diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp index f115553565..bfe71358b1 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp @@ -300,6 +300,7 @@ Id EmitConvertU32U8(EmitContext& ctx, Id value) { } } +// in signed Id EmitConvertS32S8(EmitContext& ctx, Id value) { if (ctx.profile.support_int8) { return ctx.OpSConvert(ctx.U32[1], value);