diff --git a/src/android/app/src/main/res/values/arrays.xml b/src/android/app/src/main/res/values/arrays.xml
index 69f1590844..49e24d3677 100644
--- a/src/android/app/src/main/res/values/arrays.xml
+++ b/src/android/app/src/main/res/values/arrays.xml
@@ -253,6 +253,7 @@
- @string/scaling_filter_bspline
- @string/scaling_filter_mitchell
- @string/scaling_filter_spline1
+ - @string/scaling_filter_sgsr
diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml
index d35ba4268e..2e77c9555f 100644
--- a/src/android/app/src/main/res/values/strings.xml
+++ b/src/android/app/src/main/res/values/strings.xml
@@ -1071,6 +1071,7 @@
B-Spline
Mitchell
MMPX
+ Snapdragon Game Super Resolution
None
diff --git a/src/common/settings_enums.h b/src/common/settings_enums.h
index 30d075565b..921924e6d7 100644
--- a/src/common/settings_enums.h
+++ b/src/common/settings_enums.h
@@ -142,7 +142,7 @@ ENUM(ConfirmStop, Ask_Always, Ask_Based_On_Game, Ask_Never);
ENUM(FullscreenMode, Borderless, Exclusive);
ENUM(NvdecEmulation, Off, Cpu, Gpu);
ENUM(ResolutionSetup, Res1_4X, Res1_2X, Res3_4X, Res1X, Res5_4X, Res3_2X, Res2X, Res3X, Res4X, Res5X, Res6X, Res7X, Res8X);
-ENUM(ScalingFilter, NearestNeighbor, Bilinear, Bicubic, Gaussian, Lanczos, ScaleForce, Fsr, Area, ZeroTangent, BSpline, Mitchell, Spline1, Mmpx, MaxEnum);
+ENUM(ScalingFilter, NearestNeighbor, Bilinear, Bicubic, Gaussian, Lanczos, ScaleForce, Fsr, Area, ZeroTangent, BSpline, Mitchell, Spline1, Mmpx, Sgsr, MaxEnum);
ENUM(AntiAliasing, None, Fxaa, Smaa, MaxEnum);
ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch);
ENUM(ConsoleMode, Handheld, Docked);
diff --git a/src/qt_common/config/shared_translation.cpp b/src/qt_common/config/shared_translation.cpp
index 0d15f9065c..7cae03dc51 100644
--- a/src/qt_common/config/shared_translation.cpp
+++ b/src/qt_common/config/shared_translation.cpp
@@ -580,6 +580,7 @@ std::unique_ptr ComboboxEnumeration(QObject* parent)
PAIR(ScalingFilter, BSpline, tr("B-Spline")),
PAIR(ScalingFilter, Mitchell, tr("Mitchell")),
PAIR(ScalingFilter, Spline1, tr("Spline-1")),
+ PAIR(ScalingFilter, Sgsr, tr("Snapdragon Game Super Resolution")),
}});
translations->insert({Settings::EnumMetadata::Index(),
{
diff --git a/src/qt_common/config/shared_translation.h b/src/qt_common/config/shared_translation.h
index afb18ec435..adeda5ba4f 100644
--- a/src/qt_common/config/shared_translation.h
+++ b/src/qt_common/config/shared_translation.h
@@ -53,6 +53,7 @@ static const std::map scaling_filter_texts_map
{Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "FSR"))},
{Settings::ScalingFilter::Area, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "Area"))},
{Settings::ScalingFilter::Mmpx, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "MMPX"))},
+ {Settings::ScalingFilter::Sgsr, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "SGSR"))},
};
static const std::map use_docked_mode_texts_map = {
diff --git a/src/video_core/host_shaders/sgsr1_shader.vert b/src/video_core/host_shaders/sgsr1_shader.vert
new file mode 100644
index 0000000000..6a87a7cac0
--- /dev/null
+++ b/src/video_core/host_shaders/sgsr1_shader.vert
@@ -0,0 +1,13 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#version 450
+
+layout(location = 0) out vec2 texcoord;
+
+void main() {
+ float x = float((gl_VertexIndex & 1) << 2);
+ float y = float((gl_VertexIndex & 2) << 1);
+ gl_Position = vec4(x - 1.0, y - 1.0, 0.0, 1.0);
+ texcoord = vec2(x, y) / 2.0;
+}
diff --git a/src/video_core/renderer_opengl/gl_blit_screen.cpp b/src/video_core/renderer_opengl/gl_blit_screen.cpp
index 4b75e1b949..b03fc3ecbd 100644
--- a/src/video_core/renderer_opengl/gl_blit_screen.cpp
