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Unity batch size

Signed-off-by: crueter <crueter@eden-emu.dev>
lizzie/unity-build
crueter 2 days ago
parent
commit
f42563a939
No known key found for this signature in database GPG Key ID: 425ACD2D4830EBC6
  1. 4
      CMakeLists.txt
  2. 2
      src/CMakeLists.txt
  3. 4
      src/core/hle/kernel/svc.cpp
  4. 2
      src/core/hle/service/hle_ipc.cpp

4
CMakeLists.txt

@ -68,6 +68,10 @@ endif()
# my unity/jumbo build
option(ENABLE_UNITY_BUILD "Enable Unity/Jumbo build" OFF)
# 0 compiles all files in
set(UNITY_BATCH_SIZE 0 CACHE STRING "Unity build batch size")
if(MSVC AND ENABLE_UNITY_BUILD)
message(STATUS "Unity build")
# Unity builds need big objects for MSVC...

2
src/CMakeLists.txt

@ -9,7 +9,7 @@ include_directories(.)
if (ENABLE_UNITY_BUILD)
set(CMAKE_UNITY_BUILD ON)
set(CMAKE_UNITY_BUILD_BATCH_SIZE 100)
set(CMAKE_UNITY_BUILD_BATCH_SIZE ${UNITY_BATCH_SIZE})
endif()
# Dynarmic

4
src/core/hle/kernel/svc.cpp

@ -13,6 +13,10 @@
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/svc.h"
#undef OutputDebugString
#undef GetObject
#undef CreateProcess
namespace Kernel::Svc {
static uint32_t GetArg32(std::span<uint64_t, 8> args, int n) {

2
src/core/hle/service/hle_ipc.cpp

@ -27,6 +27,8 @@
#include "core/hle/service/ipc_helpers.h"
#include "core/memory.h"
#undef SendMessage
namespace Service {
SessionRequestHandler::SessionRequestHandler(Kernel::KernelCore& kernel_, const char* service_name_)

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