|
|
|
@ -328,40 +328,31 @@ struct MetaTexture { |
|
|
|
u32 element{}; |
|
|
|
}; |
|
|
|
|
|
|
|
inline constexpr MetaArithmetic PRECISE = {true}; |
|
|
|
inline constexpr MetaArithmetic NO_PRECISE = {false}; |
|
|
|
constexpr MetaArithmetic PRECISE = {true}; |
|
|
|
constexpr MetaArithmetic NO_PRECISE = {false}; |
|
|
|
|
|
|
|
using Meta = std::variant<MetaArithmetic, MetaTexture, Tegra::Shader::HalfType>; |
|
|
|
|
|
|
|
/// Holds any kind of operation that can be done in the IR |
|
|
|
class OperationNode final { |
|
|
|
public: |
|
|
|
template <typename... T> |
|
|
|
explicit constexpr OperationNode(OperationCode code) : code{code}, meta{} {} |
|
|
|
explicit OperationNode(OperationCode code) : code{code} {} |
|
|
|
|
|
|
|
template <typename... T> |
|
|
|
explicit constexpr OperationNode(OperationCode code, Meta&& meta) |
|
|
|
: code{code}, meta{std::move(meta)} {} |
|
|
|
explicit OperationNode(OperationCode code, Meta&& meta) : code{code}, meta{std::move(meta)} {} |
|
|
|
|
|
|
|
template <typename... T> |
|
|
|
explicit constexpr OperationNode(OperationCode code, const T*... operands) |
|
|
|
explicit OperationNode(OperationCode code, const T*... operands) |
|
|
|
: OperationNode(code, {}, operands...) {} |
|
|
|
|
|
|
|
template <typename... T> |
|
|
|
explicit constexpr OperationNode(OperationCode code, Meta&& meta, const T*... operands_) |
|
|
|
: code{code}, meta{std::move(meta)} { |
|
|
|
|
|
|
|
auto operands_list = {operands_...}; |
|
|
|
for (auto& operand : operands_list) { |
|
|
|
operands.push_back(operand); |
|
|
|
} |
|
|
|
} |
|
|
|
explicit OperationNode(OperationCode code, Meta&& meta, const T*... operands_) |
|
|
|
: code{code}, meta{std::move(meta)}, operands{operands_...} {} |
|
|
|
|
|
|
|
explicit OperationNode(OperationCode code, Meta&& meta, std::vector<Node>&& operands) |
|
|
|
: code{code}, meta{meta}, operands{std::move(operands)} {} |
|
|
|
|
|
|
|
explicit OperationNode(OperationCode code, std::vector<Node>&& operands) |
|
|
|
: code{code}, meta{}, operands{std::move(operands)} {} |
|
|
|
: code{code}, operands{std::move(operands)} {} |
|
|
|
|
|
|
|
OperationCode GetCode() const { |
|
|
|
return code; |
|
|
|
@ -567,11 +558,8 @@ private: |
|
|
|
|
|
|
|
class ShaderIR final { |
|
|
|
public: |
|
|
|
explicit ShaderIR(const ProgramCode& program_code, u32 main_offset) |
|
|
|
: program_code{program_code}, main_offset{main_offset} { |
|
|
|
|
|
|
|
Decode(); |
|
|
|
} |
|
|
|
explicit ShaderIR(const ProgramCode& program_code, u32 main_offset); |
|
|
|
~ShaderIR(); |
|
|
|
|
|
|
|
const std::map<u32, NodeBlock>& GetBasicBlocks() const { |
|
|
|
return basic_blocks; |
|
|
|
@ -814,11 +802,12 @@ private: |
|
|
|
void WriteLop3Instruction(NodeBlock& bb, Tegra::Shader::Register dest, Node op_a, Node op_b, |
|
|
|
Node op_c, Node imm_lut, bool sets_cc); |
|
|
|
|
|
|
|
Node TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor); |
|
|
|
Node TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const; |
|
|
|
|
|
|
|
std::optional<u32> TrackImmediate(Node tracked, const NodeBlock& code, s64 cursor); |
|
|
|
std::optional<u32> TrackImmediate(Node tracked, const NodeBlock& code, s64 cursor) const; |
|
|
|
|
|
|
|
std::pair<Node, s64> TrackRegister(const GprNode* tracked, const NodeBlock& code, s64 cursor); |
|
|
|
std::pair<Node, s64> TrackRegister(const GprNode* tracked, const NodeBlock& code, |
|
|
|
s64 cursor) const; |
|
|
|
|
|
|
|
std::tuple<Node, Node, GlobalMemoryBase> TrackAndGetGlobalMemory(NodeBlock& bb, |
|
|
|
Node addr_register, |
|
|
|
@ -835,12 +824,10 @@ private: |
|
|
|
return StoreNode(OperationNode(code, std::move(meta), operands...)); |
|
|
|
} |
|
|
|
|
|
|
|
template <typename... T> |
|
|
|
Node Operation(OperationCode code, std::vector<Node>&& operands) { |
|
|
|
return StoreNode(OperationNode(code, std::move(operands))); |
|
|
|
} |
|
|
|
|
|
|
|
template <typename... T> |
|
|
|
Node Operation(OperationCode code, Meta&& meta, std::vector<Node>&& operands) { |
|
|
|
return StoreNode(OperationNode(code, std::move(meta), std::move(operands))); |
|
|
|
} |
|
|
|
|