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glasm: Remove unintentional comma on vector insert

pull/15/merge
ReinUsesLisp 5 years ago
committed by ameerj
parent
commit
f1b334b9f9
  1. 2
      src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp

2
src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp

@ -52,7 +52,7 @@ void CompositeInsert(EmitContext& ctx, IR::Inst& inst, Register composite, Objec
// The input composite is not aliased with the return value so we have to copy it before
// hand. But the insert object is not aliased with the return value, so we don't have to
// worry about that
ctx.Add("MOV.{} {},{};MOV.{},{}.{},{};", type, ret, composite, type, ret, swizzle, object);
ctx.Add("MOV.{} {},{};MOV.{} {}.{},{};", type, ret, composite, type, ret, swizzle, object);
} else {
// The return value is alised so we can just insert the object, it doesn't matter if it's
// aliased

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