4 changed files with 1641 additions and 0 deletions
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3src/common/CMakeLists.txt
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627src/common/intrusive_red_black_tree.h
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189src/common/parent_of_member.h
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822src/common/tree.h
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// Copyright 2021 yuzu Emulator Project |
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// Licensed under GPLv2 or any later version |
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// Refer to the license.txt file included. |
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#pragma once |
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#include "common/parent_of_member.h" |
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#include "common/tree.h" |
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namespace Common { |
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namespace impl { |
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class IntrusiveRedBlackTreeImpl; |
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} |
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struct IntrusiveRedBlackTreeNode { |
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private: |
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RB_ENTRY(IntrusiveRedBlackTreeNode) entry{}; |
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friend class impl::IntrusiveRedBlackTreeImpl; |
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template <class, class, class> |
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friend class IntrusiveRedBlackTree; |
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public: |
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constexpr IntrusiveRedBlackTreeNode() = default; |
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}; |
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template <class T, class Traits, class Comparator> |
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class IntrusiveRedBlackTree; |
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namespace impl { |
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class IntrusiveRedBlackTreeImpl { |
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private: |
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template <class, class, class> |
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friend class ::Common::IntrusiveRedBlackTree; |
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private: |
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RB_HEAD(IntrusiveRedBlackTreeRoot, IntrusiveRedBlackTreeNode); |
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using RootType = IntrusiveRedBlackTreeRoot; |
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private: |
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IntrusiveRedBlackTreeRoot root; |
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public: |
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template <bool Const> |
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class Iterator; |
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using value_type = IntrusiveRedBlackTreeNode; |
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using size_type = size_t; |
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using difference_type = ptrdiff_t; |
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using pointer = value_type*; |
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using const_pointer = const value_type*; |
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using reference = value_type&; |
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using const_reference = const value_type&; |
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using iterator = Iterator<false>; |
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using const_iterator = Iterator<true>; |
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template <bool Const> |
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class Iterator { |
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public: |
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using iterator_category = std::bidirectional_iterator_tag; |
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using value_type = typename IntrusiveRedBlackTreeImpl::value_type; |
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using difference_type = typename IntrusiveRedBlackTreeImpl::difference_type; |
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using pointer = std::conditional_t<Const, IntrusiveRedBlackTreeImpl::const_pointer, |
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IntrusiveRedBlackTreeImpl::pointer>; |
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using reference = std::conditional_t<Const, IntrusiveRedBlackTreeImpl::const_reference, |
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IntrusiveRedBlackTreeImpl::reference>; |
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private: |
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pointer node; |
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public: |
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explicit Iterator(pointer n) : node(n) {} |
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bool operator==(const Iterator& rhs) const { |
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return this->node == rhs.node; |
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} |
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bool operator!=(const Iterator& rhs) const { |
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return !(*this == rhs); |
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} |
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pointer operator->() const { |
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return this->node; |
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} |
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reference operator*() const { |
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return *this->node; |
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} |
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Iterator& operator++() { |
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this->node = GetNext(this->node); |
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return *this; |
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} |
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Iterator& operator--() { |
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this->node = GetPrev(this->node); |
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return *this; |
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} |
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Iterator operator++(int) { |
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const Iterator it{*this}; |
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++(*this); |
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return it; |
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} |
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Iterator operator--(int) { |
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const Iterator it{*this}; |
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--(*this); |
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return it; |
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} |
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operator Iterator<true>() const { |
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return Iterator<true>(this->node); |
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} |
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}; |
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protected: |
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// Generate static implementations for non-comparison operations for IntrusiveRedBlackTreeRoot. |
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RB_GENERATE_WITHOUT_COMPARE_STATIC(IntrusiveRedBlackTreeRoot, IntrusiveRedBlackTreeNode, entry); |
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private: |
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// Define accessors using RB_* functions. |
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constexpr void InitializeImpl() { |
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RB_INIT(&this->root); |
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} |
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bool EmptyImpl() const { |
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return RB_EMPTY(&this->root); |
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} |
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IntrusiveRedBlackTreeNode* GetMinImpl() const { |
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return RB_MIN(IntrusiveRedBlackTreeRoot, |
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const_cast<IntrusiveRedBlackTreeRoot*>(&this->root)); |
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} |
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IntrusiveRedBlackTreeNode* GetMaxImpl() const { |
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return RB_MAX(IntrusiveRedBlackTreeRoot, |
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const_cast<IntrusiveRedBlackTreeRoot*>(&this->root)); |
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} |
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IntrusiveRedBlackTreeNode* RemoveImpl(IntrusiveRedBlackTreeNode* node) { |
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return RB_REMOVE(IntrusiveRedBlackTreeRoot, &this->root, node); |
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} |
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public: |
