|
|
|
@ -5,6 +5,7 @@ |
|
|
|
#include <cstring>
|
|
|
|
#include <numeric>
|
|
|
|
#include <type_traits>
|
|
|
|
#include "common/alignment.h"
|
|
|
|
#include "common/color.h"
|
|
|
|
#include "common/common_types.h"
|
|
|
|
#include "common/logging/log.h"
|
|
|
|
@ -313,7 +314,7 @@ static void TextureCopy(const Regs::DisplayTransferConfig& config) { |
|
|
|
const PAddr src_addr = config.GetPhysicalInputAddress(); |
|
|
|
const PAddr dst_addr = config.GetPhysicalOutputAddress(); |
|
|
|
|
|
|
|
// TODO: do hwtest with these cases
|
|
|
|
// TODO: do hwtest with invalid addresses
|
|
|
|
if (!Memory::IsValidPhysicalAddress(src_addr)) { |
|
|
|
LOG_CRITICAL(HW_GPU, "invalid input address 0x%08X", src_addr); |
|
|
|
return; |
|
|
|
@ -324,31 +325,36 @@ static void TextureCopy(const Regs::DisplayTransferConfig& config) { |
|
|
|
return; |
|
|
|
} |
|
|
|
|
|
|
|
if (config.texture_copy.input_width == 0) { |
|
|
|
LOG_CRITICAL(HW_GPU, "zero input width"); |
|
|
|
if (VideoCore::g_renderer->Rasterizer()->AccelerateTextureCopy(config)) |
|
|
|
return; |
|
|
|
} |
|
|
|
|
|
|
|
if (config.texture_copy.output_width == 0) { |
|
|
|
LOG_CRITICAL(HW_GPU, "zero output width"); |
|
|
|
u8* src_pointer = Memory::GetPhysicalPointer(src_addr); |
|
|
|
u8* dst_pointer = Memory::GetPhysicalPointer(dst_addr); |
|
|
|
|
|
|
|
u32 remaining_size = Common::AlignDown(config.texture_copy.size, 16); |
|
|
|
|
|
|
|
if (remaining_size == 0) { |
|
|
|
LOG_CRITICAL(HW_GPU, "zero size. Real hardware freezes on this."); |
|
|
|
return; |
|
|
|
} |
|
|
|
|
|
|
|
if (config.texture_copy.size == 0) { |
|
|
|
LOG_CRITICAL(HW_GPU, "zero size"); |
|
|
|
u32 input_gap = config.texture_copy.input_gap * 16; |
|
|
|
u32 output_gap = config.texture_copy.output_gap * 16; |
|
|
|
|
|
|
|
// Zero gap means contiguous input/output even if width = 0. To avoid infinite loop below, width
|
|
|
|
// is assigned with the total size if gap = 0.
|
|
|
|
u32 input_width = input_gap == 0 ? remaining_size : config.texture_copy.input_width * 16; |
|
|
|
u32 output_width = output_gap == 0 ? remaining_size : config.texture_copy.output_width * 16; |
|
|
|
|
|
|
|
if (input_width == 0) { |
|
|
|
LOG_CRITICAL(HW_GPU, "zero input width. Real hardware freezes on this."); |
|
|
|
return; |
|
|
|
} |
|
|
|
|
|
|
|
if (VideoCore::g_renderer->Rasterizer()->AccelerateTextureCopy(config)) |
|
|
|
if (output_width == 0) { |
|
|
|
LOG_CRITICAL(HW_GPU, "zero output width. Real hardware freezes on this."); |
|
|
|
return; |
|
|
|
|
|
|
|
u8* src_pointer = Memory::GetPhysicalPointer(src_addr); |
|
|
|
u8* dst_pointer = Memory::GetPhysicalPointer(dst_addr); |
|
|
|
|
|
|
|
u32 input_width = config.texture_copy.input_width * 16; |
|
|
|
u32 input_gap = config.texture_copy.input_gap * 16; |
|
|
|
u32 output_width = config.texture_copy.output_width * 16; |
|
|
|
u32 output_gap = config.texture_copy.output_gap * 16; |
|
|
|
} |
|
|
|
|
|
|
|
size_t contiguous_input_size = |
|
|
|
config.texture_copy.size / input_width * (input_width + input_gap); |
|
|
|
@ -360,7 +366,6 @@ static void TextureCopy(const Regs::DisplayTransferConfig& config) { |
|
|
|
Memory::RasterizerFlushAndInvalidateRegion(config.GetPhysicalOutputAddress(), |
|
|
|
static_cast<u32>(contiguous_output_size)); |
|
|
|
|
|
|
|
u32 remaining_size = config.texture_copy.size; |
|
|
|
u32 remaining_input = input_width; |
|
|
|
u32 remaining_output = output_width; |
|
|
|
while (remaining_size > 0) { |
|
|
|
|