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texture_cache/util: Remove unneeded ReadBlockUnsafe

This call was reading GPU memory into the dst buffer, which is then overwritten by the SwizzleTexture call.
nce_cpp
ameerj 4 years ago
parent
commit
ef60f353a8
  1. 1
      src/video_core/texture_cache/util.cpp

1
src/video_core/texture_cache/util.cpp

@ -561,7 +561,6 @@ void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr
for (s32 layer = 0; layer < info.resources.layers; ++layer) { for (s32 layer = 0; layer < info.resources.layers; ++layer) {
const std::span<const u8> src = input.subspan(host_offset); const std::span<const u8> src = input.subspan(host_offset);
gpu_memory.ReadBlockUnsafe(gpu_addr + guest_offset, dst.data(), dst.size_bytes());
SwizzleTexture(dst, src, bytes_per_block, num_tiles.width, num_tiles.height, SwizzleTexture(dst, src, bytes_per_block, num_tiles.width, num_tiles.height,
num_tiles.depth, block.height, block.depth); num_tiles.depth, block.height, block.depth);

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