@ -49,7 +49,7 @@ SGSR::SGSR(const Device& device, MemoryAllocator& memory_allocator, size_t image
images.descriptor_sets = CreateWrappedDescriptorSets(m_descriptor_pool, layouts);
const VkPushConstantRange range{
.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
.stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT,
.offset = 0,
.size = sizeof(PushConstants),
};