+++ b/src/video_core/renderer_opengl/gl_blit_screen.cpp
@@ -115,6 +115,7 @@ void BlitScreen::CreateWindowAdapt() {
window_adapt = MakeMmpx(device);
break;
case Settings::ScalingFilter::Fsr:
+ case Settings::ScalingFilter::Sgsr:
case Settings::ScalingFilter::Bilinear:
default:
window_adapt = MakeBilinear(device);
diff --git a/src/video_core/renderer_vulkan/present/layer.cpp b/src/video_core/renderer_vulkan/present/layer.cpp
index b462c672cc..8b61e0ef28 100644
--- a/src/video_core/renderer_vulkan/present/layer.cpp
+++ b/src/video_core/renderer_vulkan/present/layer.cpp
@@ -64,6 +64,8 @@ Layer::Layer(const Device& device_, MemoryAllocator& memory_allocator_, Schedule
CreateDescriptorSets(layout);
if (filters.get_scaling_filter() == Settings::ScalingFilter::Fsr) {
fsr.emplace(device, memory_allocator, image_count, output_size);
+ } else if (filters.get_scaling_filter() == Settings::ScalingFilter::Sgsr) {
+ sgsr.emplace(device, memory_allocator, image_count, output_size);
}
}
diff --git a/src/video_core/renderer_vulkan/present/layer.h b/src/video_core/renderer_vulkan/present/layer.h
index d38b81823e..6de7a66087 100644
--- a/src/video_core/renderer_vulkan/present/layer.h
+++ b/src/video_core/renderer_vulkan/present/layer.h
@@ -96,6 +96,7 @@ private:
Settings::AntiAliasing anti_alias_setting{};
std::variant anti_alias{};
std::optional fsr{};
+ std::unique_ptr sgsr{};
std::vector resource_ticks{};
};
diff --git a/src/video_core/renderer_vulkan/present/sgsr.cpp b/src/video_core/renderer_vulkan/present/sgsr.cpp
new file mode 100644
index 0000000000..8a1e23d5e7
--- /dev/null
+++ b/src/video_core/renderer_vulkan/present/sgsr.cpp
@@ -0,0 +1,150 @@
+// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#include "common/common_types.h"
+#include "common/div_ceil.h"
+#include "common/settings.h"
+
+#include "video_core/fsr.h"
+#include "video_core/host_shaders/sgsr1_shader_mobile_frag_spv.h"
+#include "video_core/host_shaders/sgsr1_shader_mobile_edge_direction_frag_spv.h"
+#include "video_core/host_shaders/sgsr1_shader_vert_spv.h"
+#include "video_core/renderer_vulkan/present/fsr.h"
+#include "video_core/renderer_vulkan/present/util.h"
+#include "video_core/renderer_vulkan/vk_scheduler.h"
+#include "video_core/renderer_vulkan/vk_shader_util.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+
+namespace Vulkan {
+using namespace SGSR;
+
+using PushConstants = std::array;
+
+SGSR::SGSR(const Device& device, MemoryAllocator& memory_allocator, size_t image_count, VkExtent2D extent)
+ : m_device{device}, m_memory_allocator{memory_allocator}
+ , m_image_count{image_count}, m_extent{extent}
+{
+ m_dynamic_images.resize(m_image_count);
+ for (auto& images : m_dynamic_images) {
+ images.images[0] = CreateWrappedImage(m_memory_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT);
+ images.images[1] = CreateWrappedImage(m_memory_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT);
+ images.image_views[0] = CreateWrappedImageView(m_device, images.images[0], VK_FORMAT_R16G16B16A16_SFLOAT);
+ images.image_views[1] = CreateWrappedImageView(m_device, images.images[1], VK_FORMAT_R16G16B16A16_SFLOAT);
+ }
+
+ m_renderpass = CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT);
+ for (auto& images : m_dynamic_images) {
+ images.framebuffers[0] = CreateWrappedFramebuffer(m_device, m_renderpass, images.image_views[0], m_extent);
+ images.framebuffers[1] = CreateWrappedFramebuffer(m_device, m_renderpass, images.image_views[1], m_extent);
+ }
+
+ m_sampler = CreateBilinearSampler(m_device);
+ m_vert_shader = BuildShader(m_device, SGSR1_SHADER_VERT_SPV);
+ m_stage_shader[0] = BuildShader(m_device, SGSR1_SHADER_MOBILE_FRAG_SPV);