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static IntrusiveRedBlackTreeNode* GetNext(IntrusiveRedBlackTreeNode* node) { |
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return RB_NEXT(IntrusiveRedBlackTreeRoot, nullptr, node); |
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} |
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static IntrusiveRedBlackTreeNode* GetPrev(IntrusiveRedBlackTreeNode* node) { |
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return RB_PREV(IntrusiveRedBlackTreeRoot, nullptr, node); |
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} |
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static IntrusiveRedBlackTreeNode const* GetNext(const IntrusiveRedBlackTreeNode* node) { |
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return static_cast<const IntrusiveRedBlackTreeNode*>( |
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GetNext(const_cast<IntrusiveRedBlackTreeNode*>(node))); |
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} |
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static IntrusiveRedBlackTreeNode const* GetPrev(const IntrusiveRedBlackTreeNode* node) { |
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return static_cast<const IntrusiveRedBlackTreeNode*>( |
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GetPrev(const_cast<IntrusiveRedBlackTreeNode*>(node))); |
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} |
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public: |
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constexpr IntrusiveRedBlackTreeImpl() : root() { |
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this->InitializeImpl(); |
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} |
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// Iterator accessors. |
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iterator begin() { |
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return iterator(this->GetMinImpl()); |
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} |
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const_iterator begin() const { |
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return const_iterator(this->GetMinImpl()); |
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} |
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iterator end() { |
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return iterator(static_cast<IntrusiveRedBlackTreeNode*>(nullptr)); |
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} |
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const_iterator end() const { |
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return const_iterator(static_cast<const IntrusiveRedBlackTreeNode*>(nullptr)); |
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} |
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const_iterator cbegin() const { |
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return this->begin(); |
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} |
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const_iterator cend() const { |
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return this->end(); |
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} |
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iterator iterator_to(reference ref) { |
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return iterator(&ref); |
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} |
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const_iterator iterator_to(const_reference ref) const { |
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return const_iterator(&ref); |
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} |
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// Content management. |
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bool empty() const { |
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return this->EmptyImpl(); |
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} |
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reference back() { |
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return *this->GetMaxImpl(); |
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} |
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const_reference back() const { |
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return *this->GetMaxImpl(); |
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} |
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reference front() { |
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return *this->GetMinImpl(); |
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} |
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const_reference front() const { |
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return *this->GetMinImpl(); |
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} |
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iterator erase(iterator it) { |
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auto cur = std::addressof(*it); |
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auto next = GetNext(cur); |
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this->RemoveImpl(cur); |
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return iterator(next); |
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} |
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}; |
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} // namespace impl |
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template <typename T> |
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concept HasLightCompareType = requires { |
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{ std::is_same<typename T::LightCompareType, void>::value } |
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->std::convertible_to<bool>; |
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}; |
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namespace impl { |
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template <typename T, typename Default> |
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consteval auto* GetLightCompareType() { |
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if constexpr (HasLightCompareType<T>) { |
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return static_cast<typename T::LightCompareType*>(nullptr); |
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} else { |
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return static_cast<Default*>(nullptr); |
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} |
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} |
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} // namespace impl |
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template <typename T, typename Default> |
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using LightCompareType = std::remove_pointer_t<decltype(impl::GetLightCompareType<T, Default>())>; |
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template <class T, class Traits, class Comparator> |
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class IntrusiveRedBlackTree { |
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public: |
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using ImplType = impl::IntrusiveRedBlackTreeImpl; |
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private: |
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ImplType impl{}; |
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public: |
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struct IntrusiveRedBlackTreeRootWithCompare : ImplType::IntrusiveRedBlackTreeRoot {}; |
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template <bool Const> |
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class Iterator; |
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using value_type = T; |
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using size_type = size_t; |
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using difference_type = ptrdiff_t; |
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using pointer = T*; |
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using const_pointer = const T*; |
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using reference = T&; |
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using const_reference = const T&; |
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using iterator = Iterator<false>; |
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using const_iterator = Iterator<true>; |
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using light_value_type = LightCompareType<Comparator, value_type>; |
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using const_light_pointer = const light_value_type*; |
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using const_light_reference = const light_value_type&; |
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template <bool Const> |
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class Iterator { |
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public: |
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friend class IntrusiveRedBlackTree<T, Traits, Comparator>; |
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using ImplIterator = |
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std::conditional_t<Const, ImplType::const_iterator, ImplType::iterator>; |
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using iterator_category = std::bidirectional_iterator_tag; |
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using value_type = typename IntrusiveRedBlackTree::value_type; |
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using difference_type = typename IntrusiveRedBlackTree::difference_type; |
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using pointer = std::conditional_t<Const, IntrusiveRedBlackTree::const_pointer, |
