From f252e0ad086615c0bcb67e085bb0471746d78cdb Mon Sep 17 00:00:00 2001 From: JPikachu Date: Tue, 4 Nov 2025 23:21:44 +0000 Subject: [PATCH] radv supports this and it works on a steam deck so.... --- src/video_core/vulkan_common/vulkan_device.cpp | 13 ------------- 1 file changed, 13 deletions(-) diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 92850443ad..36d11d510c 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -611,19 +611,6 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = true; dynamic_state3_blending = false; } - if (extensions.vertex_input_dynamic_state && is_radv) { - // TODO(ameerj): Blacklist only offending driver versions - // TODO(ameerj): Confirm if RDNA1 is affected - const bool is_rdna2 = - supported_extensions.contains(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME); - if (is_rdna2) { - LOG_WARNING(Render_Vulkan, - "RADV has broken VK_EXT_vertex_input_dynamic_state on RDNA2 hardware"); - RemoveExtensionFeature(extensions.vertex_input_dynamic_state, - features.vertex_input_dynamic_state, - VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME); - } - } if (extensions.vertex_input_dynamic_state && is_qualcomm) { // Qualcomm drivers do not properly support vertex_input_dynamic_state. LOG_WARNING(Render_Vulkan,