+ m_stage_shader[1] = BuildShader(m_device, SGSR1_SHADER_MOBILE_EDGE_DIRECTION_FRAG_SPV);
+ // 2 descriptors, 2 descriptor sets per invocation
+ m_descriptor_pool = CreateWrappedDescriptorPool(m_device, 2 * m_image_count, 2 * m_image_count);
+ m_descriptor_set_layout = CreateWrappedDescriptorSetLayout(m_device, {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
+
+ std::vector layouts(MaxSgsrStage, *m_descriptor_set_layout);
+ for (auto& images : m_dynamic_images)
+ images.descriptor_sets = CreateWrappedDescriptorSets(m_descriptor_pool, layouts);
+
+ const VkPushConstantRange range{
+ .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
+ .offset = 0,
+ .size = sizeof(PushConstants),
+ };
+ VkPipelineLayoutCreateInfo ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .setLayoutCount = 1,
+ .pSetLayouts = m_descriptor_set_layout.address(),
+ .pushConstantRangeCount = 1,
+ .pPushConstantRanges = &range,
+ };
+ m_pipeline_layout = m_device.GetLogical().CreatePipelineLayout(ci);
+
+ m_stage_pipeline[0] = CreateWrappedPipeline(m_device, m_renderpass, m_pipeline_layout, std::tie(m_vert_shader, m_stage_shader[0]));
+ m_stage_pipeline[1] = CreateWrappedPipeline(m_device, m_renderpass, m_pipeline_layout, std::tie(m_vert_shader, m_stage_shader[1]));
+}
+
+void SGSR::UpdateDescriptorSets(VkImageView image_view, size_t image_index) {
+ Images& images = m_dynamic_images[image_index];
+ std::vector image_infos;
+ std::vector updates;
+ image_infos.reserve(2);
+ updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, images.descriptor_sets[0], 0));
+ updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, *images.image_views[0], images.descriptor_sets[1], 0));
+ m_device.GetLogical().UpdateDescriptorSets(updates, {});
+}
+
+void SGSR::UploadImages(Scheduler& scheduler) {
+ if (!m_images_ready) {
+ scheduler.Record([&](vk::CommandBuffer cmdbuf) {
+ for (auto& image : m_dynamic_images) {
+ ClearColorImage(cmdbuf, *image.images[0]);
+ ClearColorImage(cmdbuf, *image.images[1]);
+ }
+ });
+ scheduler.Finish();
+ m_images_ready = true;
+ }
+}
+
+VkImageView SGSR::Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, VkImageView source_image_view, VkExtent2D input_image_extent, const Common::Rectangle& crop_rect) {
+ Images& images = m_dynamic_images[image_index];
+ VkImage stage0_image = *images.images[0];
+ VkImage stage1_image = *images.images[1];
+ VkDescriptorSet stage0_descriptor_set = images.descriptor_sets[0];
+ VkDescriptorSet stage1_descriptor_set = images.descriptor_sets[1];
+ VkFramebuffer stage0_framebuffer = *images.framebuffers[0];
+ VkFramebuffer stage1_framebuffer = *images.framebuffers[1];
+ VkPipelineLayout pipeline_layout = *m_pipeline_layout;
+ VkRenderPass renderpass = *m_renderpass;
+ VkExtent2D extent = m_extent;
+
+ const f32 input_image_width = f32(input_image_extent.width);
+ const f32 input_image_height = f32(input_image_extent.height);
+ const f32 viewport_width = (crop_rect.right - crop_rect.left) * input_image_width;
+ const f32 viewport_x = crop_rect.left * input_image_width;
+ const f32 viewport_height = (crop_rect.bottom - crop_rect.top) * input_image_height;
+ const f32 viewport_y = crop_rect.top * input_image_height;
+
+ // highp vec4
+ PushConstants viewport_con{};
+ *reinterpret_cast(viewport_con.data() + 0) = viewport_x;
+ *reinterpret_cast(viewport_con.data() + 1) = viewport_y;
+ *reinterpret_cast(viewport_con.data() + 2) = viewport_width;
+ *reinterpret_cast(viewport_con.data() + 3) = viewport_height;
+
+ UploadImages(scheduler);
+ UpdateDescriptorSets(source_image_view, image_index);
+
+ scheduler.RequestOutsideRenderPassOperationContext();
+ scheduler.Record([=](vk::CommandBuffer cmdbuf) {
+ TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL);
+ TransitionImageLayout(cmdbuf, stage0_image, VK_IMAGE_LAYOUT_GENERAL);
+ BeginRenderPass(cmdbuf, renderpass, stage0_framebuffer, extent);
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, m_stage_pipeline[0]);
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, stage0_descriptor_set, {});
+ cmdbuf.PushConstants(pipeline_layout, VK_SHADER_STAGE_FRAGMENT_BIT, viewport_con);
+ cmdbuf.Draw(3, 1, 0, 0);
+ cmdbuf.EndRenderPass();
+ //
+ TransitionImageLayout(cmdbuf, stage0_image, VK_IMAGE_LAYOUT_GENERAL);
+ TransitionImageLayout(cmdbuf, stage1_image, VK_IMAGE_LAYOUT_GENERAL);
+ BeginRenderPass(cmdbuf, renderpass, stage1_framebuffer, extent);
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, m_stage_pipeline[1]);
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, stage1_descriptor_set, {});
+ cmdbuf.PushConstants(pipeline_layout, VK_SHADER_STAGE_FRAGMENT_BIT, viewport_con);
+ cmdbuf.Draw(3, 1, 0, 0);
+ cmdbuf.EndRenderPass();
+ TransitionImageLayout(cmdbuf, stage1_image, VK_IMAGE_LAYOUT_GENERAL);
+ });
+
+ return *images.image_views[1];
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/present/sgsr.h b/src/video_core/renderer_vulkan/present/sgsr.h
new file mode 100644
index 0000000000..97691c9a90
--- /dev/null
+++ b/src/video_core/renderer_vulkan/present/sgsr.h
@@ -0,0 +1,50 @@
+// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#pragma once
+
+#include "common/math_util.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan {
+
+class Device;
+class Scheduler;
+
+class SGSR {
+public:
+ explicit SGSR(const Device& device, MemoryAllocator& memory_allocator, size_t image_count, VkExtent2D extent);
+ VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image,
+ VkImageView source_image_view, VkExtent2D input_image_extent,
+ const Common::Rectangle& crop_rect);
+
+private:
+ void UploadImages(Scheduler& scheduler);
+ void UpdateDescriptorSets(VkImageView image_view, size_t image_index);
+
+ const Device& m_device;
+ MemoryAllocator& m_memory_allocator;
+ const size_t m_image_count;
+ const VkExtent2D m_extent;
+
+ vk::DescriptorPool m_descriptor_pool;
+ vk::DescriptorSetLayout m_descriptor_set_layout;
+ vk::PipelineLayout m_pipeline_layout;
+ vk::ShaderModule m_vert_shader;
+ vk::ShaderModule m_stage_shader[2];
+ vk::Pipeline m_stage_pipeline[2];
+ vk::RenderPass m_renderpass;
+ vk::Sampler m_sampler;
+
+ struct Images {
+ vk::DescriptorSets descriptor_sets;
+ std::array images;
+ std::array image_views;
+ std::array framebuffers;
+ };
+ std::vector m_dynamic_images;
+ bool m_images_ready{};
+};
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index 0f54dd5ade..27198dc48f 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -72,6 +72,7 @@ void BlitScreen::SetWindowAdaptPass() {
window_adapt = MakeMmpx(device, swapchain_view_format);
break;
case Settings::ScalingFilter::Fsr:
+ case Settings::ScalingFilter::Sgsr:
case Settings::ScalingFilter::Bilinear:
default:
window_adapt = MakeBilinear(device, swapchain_view_format);
diff --git a/src/yuzu/main_window.cpp b/src/yuzu/main_window.cpp
index 5fee35dc7f..60d209a117 100644
--- a/src/yuzu/main_window.cpp
+++ b/src/yuzu/main_window.cpp
@@ -4189,8 +4189,7 @@ void MainWindow::UpdateAPIText() {
void MainWindow::UpdateFilterText() {
const auto filter = Settings::values.scaling_filter.GetValue();
const auto filter_text = ConfigurationShared::scaling_filter_texts_map.find(filter)->second;
- filter_status_button->setText(filter == Settings::ScalingFilter::Fsr ? tr("FSR")
- : filter_text.toUpper());
+ filter_status_button->setText(filter_text.toUpper());
}
void MainWindow::UpdateAAText() {