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IntrusiveRedBlackTree::pointer>; |
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using reference = std::conditional_t<Const, IntrusiveRedBlackTree::const_reference, |
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IntrusiveRedBlackTree::reference>; |
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private: |
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ImplIterator iterator; |
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private: |
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explicit Iterator(ImplIterator it) : iterator(it) {} |
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explicit Iterator(typename std::conditional<Const, ImplType::const_iterator, |
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ImplType::iterator>::type::pointer ptr) |
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: iterator(ptr) {} |
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ImplIterator GetImplIterator() const { |
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return this->iterator; |
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} |
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public: |
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bool operator==(const Iterator& rhs) const { |
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return this->iterator == rhs.iterator; |
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} |
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bool operator!=(const Iterator& rhs) const { |
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return !(*this == rhs); |
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} |
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pointer operator->() const { |
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return Traits::GetParent(std::addressof(*this->iterator)); |
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} |
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reference operator*() const { |
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return *Traits::GetParent(std::addressof(*this->iterator)); |
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} |
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Iterator& operator++() { |
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++this->iterator; |
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return *this; |
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} |
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Iterator& operator--() { |
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--this->iterator; |
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return *this; |
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} |
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Iterator operator++(int) { |
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const Iterator it{*this}; |
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++this->iterator; |
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return it; |
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} |
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Iterator operator--(int) { |
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const Iterator it{*this}; |
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--this->iterator; |
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return it; |
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} |
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operator Iterator<true>() const { |
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return Iterator<true>(this->iterator); |
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} |
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}; |
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private: |
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// Generate static implementations for comparison operations for IntrusiveRedBlackTreeRoot. |
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RB_GENERATE_WITH_COMPARE_STATIC(IntrusiveRedBlackTreeRootWithCompare, IntrusiveRedBlackTreeNode, |
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entry, CompareImpl, LightCompareImpl); |
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private: |
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static int CompareImpl(const IntrusiveRedBlackTreeNode* lhs, |
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const IntrusiveRedBlackTreeNode* rhs) { |
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return Comparator::Compare(*Traits::GetParent(lhs), *Traits::GetParent(rhs)); |
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} |
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static int LightCompareImpl(const void* elm, const IntrusiveRedBlackTreeNode* rhs) { |
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return Comparator::Compare(*static_cast<const_light_pointer>(elm), *Traits::GetParent(rhs)); |
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} |
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// Define accessors using RB_* functions. |
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IntrusiveRedBlackTreeNode* InsertImpl(IntrusiveRedBlackTreeNode* node) { |
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return RB_INSERT(IntrusiveRedBlackTreeRootWithCompare, |
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static_cast<IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root), |
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node); |
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} |
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IntrusiveRedBlackTreeNode* FindImpl(const IntrusiveRedBlackTreeNode* node) const { |
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return RB_FIND( |
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IntrusiveRedBlackTreeRootWithCompare, |
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const_cast<IntrusiveRedBlackTreeRootWithCompare*>( |
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static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)), |
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const_cast<IntrusiveRedBlackTreeNode*>(node)); |
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} |
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IntrusiveRedBlackTreeNode* NFindImpl(const IntrusiveRedBlackTreeNode* node) const { |
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return RB_NFIND( |
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IntrusiveRedBlackTreeRootWithCompare, |
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const_cast<IntrusiveRedBlackTreeRootWithCompare*>( |
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static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)), |
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const_cast<IntrusiveRedBlackTreeNode*>(node)); |
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} |
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IntrusiveRedBlackTreeNode* FindLightImpl(const_light_pointer lelm) const { |
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return RB_FIND_LIGHT( |
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IntrusiveRedBlackTreeRootWithCompare, |
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const_cast<IntrusiveRedBlackTreeRootWithCompare*>( |
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static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)), |
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static_cast<const void*>(lelm)); |
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} |
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IntrusiveRedBlackTreeNode* NFindLightImpl(const_light_pointer lelm) const { |
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return RB_NFIND_LIGHT( |
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IntrusiveRedBlackTreeRootWithCompare, |
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const_cast<IntrusiveRedBlackTreeRootWithCompare*>( |
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static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)), |
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static_cast<const void*>(lelm)); |
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} |
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public: |
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constexpr IntrusiveRedBlackTree() = default; |
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// Iterator accessors. |
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iterator begin() { |
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return iterator(this->impl.begin()); |
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} |
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const_iterator begin() const { |
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return const_iterator(this->impl.begin()); |
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} |
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iterator end() { |
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return iterator(this->impl.end()); |
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} |
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const_iterator end() const { |
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return const_iterator(this->impl.end()); |
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} |
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const_iterator cbegin() const { |
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return this->begin(); |
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} |
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const_iterator cend() const { |
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return this->end(); |
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} |
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iterator iterator_to(reference ref) { |
