 +550,14 @@ private: |
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/// A predicate register, it can be negated without additional nodes |
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class PredicateNode final { |
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public: |
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explicit constexpr PredicateNode(Tegra::Shader::Pred index, bool negated) |
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: index{index}, negated{negated} {} |
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explicit constexpr PredicateNode(Tegra::Shader::Pred index_, bool negated_) |
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: index{index_}, negated{negated_} {} |
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Tegra::Shader::Pred GetIndex() const { |
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[[nodiscard]] constexpr Tegra::Shader::Pred GetIndex() const { |
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return index; |
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} |
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bool IsNegated() const { |
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[[nodiscard]] constexpr bool IsNegated() const { |
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return negated; |
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} |
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@ -568,30 +570,30 @@ private: |
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class AbufNode final { |
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public: |
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// Initialize for standard attributes (index is explicit). |
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explicit AbufNode(Tegra::Shader::Attribute::Index index, u32 element, Node buffer = {}) |
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: buffer{std::move(buffer)}, index{index}, element{element} {} |
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explicit AbufNode(Tegra::Shader::Attribute::Index index_, u32 element_, Node buffer_ = {}) |
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: buffer{std::move(buffer_)}, index{index_}, element{element_} {} |
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// Initialize for physical attributes (index is a variable value). |
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explicit AbufNode(Node physical_address, Node buffer = {}) |
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: physical_address{std::move(physical_address)}, buffer{std::move(buffer)} {} |
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explicit AbufNode(Node physical_address_, Node buffer_ = {}) |
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: physical_address{std::move(physical_address_)}, buffer{std::move(buffer_)} {} |
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Tegra::Shader::Attribute::Index GetIndex() const { |
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[[nodiscard]] Tegra::Shader::Attribute::Index GetIndex() const { |
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return index; |
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} |
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u32 GetElement() const { |
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[[nodiscard]] u32 GetElement() const { |
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return element; |
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} |
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const Node& GetBuffer() const { |
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[[nodiscard]] const Node& GetBuffer() const { |
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return buffer; |
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} |
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bool IsPhysicalBuffer() const { |
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[[nodiscard]] bool IsPhysicalBuffer() const { |
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return static_cast<bool>(physical_address); |
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} |
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const Node& GetPhysicalAddress() const { |
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[[nodiscard]] const Node& GetPhysicalAddress() const { |
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return physical_address; |
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} |
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@ -605,9 +607,9 @@ private: |
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/// Patch memory (used to communicate tessellation stages). |
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class PatchNode final { |
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public: |
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explicit PatchNode(u32 offset) : offset{offset} {} |
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explicit constexpr PatchNode(u32 offset_) : offset{offset_} {} |
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u32 GetOffset() const { |
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[[nodiscard]] constexpr u32 GetOffset() const { |
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return offset; |
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} |
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@ -618,13 +620,13 @@ private: |
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/// Constant buffer node, usually mapped to uniform buffers in GLSL |
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class CbufNode final { |
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public: |
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explicit CbufNode(u32 index, Node offset) : index{index}, offset{std::move(offset)} {} |
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explicit CbufNode(u32 index_, Node offset_) : index{index_}, offset{std::move(offset_)} {} |
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u32 GetIndex() const { |
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[[nodiscard]] u32 GetIndex() const { |
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return index; |
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} |
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const Node& GetOffset() const { |
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[[nodiscard]] const Node& GetOffset() const { |
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return offset; |
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} |
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@ -636,9 +638,9 @@ private: |
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/// Local memory node |
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class LmemNode final { |
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public: |
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explicit LmemNode(Node address) : address{std::move(address)} {} |
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explicit LmemNode(Node address_) : address{std::move(address_)} {} |
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const Node& GetAddress() const { |
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[[nodiscard]] const Node& GetAddress() const { |
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return address; |
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} |
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@ -649,9 +651,9 @@ private: |
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/// Shared memory node |
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class SmemNode final { |
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public: |
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explicit SmemNode(Node address) : address{std::move(address)} {} |
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explicit SmemNode(Node address_) : address{std::move(address_)} {} |
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const Node& GetAddress() const { |
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[[nodiscard]] const Node& GetAddress() const { |
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return address; |
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} |
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@ -662,19 +664,19 @@ private: |
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/// Global memory node |
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class GmemNode final { |
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public: |
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explicit GmemNode(Node real_address, Node base_address, const GlobalMemoryBase& descriptor) |
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: real_address{std::move(real_address)}, base_address{std::move(base_address)}, |
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descriptor{descriptor} {} |
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explicit GmemNode(Node real_address_, Node base_address_, const GlobalMemoryBase& descriptor_) |
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: real_address{std::move(real_address_)}, base_address{std::move(base_address_)}, |
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descriptor{descriptor_} {} |
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const Node& GetRealAddress() const { |
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[[nodiscard]] const Node& GetRealAddress() const { |
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return real_address; |
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} |
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const Node& GetBaseAddress() const { |
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[[nodiscard]] const Node& GetBaseAddress() const { |
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return base_address; |
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} |
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const GlobalMemoryBase& GetDescriptor() const { |
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[[nodiscard]] const GlobalMemoryBase& GetDescriptor() const { |
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return descriptor; |
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} |
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@ -687,9 +689,9 @@ private: |
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/// Commentary, can be dropped |
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class CommentNode final { |
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public: |
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explicit CommentNode(std::string text) : text{std::move(text)} {} |
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explicit CommentNode(std::string text_) : text{std::move(text_)} {} |
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const std::string& GetText() const { |
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[[nodiscard]] const std::string& GetText() const { |
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return text; |
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} |
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