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return iterator(this->impl.iterator_to(*Traits::GetNode(std::addressof(ref)))); |
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} |
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const_iterator iterator_to(const_reference ref) const { |
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return const_iterator(this->impl.iterator_to(*Traits::GetNode(std::addressof(ref)))); |
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} |
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// Content management. |
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bool empty() const { |
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return this->impl.empty(); |
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} |
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reference back() { |
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return *Traits::GetParent(std::addressof(this->impl.back())); |
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} |
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const_reference back() const { |
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return *Traits::GetParent(std::addressof(this->impl.back())); |
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} |
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reference front() { |
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return *Traits::GetParent(std::addressof(this->impl.front())); |
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} |
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const_reference front() const { |
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return *Traits::GetParent(std::addressof(this->impl.front())); |
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} |
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iterator erase(iterator it) { |
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return iterator(this->impl.erase(it.GetImplIterator())); |
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} |
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iterator insert(reference ref) { |
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ImplType::pointer node = Traits::GetNode(std::addressof(ref)); |
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this->InsertImpl(node); |
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return iterator(node); |
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} |
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iterator find(const_reference ref) const { |
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return iterator(this->FindImpl(Traits::GetNode(std::addressof(ref)))); |
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} |
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iterator nfind(const_reference ref) const { |
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return iterator(this->NFindImpl(Traits::GetNode(std::addressof(ref)))); |
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} |
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iterator find_light(const_light_reference ref) const { |
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return iterator(this->FindLightImpl(std::addressof(ref))); |
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} |
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iterator nfind_light(const_light_reference ref) const { |
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return iterator(this->NFindLightImpl(std::addressof(ref))); |
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} |
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}; |
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template <auto T, class Derived = impl::GetParentType<T>> |
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class IntrusiveRedBlackTreeMemberTraits; |
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template <class Parent, IntrusiveRedBlackTreeNode Parent::*Member, class Derived> |
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class IntrusiveRedBlackTreeMemberTraits<Member, Derived> { |
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public: |
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template <class Comparator> |
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using TreeType = IntrusiveRedBlackTree<Derived, IntrusiveRedBlackTreeMemberTraits, Comparator>; |
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using TreeTypeImpl = impl::IntrusiveRedBlackTreeImpl; |
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private: |
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template <class, class, class> |
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friend class IntrusiveRedBlackTree; |
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friend class impl::IntrusiveRedBlackTreeImpl; |
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static constexpr IntrusiveRedBlackTreeNode* GetNode(Derived* parent) { |
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return std::addressof(parent->*Member); |
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} |
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static constexpr IntrusiveRedBlackTreeNode const* GetNode(Derived const* parent) { |
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return std::addressof(parent->*Member); |
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} |
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static constexpr Derived* GetParent(IntrusiveRedBlackTreeNode* node) { |
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return GetParentPointer<Member, Derived>(node); |
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} |
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static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) { |
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return GetParentPointer<Member, Derived>(node); |
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} |
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private: |
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static constexpr TYPED_STORAGE(Derived) DerivedStorage = {}; |
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static_assert(GetParent(GetNode(GetPointer(DerivedStorage))) == GetPointer(DerivedStorage)); |
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}; |
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template <auto T, class Derived = impl::GetParentType<T>> |
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class IntrusiveRedBlackTreeMemberTraitsDeferredAssert; |
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template <class Parent, IntrusiveRedBlackTreeNode Parent::*Member, class Derived> |
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class IntrusiveRedBlackTreeMemberTraitsDeferredAssert<Member, Derived> { |
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public: |
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template <class Comparator> |
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using TreeType = |
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IntrusiveRedBlackTree<Derived, IntrusiveRedBlackTreeMemberTraitsDeferredAssert, Comparator>; |
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using TreeTypeImpl = impl::IntrusiveRedBlackTreeImpl; |
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static constexpr bool IsValid() { |
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TYPED_STORAGE(Derived) DerivedStorage = {}; |
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return GetParent(GetNode(GetPointer(DerivedStorage))) == GetPointer(DerivedStorage); |
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} |
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private: |
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template <class, class, class> |
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friend class IntrusiveRedBlackTree; |
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friend class impl::IntrusiveRedBlackTreeImpl; |
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static constexpr IntrusiveRedBlackTreeNode* GetNode(Derived* parent) { |
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return std::addressof(parent->*Member); |
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} |
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static constexpr IntrusiveRedBlackTreeNode const* GetNode(Derived const* parent) { |
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return std::addressof(parent->*Member); |
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} |
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static constexpr Derived* GetParent(IntrusiveRedBlackTreeNode* node) { |
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return GetParentPointer<Member, Derived>(node); |
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} |
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static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) { |
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return GetParentPointer<Member, Derived>(node); |
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} |
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}; |
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template <class Derived> |
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class IntrusiveRedBlackTreeBaseNode : public IntrusiveRedBlackTreeNode { |
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public: |
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constexpr Derived* GetPrev() { |
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return static_cast<Derived*>(impl::IntrusiveRedBlackTreeImpl::GetPrev(this)); |
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} |
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constexpr const Derived* GetPrev() const { |
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return static_cast<const Derived*>(impl::IntrusiveRedBlackTreeImpl::GetPrev(this)); |
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} |
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constexpr Derived* GetNext() { |
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return static_cast<Derived*>(impl::IntrusiveRedBlackTreeImpl::GetNext(this)); |
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} |
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constexpr const Derived* GetNext() const { |
|||
return static_cast<const Derived*>(impl::IntrusiveRedBlackTreeImpl::GetNext(this)); |
|||
} |
|||
}; |
|||
|
|||
template <class Derived> |
|||
class IntrusiveRedBlackTreeBaseTraits { |
|||
public: |
|||
template <class Comparator> |
|||
using TreeType = IntrusiveRedBlackTree<Derived, IntrusiveRedBlackTreeBaseTraits, Comparator>; |
|||
using TreeTypeImpl = impl::IntrusiveRedBlackTreeImpl; |
|||
|
|||
private: |
|||
template <class, class, class> |
|||
friend class IntrusiveRedBlackTree; |
|||
|
|||
friend class impl::IntrusiveRedBlackTreeImpl; |
|||
|
|||
static constexpr IntrusiveRedBlackTreeNode* GetNode(Derived* parent) { |
|||
return static_cast<IntrusiveRedBlackTreeNode*>(parent); |
|||
} |
|||
|
|||
static constexpr IntrusiveRedBlackTreeNode const* GetNode(Derived const* parent) { |
|||
return static_cast<const IntrusiveRedBlackTreeNode*>(parent); |
|||
} |
|||
|
|||
static constexpr Derived* GetParent(IntrusiveRedBlackTreeNode* node) { |
|||
return static_cast<Derived*>(node); |
|||
} |
|||
|
|||
static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) { |
|||
return static_cast<const Derived*>(node); |
|||
} |
|||
}; |
|||
|
|||
} // namespace Common |
|||
@ -0,0 +1,189 @@ |
|||
// Copyright 2021 yuzu Emulator Project |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include <type_traits> |
|||
|
|||
#include "common/assert.h" |
|||
#include "common/common_types.h" |
|||
|
|||
namespace Common { |
|||
|
|||
template <typename T, size_t Size, size_t Align> |
|||
struct TypedStorage { |
|||
std::aligned_storage_t<Size, Align> storage_; |
|||
}; |
|||
|
|||
#define TYPED_STORAGE(...) TypedStorage<__VA_ARGS__, sizeof(__VA_ARGS__), alignof(__VA_ARGS__)> |
|||
|
|||
template <typename T> |
|||
static constexpr T* GetPointer(TYPED_STORAGE(T) & ts) { |
|||
return static_cast<T*>(static_cast<void*>(std::addressof(ts.storage_))); |
|||
} |
|||
|
|||
template <typename T> |
|||
static constexpr const T* GetPointer(const TYPED_STORAGE(T) & ts) { |
|||
return static_cast<const T*>(static_cast<const void*>(std::addressof(ts.storage_))); |
|||
} |
|||
|
|||
namespace impl { |
|||
|
|||
template <size_t MaxDepth> |
|||
struct OffsetOfUnionHolder { |
|||
template <typename ParentType, typename MemberType, size_t Offset> |
|||
union UnionImpl { |
|||
using PaddingMember = char; |
|||
static constexpr size_t GetOffset() { |
|||
return Offset; |
|||
} |
|||
|
|||
#pragma pack(push, 1) |
|||
struct { |
|||
PaddingMember padding[Offset]; |
|||
MemberType members[(sizeof(ParentType) / sizeof(MemberType)) + 1]; |
|||
} data; |
|||
#pragma pack(pop) |
|||
UnionImpl<ParentType, MemberType, Offset + 1> next_union; |
|||
}; |
|||
|
|||
template <typename ParentType, typename MemberType> |
|||
union UnionImpl<ParentType, MemberType, 0> { |
|||
static constexpr size_t GetOffset() { |
|||
return 0; |
|||
} |
|||
|
|||
struct { |
|||
MemberType members[(sizeof(ParentType) / sizeof(MemberType)) + 1]; |
|||
} data; |
|||
UnionImpl<ParentType, MemberType, 1> next_union; |
|||
}; |
|||
|
|||
template <typename ParentType, typename MemberType> |
|||
union UnionImpl<ParentType, MemberType, MaxDepth> {}; |
|||
}; |
|||
|
|||
template <typename ParentType, typename MemberType> |
|||
struct OffsetOfCalculator { |
|||
using UnionHolder = |
|||
typename OffsetOfUnionHolder<sizeof(MemberType)>::template UnionImpl<ParentType, MemberType, |
|||
0>; |
|||
union Union { |
|||
char c{}; |
|||
UnionHolder first_union; |
|||
TYPED_STORAGE(ParentType) parent; |
|||
|
|||
constexpr Union() : c() {} |
|||
}; |
|||
static constexpr Union U = {}; |
|||
|
|||
static constexpr const MemberType* GetNextAddress(const MemberType* start, |
|||
const MemberType* target) { |
|||
while (start < target) { |
|||
start++; |
|||
} |
|||
return start; |
|||
} |
|||
|
|||
static constexpr std::ptrdiff_t GetDifference(const MemberType* start, |
|||
const MemberType* target) { |
|||
return (target - start) * sizeof(MemberType); |
|||
} |
|||
|
|||
template <typename CurUnion> |
|||
static constexpr std::ptrdiff_t OffsetOfImpl(MemberType ParentType::*member, |
|||
CurUnion& cur_union) { |
|||
constexpr size_t Offset = CurUnion::GetOffset(); |
|||
const auto target = std::addressof(GetPointer(U.parent)->*member); |
|||
const auto start = std::addressof(cur_union.data.members[0]); |
|||
const auto next = GetNextAddress(start, target); |
|||
|
|||
if (next != target) { |
|||
if constexpr (Offset < sizeof(MemberType) - 1) { |
|||
return OffsetOfImpl(member, cur_union.next_union); |
|||
} else { |
|||
UNREACHABLE(); |
|||
} |
|||
} |
|||
|
|||
return (next - start) * sizeof(MemberType) + Offset; |
|||
} |
|||
|
|||
static constexpr std::ptrdiff_t OffsetOf(MemberType ParentType::*member) { |
|||
return OffsetOfImpl(member, U.first_union); |
|||
} |
|||
}; |
|||
|
|||
template <typename T> |
|||
struct GetMemberPointerTraits; |
|||
|
|||
template <typename P, typename M> |
|||
struct GetMemberPointerTraits<M P::*> { |
|||
using Parent = P; |
|||
using Member = M; |
|||
}; |
|||
|
|||
template <auto MemberPtr> |
|||
using GetParentType = typename GetMemberPointerTraits<decltype(MemberPtr)>::Parent; |
|||
|
|||
template <auto MemberPtr> |
|||
using GetMemberType = typename GetMemberPointerTraits<decltype(MemberPtr)>::Member; |
|||
|
|||
template <auto MemberPtr, typename RealParentType = GetParentType<MemberPtr>> |
|||
static inline std::ptrdiff_t OffsetOf = [] { |
|||
using DeducedParentType = GetParentType<MemberPtr>; |
|||
using MemberType = GetMemberType<MemberPtr>; |
|||
static_assert(std::is_base_of<DeducedParentType, RealParentType>::value || |
|||
std::is_same<RealParentType, DeducedParentType>::value); |
|||
|
|||
return OffsetOfCalculator<RealParentType, MemberType>::OffsetOf(MemberPtr); |
|||
}(); |
|||
|
|||
} // namespace impl |
|||
|
|||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>> |
|||
constexpr RealParentType& GetParentReference(impl::GetMemberType<MemberPtr>* member) { |
|||
std::ptrdiff_t Offset = impl::OffsetOf<MemberPtr, RealParentType>; |
|||
return *static_cast<RealParentType*>( |
|||
static_cast<void*>(static_cast<uint8_t*>(static_cast<void*>(member)) - Offset)); |
|||
} |
|||
|
|||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>> |
|||
constexpr RealParentType const& GetParentReference(impl::GetMemberType<MemberPtr> const* member) { |
|||
std::ptrdiff_t Offset = impl::OffsetOf<MemberPtr, RealParentType>; |
|||
return *static_cast<const RealParentType*>(static_cast<const void*>( |
|||
static_cast<const uint8_t*>(static_cast<const void*>(member)) - Offset)); |
|||
} |
|||
|
|||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>> |
|||
constexpr RealParentType* GetParentPointer(impl::GetMemberType<MemberPtr>* member) { |
|||
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member)); |
|||
} |
|||
|
|||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>> |
|||
constexpr RealParentType const* GetParentPointer(impl::GetMemberType<MemberPtr> const* member) { |
|||
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member)); |
|||
} |
|||
|
|||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>> |
|||
constexpr RealParentType& GetParentReference(impl::GetMemberType<MemberPtr>& member) { |
|||
return GetParentReference<MemberPtr, RealParentType>(std::addressof(member)); |
|||
} |
|||
|
|||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>> |
|||
constexpr RealParentType const& GetParentReference(impl::GetMemberType<MemberPtr> const& member) { |
|||
return GetParentReference<MemberPtr, RealParentType>(std::addressof(member)); |
|||
} |
|||
|
|||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>> |
|||
constexpr RealParentType* GetParentPointer(impl::GetMemberType<MemberPtr>& member) { |
|||
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member)); |
|||
} |
|||
|
|||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>> |
|||
constexpr RealParentType const* GetParentPointer(impl::GetMemberType<MemberPtr> const& member) { |
|||
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member)); |
|||
} |
|||
|
|||
} // namespace Common |
|||
@ -0,0 +1,822 @@ |
|||
/* $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $ */ |
|||
/* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */ |
|||
/* $FreeBSD$ */ |
|||
|
|||
/*- |
|||
* Copyright 2002 Niels Provos <provos@citi.umich.edu> |
|||
* All rights reserved. |
|||
* |
|||
* Redistribution and use in source and binary forms, with or without |
|||
* modification, are permitted provided that the following conditions |
|||
* are met: |
|||
* 1. Redistributions of source code must retain the above copyright |
|||
* notice, this list of conditions and the following disclaimer. |
|||
* 2. Redistributions in binary form must reproduce the above copyright |
|||
* notice, this list of conditions and the following disclaimer in the |
|||
* documentation and/or other materials provided with the distribution. |
|||
* |
|||
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR |
|||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
|||
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
|||
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, |
|||
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT |
|||
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
|||
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
|||
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
|||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
|||
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
|||
*/ |
|||
|
|||
#ifndef _SYS_TREE_H_ |
|||
#define _SYS_TREE_H_ |
|||
|
|||
/* FreeBSD <sys/cdefs.h> has a lot of defines we don't really want. */ |
|||
/* tree.h only actually uses __inline and __unused, so we'll just define those. */ |
|||
|
|||
/* #include <sys/cdefs.h> */ |
|||
|
|||
#ifndef __inline |
|||
#define __inline inline |
|||
#endif |
|||
|
|||
/* |
|||
* This file defines data structures for different types of trees: |
|||
* splay trees and red-black trees. |
|||
* |
|||
* A splay tree is a self-organizing data structure. Every operation |
|||
* on the tree causes a splay to happen. The splay moves the requested |
|||
* node to the root of the tree and partly rebalances it. |
|||
* |
|||
* This has the benefit that request locality causes faster lookups as |
|||
* the requested nodes move to the top of the tree. On the other hand, |
|||
* every lookup causes memory writes. |
|||
* |
|||
* The Balance Theorem bounds the total access time for m operations |
|||
* and n inserts on an initially empty tree as O((m + n)lg n). The |
|||
* amortized cost for a sequence of m accesses to a splay tree is O(lg n); |
|||
* |
|||
* A red-black tree is a binary search tree with the node color as an |
|||
* extra attribute. It fulfills a set of conditions: |
|||
* - every search path from the root to a leaf consists of the |
|||
* same number of black nodes, |
|||
* - each red node (except for the root) has a black parent, |
|||
* - each leaf node is black. |
|||
* |
|||
* Every operation on a red-black tree is bounded as O(lg n). |
|||
* The maximum height of a red-black tree is 2lg (n+1). |
|||
*/ |
|||
|
|||
#define SPLAY_HEAD(name, type) \ |
|||
struct name { \ |
|||
struct type* sph_root; /* root of the tree */ \ |
|||
} |
|||
|
|||
#define SPLAY_INITIALIZER(root) \ |
|||
{ NULL } |
|||
|
|||
#define SPLAY_INIT(root) \ |
|||
do { \ |
|||
(root)->sph_root = NULL; \ |
|||
} while (/*CONSTCOND*/ 0) |
|||
|
|||
#define SPLAY_ENTRY(type) \ |
|||
struct { \ |
|||
struct type* spe_left; /* left element */ \ |
|||
struct type* spe_right; /* right element */ \ |
|||
} |
|||
|
|||
#define SPLAY_LEFT(elm, field) (elm)->field.spe_left |
|||
#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right |
|||
#define SPLAY_ROOT(head) (head)->sph_root |
|||
#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL) |
|||
|
|||
/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */ |
|||
#define SPLAY_ROTATE_RIGHT(head, tmp, field) \ |
|||
do { \ |
|||
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \ |
|||
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ |
|||
(head)->sph_root = tmp; \ |
|||
} while (/*CONSTCOND*/ 0) |
|||
|
|||
#define SPLAY_ROTATE_LEFT(head, tmp, field) \ |
|||
do { \ |
|||
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \ |
|||
SPLAY_LEFT(tmp, field) = (head)->sph_root; \ |
|||
(head)->sph_root = tmp; \ |
|||
} while (/*CONSTCOND*/ 0) |
|||
|
|||
#define SPLAY_LINKLEFT(head, tmp, field) \ |
|||
do { \ |
|||
SPLAY_LEFT(tmp, field) = (head)->sph_root; \ |
|||
tmp = (head)->sph_root; \ |
|||
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \ |
|||
} while (/*CONSTCOND*/ 0) |
|||
|
|||
#define SPLAY_LINKRIGHT(head, tmp, field) \ |
|||
do { \ |
|||
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ |
|||
tmp = (head)->sph_root; \ |
|||
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \ |
|||
} while (/*CONSTCOND*/ 0) |
|||
|
|||
#define SPLAY_ASSEMBLE(head, node, left, right, field) \ |
|||
do { \ |
|||
SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \ |
|||
SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field); \ |
|||
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \ |
|||
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \ |
|||
} while (/*CONSTCOND*/ 0) |
|||
|
|||
/* Generates prototypes and inline functions */ |
|||
|
|||
#define SPLAY_PROTOTYPE(name, type, field, cmp) \ |
|||
void name##_SPLAY(struct name*, struct type*); \ |
|||
void name##_SPLAY_MINMAX(struct name*, int); \ |
|||
struct type* name##_SPLAY_INSERT(struct name*, struct type*); \ |
|||
struct type* name##_SPLAY_REMOVE(struct name*, struct type*); \ |
|||
\ |
|||
/* Finds the node with the same key as elm */ \ |
|||
static __inline struct type* name##_SPLAY_FIND(struct name* head, struct type* elm) { \ |
|||
if (SPLAY_EMPTY(head)) \ |
|||
return (NULL); \ |
|||
name##_SPLAY(head, elm); \ |
|||
if ((cmp)(elm, (head)->sph_root) == 0) \ |
|||
return (head->sph_root); \ |
|||
return (NULL); \ |
|||
} \ |
|||
\ |
|||
static __inline struct type* name##_SPLAY_NEXT(struct name* head, struct type* elm) { \ |
|||
name##_SPLAY(head, elm); \ |
|||
if (SPLAY_RIGHT(elm, field) != NULL) { \ |
|||
elm = SPLAY_RIGHT(elm, field); \ |
|||
while (SPLAY_LEFT(elm, field) != NULL) { \ |
|||
elm = SPLAY_LEFT(elm, field); \ |
|||
} \ |
|||
} else \ |
|||
elm = NULL; \ |
|||
return (elm); \ |
|||
} \ |
|||
\ |
|||
static __inline struct type* name##_SPLAY_MIN_MAX(struct name* head, int val) { \ |
|||
name##_SPLAY_MINMAX(head, val); \ |
|||
return (SPLAY_ROOT(head)); \ |
|||
} |
|||
|
|||
/* Main splay operation. |
|||
* Moves node close to the key of elm to top |
|||
*/ |
|||
#define SPLAY_GENERATE(name, type, field, cmp) \ |
|||
struct type* name##_SPLAY_INSERT(struct name* head, struct type* elm) { \ |
|||
if (SPLAY_EMPTY(head)) { \ |
|||
SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \ |
|||
} else { \ |
|||
int __comp; \ |
|||
name##_SPLAY(head, elm); \ |
|||
__comp = (cmp)(elm, (head)->sph_root); \ |
|||
if (__comp < 0) { \ |
|||
SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field); \ |
|||
SPLAY_RIGHT(elm, field) = (head)->sph_root; \ |
|||
SPLAY_LEFT((head)->sph_root, field) = NULL; \ |
|||
} else if (__comp > 0) { \ |
|||
SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field); \ |
|||
SPLAY_LEFT(elm, field) = (head)->sph_root; \ |
|||
SPLAY_RIGHT((head)->sph_root, field) = NULL; \ |
|||
} else \ |
|||
return ((head)->sph_root); \ |
|||
} \ |
|||
(head)->sph_root = (elm); \ |
|||
return (NULL); \ |
|||
} \ |
|||
\ |
|||
struct type* name##_SPLAY_REMOVE(struct name* head, struct type* elm) { \ |
|||
struct type* __tmp; \ |
|||
if (SPLAY_EMPTY(head)) \ |
|||
return (NULL); \ |
|||
name##_SPLAY(head, elm); \ |
|||
if ((cmp)(elm, (head)->sph_root) == 0) { \ |
|||
if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \ |
|||
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \ |
|||
} else { \ |
|||
__tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
|||
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \ |
|||
name##_SPLAY(head, elm); \ |
|||
SPLAY_RIGHT((head)->sph_root, field) = __tmp; \ |
|||
} \ |
|||
return (elm); \ |
|||
} \ |
|||
return (NULL); \ |
|||
} \ |
|||
\ |
|||
void name##_SPLAY(struct name* head, struct type* elm) { \ |
|||
struct type __node, *__left, *__right, *__tmp; \ |
|||
int __comp; \ |
|||
\ |
|||
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL; \ |
|||
__left = __right = &__node; \ |
|||
\ |
|||
while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \ |
|||
if (__comp < 0) { \ |
|||
__tmp = SPLAY_LEFT((head)->sph_root, field); \ |
|||
if (__tmp == NULL) \ |
|||
break; \ |
|||
if ((cmp)(elm, __tmp) < 0) { \ |
|||
SPLAY_ROTATE_RIGHT(head, __tmp, field); \ |
|||
if (SPLAY_LEFT((head)->sph_root, field) == NULL) \ |
|||
break; \ |
|||
} \ |
|||
SPLAY_LINKLEFT(head, __right, field); \ |
|||
} else if (__comp > 0) { \ |
|||
__tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
|||
if (__tmp == NULL) \ |
|||
break; \ |
|||
if ((cmp)(elm, __tmp) > 0) { \ |
|||
SPLAY_ROTATE_LEFT(head, __tmp, field); \ |
|||
if (SPLAY_RIGHT((head)->sph_root, field) == NULL) \ |
|||
break; \ |
|||
} \ |
|||
SPLAY_LINKRIGHT(head, __left, field); \ |
|||
} \ |
|||
} \ |
|||
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ |
|||
} \ |
|||
\ |
|||
/* Splay with either the minimum or the maximum element \ |
|||
* Used to find minimum or maximum element in tree. \ |
|||
*/ \ |
|||
void name##_SPLAY_MINMAX(struct name* head, int __comp) { \ |
|||
struct type __node, *__left, *__right, *__tmp; \ |
|||
\ |
|||
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL; \ |
|||
__left = __right = &__node; \ |
|||
\ |
|||
while (1) { \ |
|||
if (__comp < 0) { \ |
|||
__tmp = SPLAY_LEFT((head)->sph_root, field); \ |
|||
if (__tmp == NULL) \ |
|||
break; \ |
|||
if (__comp < 0) { \ |
|||
SPLAY_ROTATE_RIGHT(head, __tmp, field); \ |
|||
if (SPLAY_LEFT((head)->sph_root, field) == NULL) \ |
|||
break; \ |
|||
} \ |
|||
SPLAY_LINKLEFT(head, __right, field); \ |
|||
} else if (__comp > 0) { \ |
|||
__tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
|||
if (__tmp == NULL) \ |
|||
break; \ |
|||
if (__comp > 0) { \ |
|||
SPLAY_ROTATE_LEFT(head, __tmp, field); \ |
|||
if (SPLAY_RIGHT((head)->sph_root, field) == NULL) \ |
|||
break; \ |
|||
} \ |
|||
SPLAY_LINKRIGHT(head, __left, field); \ |
|||
} \ |
|||
} \ |
|||
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ |
|||
} |
|||
|
|||
#define SPLAY_NEGINF -1 |
|||
#define SPLAY_INF 1 |
|||
|
|||
#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y) |
|||
#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y) |
|||
#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y) |
|||
#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y) |
|||
#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF)) |
|||
#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL : name##_SPLAY_MIN_MAX(x, SPLAY_INF)) |
|||
|
|||
#define SPLAY_FOREACH(x, name, head) \ |
|||
for ((x) = SPLAY_MIN(name, head); (x) != NULL; (x) = SPLAY_NEXT(name, head, x)) |
|||
|
|||
/* Macros that define a red-black tree */ |
|||
#define RB_HEAD(name, type) \ |
|||
struct name { \ |
|||
struct type* rbh_root; /* root of the tree */ \ |
|||
} |
|||
|
|||
#define RB_INITIALIZER(root) \ |
|||
{ NULL } |
|||
|
|||
#define RB_INIT(root) \ |
|||
do { \ |
|||
(root)->rbh_root = NULL; \ |
|||
} while (/*CONSTCOND*/ 0) |
|||
|
|||
#define RB_BLACK 0 |
|||
#define RB_RED 1 |
|||
#define RB_ENTRY(type) \ |
|||
struct { \ |
|||
struct type* rbe_left; /* left element */ \ |
|||
struct type* rbe_right; /* right element */ \ |
|||
struct type* rbe_parent; /* parent element */ \ |
|||
int rbe_color; /* node color */ \ |
|||
} |
|||
|
|||
#define RB_LEFT(elm, field) (elm)->field.rbe_left |
|||
#define RB_RIGHT(elm, field) (elm)->field.rbe_right |
|||
#define RB_PARENT(elm, field) (elm)->field.rbe_parent |
|||
#define RB_COLOR(elm, field) (elm)->field.rbe_color |
|||
#define RB_ROOT(head) (head)->rbh_root |
|||
#define RB_EMPTY(head) (RB_ROOT(head) == NULL) |
|||
|
|||
#define RB_SET(elm, parent, field) \ |
|||
do { \ |
|||
RB_PARENT(elm, field) = parent; \ |
|||
RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \ |
|||
RB_COLOR(elm, field) = RB_RED; \ |
|||
} while (/*CONSTCOND*/ 0) |
|||
|
|||
#define RB_SET_BLACKRED(black, red, field) \ |
|||
do { \ |
|||
RB_COLOR(black, field) = RB_BLACK; \ |
|||
RB_COLOR(red, field) = RB_RED; \ |
|||
} while (/*CONSTCOND*/ 0) |
|||
|
|||
#ifndef RB_AUGMENT |
|||
#define RB_AUGMENT(x) \ |
|||
do { \ |
|||
} while (0) |
|||
#endif |
|||
|
|||
#define RB_ROTATE_LEFT(head, elm, tmp, field) \ |
|||
do { \ |
|||
(tmp) = RB_RIGHT(elm, field); \ |
|||
if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \ |
|||
RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \ |
|||
} \ |
|||
RB_AUGMENT(elm); \ |
|||
if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \ |
|||
if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ |
|||
RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ |
|||
else \ |
|||
RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ |
|||
} else \ |
|||
(head)->rbh_root = (tmp); \ |
|||
RB_LEFT(tmp, field) = (elm); \ |
|||
RB_PARENT(elm, field) = (tmp); \ |
|||
RB_AUGMENT(tmp); \ |
|||
if ((RB_PARENT(tmp, field))) \ |
|||
RB_AUGMENT(RB_PARENT(tmp, field)); \ |
|||
} while (/*CONSTCOND*/ 0) |
|||
|
|||
#define RB_ROTATE_RIGHT(head, elm, tmp, field) \ |
|||
do { \ |
|||
(tmp) = RB_LEFT(elm, field); \ |
|||
if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \ |
|||
RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \ |
|||
} \ |
|||
RB_AUGMENT(elm); \ |
|||
if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \ |
|||
if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ |
|||
RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ |
|||
else \ |
|||
RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ |
|||
} else \ |
|||
(head)->rbh_root = (tmp); \ |
|||
RB_RIGHT(tmp, field) = (elm); \ |
|||
RB_PARENT(elm, field) = (tmp); \ |
|||
RB_AUGMENT(tmp); \ |
|||
if ((RB_PARENT(tmp, field))) \ |
|||
RB_AUGMENT(RB_PARENT(tmp, field)); \ |
|||
} while (/*CONSTCOND*/ 0) |
|||
|
|||
/* Generates prototypes and inline functions */ |
|||
#define RB_PROTOTYPE(name, type, field, cmp) RB_PROTOTYPE_INTERNAL(name, type, field, cmp, ) |
|||
#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \ |
|||
RB_PROTOTYPE_INTERNAL(name, type, field, cmp, static) |
|||
#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \ |
|||
RB_PROTOTYPE_INSERT_COLOR(name, type, attr); \ |
|||
RB_PROTOTYPE_REMOVE_COLOR(name, type, attr); \ |
|||
RB_PROTOTYPE_INSERT(name, type, attr); \ |
|||
RB_PROTOTYPE_REMOVE(name, type, attr); \ |
|||
RB_PROTOTYPE_FIND(name, type, attr); \ |
|||
RB_PROTOTYPE_NFIND(name, type, attr); \ |
|||
RB_PROTOTYPE_FIND_LIGHT(name, type, attr); \ |
|||
RB_PROTOTYPE_NFIND_LIGHT(name, type, attr); \ |
|||
RB_PROTOTYPE_NEXT(name, type, attr); \ |
|||
RB_PROTOTYPE_PREV(name, type, attr); \ |
|||
RB_PROTOTYPE_MINMAX(name, type, attr); |
|||
#define RB_PROTOTYPE_INSERT_COLOR(name, type, attr) \ |
|||
attr void name##_RB_INSERT_COLOR(struct name*, struct type*) |
|||
#define RB_PROTOTYPE_REMOVE_COLOR(name, type, attr) \ |
|||
attr void name##_RB_REMOVE_COLOR(struct name*, struct type*, struct type*) |
|||
#define RB_PROTOTYPE_REMOVE(name, type, attr) \ |
|||
attr struct type* name##_RB_REMOVE(struct name*, struct type*) |
|||
#define RB_PROTOTYPE_INSERT(name, type, attr) \ |
|||
attr struct type* name##_RB_INSERT(struct name*, struct type*) |
|||
#define RB_PROTOTYPE_FIND(name, type, attr) \ |
|||
attr struct type* name##_RB_FIND(struct name*, struct type*) |
|||
#define RB_PROTOTYPE_NFIND(name, type, attr) \ |
|||
attr struct type* name##_RB_NFIND(struct name*, struct type*) |
|||
#define RB_PROTOTYPE_FIND_LIGHT(name, type, attr) \ |
|||
attr struct type* name##_RB_FIND_LIGHT(struct name*, const void*) |
|||
#define RB_PROTOTYPE_NFIND_LIGHT(name, type, attr) \ |
|||
attr struct type* name##_RB_NFIND_LIGHT(struct name*, const void*) |
|||
#define RB_PROTOTYPE_NEXT(name, type, attr) attr struct type* name##_RB_NEXT(struct type*) |
|||
#define RB_PROTOTYPE_PREV(name, type, attr) attr struct type* name##_RB_PREV(struct type*) |
|||
#define RB_PROTOTYPE_MINMAX(name, type, attr) attr struct type* name##_RB_MINMAX(struct name*, int) |
|||
|
|||
/* Main rb operation. |
|||
* Moves node close to the key of elm to top |
|||
*/ |
|||
#define RB_GENERATE_WITHOUT_COMPARE(name, type, field) \ |
|||
RB_GENERATE_WITHOUT_COMPARE_INTERNAL(name, type, field, ) |
|||
#define RB_GENERATE_WITHOUT_COMPARE_STATIC(name, type, field) \ |
|||
RB_GENERATE_WITHOUT_COMPARE_INTERNAL(name, type, field, static) |
|||
#define RB_GENERATE_WITHOUT_COMPARE_INTERNAL(name, type, field, attr) \ |
|||
RB_GENERATE_REMOVE_COLOR(name, type, field, attr) \ |
|||
RB_GENERATE_REMOVE(name, type, field, attr) \ |
|||
RB_GENERATE_NEXT(name, type, field, attr) \ |
|||
RB_GENERATE_PREV(name, type, field, attr) \ |
|||
RB_GENERATE_MINMAX(name, type, field, attr) |
|||
|
|||
#define RB_GENERATE_WITH_COMPARE(name, type, field, cmp, lcmp) \ |
|||
RB_GENERATE_WITH_COMPARE_INTERNAL(name, type, field, cmp, lcmp, ) |
|||
#define RB_GENERATE_WITH_COMPARE_STATIC(name, type, field, cmp, lcmp) \ |
|||
RB_GENERATE_WITH_COMPARE_INTERNAL(name, type, field, cmp, lcmp, static) |
|||
#define RB_GENERATE_WITH_COMPARE_INTERNAL(name, type, field, cmp, lcmp, attr) \ |
|||
RB_GENERATE_INSERT_COLOR(name, type, field, attr) \ |
|||
RB_GENERATE_INSERT(name, type, field, cmp, attr) \ |
|||
RB_GENERATE_FIND(name, type, field, cmp, attr) \ |
|||
RB_GENERATE_NFIND(name, type, field, cmp, attr) \ |
|||
RB_GENERATE_FIND_LIGHT(name, type, field, lcmp, attr) \ |
|||
RB_GENERATE_NFIND_LIGHT(name, type, field, lcmp, attr) |
|||
|
|||
#define RB_GENERATE_ALL(name, type, field, cmp) RB_GENERATE_ALL_INTERNAL(name, type, field, cmp, ) |
|||
#define RB_GENERATE_ALL_STATIC(name, type, field, cmp) \ |
|||
RB_GENERATE_ALL_INTERNAL(name, type, field, cmp, static) |
|||
#define RB_GENERATE_ALL_INTERNAL(name, type, field, cmp, attr) \ |
|||
RB_GENERATE_WITHOUT_COMPARE_INTERNAL(name, type, field, attr) \ |
|||
RB_GENERATE_WITH_COMPARE_INTERNAL(name, type, field, cmp, attr) |
|||
|
|||
#define RB_GENERATE_INSERT_COLOR(name, type, field, attr) \ |
|||
attr void name##_RB_INSERT_COLOR(struct name* head, struct type* elm) { \ |
|||
struct type *parent, *gparent, *tmp; \ |
|||
while ((parent = RB_PARENT(elm, field)) != NULL && RB_COLOR(parent, field) == RB_RED) { \ |
|||
gparent = RB_PARENT(parent, field); \ |
|||
if (parent == RB_LEFT(gparent, field)) { \ |
|||
tmp = RB_RIGHT(gparent, field); \ |
|||
if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ |
|||
RB_COLOR(tmp, field) = RB_BLACK; \ |
|||
RB_SET_BLACKRED(parent, gparent, field); \ |
|||
elm = gparent; \ |
|||
continue; \ |
|||
} \ |
|||
if (RB_RIGHT(parent, field) == elm) { \ |
|||
RB_ROTATE_LEFT(head, parent, tmp, field); \ |
|||
tmp = parent; \ |
|||
parent = elm; \ |
|||
elm = tmp; \ |
|||
} \ |
|||
RB_SET_BLACKRED(parent, gparent, field); \ |
|||
RB_ROTATE_RIGHT(head, gparent, tmp, field); \ |
|||
} else { \ |
|||
tmp = RB_LEFT(gparent, field); \ |
|||
if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ |
|||
RB_COLOR(tmp, field) = RB_BLACK; \ |
|||
RB_SET_BLACKRED(parent, gparent, field); \ |
|||
elm = gparent; \ |
|||
continue; \ |
|||
} \ |
|||
if (RB_LEFT(parent, field) == elm) { \ |
|||
RB_ROTATE_RIGHT(head, parent, tmp, field); \ |
|||
tmp = parent; \ |
|||
parent = elm; \ |
|||
elm = tmp; \ |
|||
} \ |
|||
RB_SET_BLACKRED(parent, gparent, field); \ |
|||
RB_ROTATE_LEFT(head, gparent, tmp, field); \ |
|||
} \ |
|||
} \ |
|||
RB_COLOR(head->rbh_root, field) = RB_BLACK; \ |
|||
} |
|||
|
|||
#define RB_GENERATE_REMOVE_COLOR(name, type, field, attr) \ |
|||
attr void name##_RB_REMOVE_COLOR(struct name* head, struct type* parent, struct type* elm) { \ |
|||
struct type* tmp; \ |
|||
while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && elm != RB_ROOT(head)) { \ |
|||
if (RB_LEFT(parent, field) == elm) { \ |
|||
tmp = RB_RIGHT(parent, field); \ |
|||
if (RB_COLOR(tmp, field) == RB_RED) { \ |
|||
RB_SET_BLACKRED(tmp, parent, field); \ |
|||
RB_ROTATE_LEFT(head, parent, tmp, field); \ |
|||
tmp = RB_RIGHT(parent, field); \ |
|||
} \ |
|||
if ((RB_LEFT(tmp, field) == NULL || \ |
|||
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) && \ |
|||
(RB_RIGHT(tmp, field) == NULL || \ |
|||
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) { \ |
|||
RB_COLOR(tmp, field) = RB_RED; \ |
|||
elm = parent; \ |
|||
parent = RB_PARENT(elm, field); \ |
|||
} else { \ |
|||
if (RB_RIGHT(tmp, field) == NULL || \ |
|||
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) { \ |
|||
struct type* oleft; \ |
|||
if ((oleft = RB_LEFT(tmp, field)) != NULL) \ |
|||
RB_COLOR(oleft, field) = RB_BLACK; \ |
|||
RB_COLOR(tmp, field) = RB_RED; \ |
|||
RB_ROTATE_RIGHT(head, tmp, oleft, field); \ |
|||
tmp = RB_RIGHT(parent, field); \ |
|||
} \ |
|||
RB_COLOR(tmp, field) = RB_COLOR(parent, field); \ |
|||
RB_COLOR(parent, field) = RB_BLACK; \ |
|||
if (RB_RIGHT(tmp, field)) \ |
|||
RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK; \ |
|||
RB_ROTATE_LEFT(head, parent, tmp, field); \ |
|||
elm = RB_ROOT(head); \ |
|||
break; \ |
|||
} \ |
|||
} else { \ |
|||
tmp = RB_LEFT(parent, field); \ |
|||
if (RB_COLOR(tmp, field) == RB_RED) { \ |
|||
RB_SET_BLACKRED(tmp, parent, field); \ |
|||
RB_ROTATE_RIGHT(head, parent, tmp, field); \ |
|||
tmp = RB_LEFT(parent, field); \ |
|||
} \ |
|||
if ((RB_LEFT(tmp, field) == NULL || \ |
|||
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) && \ |
|||
(RB_RIGHT(tmp, field) == NULL || \ |
|||
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) { \ |
|||
RB_COLOR(tmp, field) = RB_RED; \ |
|||
elm = parent; \ |
|||
parent = RB_PARENT(elm, field); \ |
|||
} else { \ |
|||
if (RB_LEFT(tmp, field) == NULL || \ |
|||
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) { \ |
|||
struct type* oright; \ |
|||
if ((oright = RB_RIGHT(tmp, field)) != NULL) \ |
|||
RB_COLOR(oright, field) = RB_BLACK; \ |
|||
RB_COLOR(tmp, field) = RB_RED; \ |
|||
RB_ROTATE_LEFT(head, tmp, oright, field); \ |
|||
tmp = RB_LEFT(parent, field); \ |
|||
} \ |
|||
RB_COLOR(tmp, field) = RB_COLOR(parent, field); \ |
|||
RB_COLOR(parent, field) = RB_BLACK; \ |
|||
if (RB_LEFT(tmp, field)) \ |
|||
RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK; \ |
|||
RB_ROTATE_RIGHT(head, parent, tmp, field); \ |
|||
elm = RB_ROOT(head); \ |
|||
break; \ |
|||
} \ |
|||
} \ |
|||
} \ |
|||
if (elm) \ |
|||
RB_COLOR(elm, field) = RB_BLACK; \ |
|||
} |
|||
|
|||
#define RB_GENERATE_REMOVE(name, type, field, attr) \ |
|||
attr struct type* name##_RB_REMOVE(struct name* head, struct type* elm) { \ |
|||
struct type *child, *parent, *old = elm; \ |
|||
int color; \ |
|||
if (RB_LEFT(elm, field) == NULL) \ |
|||
child = RB_RIGHT(elm, field); \ |
|||
else if (RB_RIGHT(elm, field) == NULL) \ |
|||
child = RB_LEFT(elm, field); \ |
|||
else { \ |
|||
struct type* left; \ |
|||
elm = RB_RIGHT(elm, field); \ |
|||
while ((left = RB_LEFT(elm, field)) != NULL) \ |
|||
elm = left; \ |
|||
child = RB_RIGHT(elm, field); \ |
|||
parent = RB_PARENT(elm, field); \ |
|||
color = RB_COLOR(elm, field); \ |
|||
if (child) \ |
|||
RB_PARENT(child, field) = parent; \ |
|||
if (parent) { \ |
|||
if (RB_LEFT(parent, field) == elm) \ |
|||
RB_LEFT(parent, field) = child; \ |
|||
else \ |
|||
RB_RIGHT(parent, field) = child; \ |
|||
RB_AUGMENT(parent); \ |
|||
} else \ |
|||
RB_ROOT(head) = child; \ |
|||
if (RB_PARENT(elm, field) == old) \ |
|||
parent = elm; \ |
|||
(elm)->field = (old)->field; \ |
|||
if (RB_PARENT(old, field)) { \ |
|||
if (RB_LEFT(RB_PARENT(old, field), field) == old) \ |
|||
RB_LEFT(RB_PARENT(old, field), field) = elm; \ |
|||
else \ |
|||
RB_RIGHT(RB_PARENT(old, field), field) = elm; \ |
|||
RB_AUGMENT(RB_PARENT(old, field)); \ |
|||
} else \ |
|||
RB_ROOT(head) = elm; \ |
|||
RB_PARENT(RB_LEFT(old, field), field) = elm; \ |
|||
if (RB_RIGHT(old, field)) \ |
|||
RB_PARENT(RB_RIGHT(old, field), field) = elm; \ |
|||
if (parent) { \ |
|||
left = parent; \ |
|||
do { \ |
|||
RB_AUGMENT(left); \ |
|||
} while ((left = RB_PARENT(left, field)) != NULL); \ |
|||
} \ |
|||
goto color; \ |
|||
} \ |
|||
parent = RB_PARENT(elm, field); \ |
|||
color = RB_COLOR(elm, field); \ |
|||
if (child) \ |
|||
RB_PARENT(child, field) = parent; \ |
|||
if (parent) { \ |
|||
if (RB_LEFT(parent, field) == elm) \ |
|||
RB_LEFT(parent, field) = child; \ |
|||
else \ |
|||
RB_RIGHT(parent, field) = child; \ |
|||
RB_AUGMENT(parent); \ |
|||
} else \ |
|||
RB_ROOT(head) = child; \ |
|||
color: \ |
|||
if (color == RB_BLACK) \ |
|||
name##_RB_REMOVE_COLOR(head, parent, child); \ |
|||
return (old); \ |
|||
} |
|||
|
|||
#define RB_GENERATE_INSERT(name, type, field, cmp, attr) \ |
|||
/* Inserts a node into the RB tree */ \ |
|||
attr struct type* name##_RB_INSERT(struct name* head, struct type* elm) { \ |
|||
struct type* tmp; \ |
|||
struct type* parent = NULL; \ |
|||
int comp = 0; \ |
|||
tmp = RB_ROOT(head); \ |
|||
while (tmp) { \ |
|||
parent = tmp; \ |
|||
comp = (cmp)(elm, parent); \ |
|||
if (comp < 0) \ |
|||
tmp = RB_LEFT(tmp, field); \ |
|||
else if (comp > 0) \ |
|||
tmp = RB_RIGHT(tmp, field); \ |
|||
else \ |
|||
return (tmp); \ |
|||
} \ |
|||
RB_SET(elm, parent, field); \ |
|||
if (parent != NULL) { \ |
|||
if (comp < 0) \ |
|||
RB_LEFT(parent, field) = elm; \ |
|||
else \ |
|||
RB_RIGHT(parent, field) = elm; \ |
|||
RB_AUGMENT(parent); \ |
|||
} else \ |
|||
RB_ROOT(head) = elm; \ |
|||
name##_RB_INSERT_COLOR(head, elm); \ |
|||
return (NULL); \ |
|||
} |
|||
|
|||
#define RB_GENERATE_FIND(name, type, field, cmp, attr) \ |
|||
/* Finds the node with the same key as elm */ \ |
|||
attr struct type* name##_RB_FIND(struct name* head, struct type* elm) { \ |
|||
struct type* tmp = RB_ROOT(head); \ |
|||
int comp; \ |
|||
while (tmp) { \ |
|||
comp = cmp(elm, tmp); \ |
|||
if (comp < 0) \ |
|||
tmp = RB_LEFT(tmp, field); \ |
|||
else if (comp > 0) \ |
|||
tmp = RB_RIGHT(tmp, field); \ |
|||
else \ |
|||
return (tmp); \ |
|||
} \ |
|||
return (NULL); \ |
|||
} |
|||
|
|||
#define RB_GENERATE_NFIND(name, type, field, cmp, attr) \ |
|||
/* Finds the first node greater than or equal to the search key */ \ |
|||
attr struct type* name##_RB_NFIND(struct name* head, struct type* elm) { \ |
|||
struct type* tmp = RB_ROOT(head); \ |
|||
struct type* res = NULL; \ |
|||
int comp; \ |
|||
while (tmp) { \ |
|||
comp = cmp(elm, tmp); \ |
|||
if (comp < 0) { \ |
|||
res = tmp; \ |
|||
tmp = RB_LEFT(tmp, field); \ |
|||
} else if (comp > 0) \ |
|||
tmp = RB_RIGHT(tmp, field); \ |
|||
else \ |
|||
return (tmp); \ |
|||
} \ |
|||
return (res); \ |
|||
} |
|||
|
|||
#define RB_GENERATE_FIND_LIGHT(name, type, field, lcmp, attr) \ |
|||
/* Finds the node with the same key as elm */ \ |
|||
attr struct type* name##_RB_FIND_LIGHT(struct name* head, const void* lelm) { \ |
|||
struct type* tmp = RB_ROOT(head); \ |
|||
int comp; \ |
|||
while (tmp) { \ |
|||
comp = lcmp(lelm, tmp); \ |
|||
if (comp < 0) \ |
|||
tmp = RB_LEFT(tmp, field); \ |
|||
else if (comp > 0) \ |
|||
tmp = RB_RIGHT(tmp, field); \ |
|||
else \ |
|||
return (tmp); \ |
|||
} \ |
|||
return (NULL); \ |
|||
} |
|||
|
|||
#define RB_GENERATE_NFIND_LIGHT(name, type, field, lcmp, attr) \ |
|||
/* Finds the first node greater than or equal to the search key */ \ |
|||
attr struct type* name##_RB_NFIND_LIGHT(struct name* head, const void* lelm) { \ |
|||
struct type* tmp = RB_ROOT(head); \ |
|||
struct type* res = NULL; \ |
|||
int comp; \ |
|||
while (tmp) { \ |
|||
comp = lcmp(lelm, tmp); \ |
|||
if (comp < 0) { \ |
|||
res = tmp; \ |
|||
tmp = RB_LEFT(tmp, field); \ |
|||
} else if (comp > 0) \ |
|||
tmp = RB_RIGHT(tmp, field); \ |
|||
else \ |
|||
return (tmp); \ |
|||
} \ |
|||
return (res); \ |
|||
} |
|||
|
|||
#define RB_GENERATE_NEXT(name, type, field, attr) \ |
|||
/* ARGSUSED */ \ |
|||
attr struct type* name##_RB_NEXT(struct type* elm) { \ |
|||
if (RB_RIGHT(elm, field)) { \ |
|||
elm = RB_RIGHT(elm, field); \ |
|||
while (RB_LEFT(elm, field)) \ |
|||
elm = RB_LEFT(elm, field); \ |
|||
} else { \ |
|||
if (RB_PARENT(elm, field) && (elm == RB_LEFT(RB_PARENT(elm, field), field))) \ |
|||
elm = RB_PARENT(elm, field); \ |
|||
else { \ |
|||
while (RB_PARENT(elm, field) && (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \ |
|||
elm = RB_PARENT(elm, field); \ |
|||
elm = RB_PARENT(elm, field); \ |
|||
} \ |
|||
} \ |
|||
return (elm); \ |
|||
} |
|||
|
|||
#define RB_GENERATE_PREV(name, type, field, attr) \ |
|||
/* ARGSUSED */ \ |
|||
attr struct type* name##_RB_PREV(struct type* elm) { \ |
|||
if (RB_LEFT(elm, field)) { \ |
|||
elm = RB_LEFT(elm, field); \ |
|||
while (RB_RIGHT(elm, field)) \ |
|||
elm = RB_RIGHT(elm, field); \ |
|||
} else { \ |
|||
if (RB_PARENT(elm, field) && (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \ |
|||
elm = RB_PARENT(elm, field); \ |
|||
else { \ |
|||
while (RB_PARENT(elm, field) && (elm == RB_LEFT(RB_PARENT(elm, field), field))) \ |
|||
elm = RB_PARENT(elm, field); \ |
|||
elm = RB_PARENT(elm, field); \ |
|||
} \ |
|||
} \ |
|||
return (elm); \ |
|||
} |
|||
|
|||
#define RB_GENERATE_MINMAX(name, type, field, attr) \ |
|||
attr struct type* name##_RB_MINMAX(struct name* head, int val) { \ |
|||
struct type* tmp = RB_ROOT(head); \ |
|||
struct type* parent = NULL; \ |
|||
while (tmp) { \ |
|||
parent = tmp; \ |
|||
if (val < 0) \ |
|||
tmp = RB_LEFT(tmp, field); \ |
|||
else \ |
|||
tmp = RB_RIGHT(tmp, field); \ |
|||
} \ |
|||
return (parent); \ |
|||
} |
|||
|
|||
#define RB_NEGINF -1 |
|||
#define RB_INF 1 |
|||
|
|||
#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y) |
|||
#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y) |
|||
#define RB_FIND(name, x, y) name##_RB_FIND(x, y) |
|||
#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y) |
|||
#define RB_FIND_LIGHT(name, x, y) name##_RB_FIND_LIGHT(x, y) |
|||
#define RB_NFIND_LIGHT(name, x, y) name##_RB_NFIND_LIGHT(x, y) |
|||
#define RB_NEXT(name, x, y) name##_RB_NEXT(y) |
|||
#define RB_PREV(name, x, y) name##_RB_PREV(y) |
|||
#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF) |
|||
#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF) |
|||
|
|||
#define RB_FOREACH(x, name, head) \ |
|||
for ((x) = RB_MIN(name, head); (x) != NULL; (x) = name##_RB_NEXT(x)) |
|||
|
|||
#define RB_FOREACH_FROM(x, name, y) \ |
|||
for ((x) = (y); ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); (x) = (y)) |
|||
|
|||
#define RB_FOREACH_SAFE(x, name, head, y) \ |
|||
for ((x) = RB_MIN(name, head); ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \ |
|||
(x) = (y)) |
|||
|
|||
#define RB_FOREACH_REVERSE(x, name, head) \ |
|||
for ((x) = RB_MAX(name, head); (x) != NULL; (x) = name##_RB_PREV(x)) |
|||
|
|||
#define RB_FOREACH_REVERSE_FROM(x, name, y) \ |
|||
for ((x) = (y); ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); (x) = (y)) |
|||
|
|||
#define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \ |
|||
for ((x) = RB_MAX(name, head); ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \ |
|||
(x) = (y)) |
|||
|
|||
#endif /* _SYS_TREE_H_ */ |
|||
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