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Shader OpCapability fallback + fp16 ban adjustments

vk-experiments5
CamilleLaVey 1 month ago
parent
commit
ee833674fb
  1. 3
      src/shader_recompiler/backend/spirv/emit_spirv.cpp
  2. 15
      src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp
  3. 112
      src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
  4. 1
      src/shader_recompiler/backend/spirv/spirv_emit_context.h
  5. 10
      src/video_core/renderer_vulkan/vk_pipeline_cache.cpp

3
src/shader_recompiler/backend/spirv/emit_spirv.cpp

@ -332,6 +332,9 @@ void DefineEntryPoint(const IR::Program& program, EmitContext& ctx, Id main) {
void SetupDenormControl(const Profile& profile, const IR::Program& program, EmitContext& ctx,
Id main_func) {
const Info& info{program.info};
if (profile.has_broken_fp16_float_controls && info.uses_fp16) {
return;
}
if (info.uses_fp32_denorms_flush && info.uses_fp32_denorms_preserve) {
LOG_DEBUG(Shader_SPIRV, "Fp32 denorm flush and preserve on the same shader");
} else if (info.uses_fp32_denorms_flush) {

15
src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -92,7 +95,7 @@ void EmitLoadGlobalS16(EmitContext&) {
}
Id EmitLoadGlobal32(EmitContext& ctx, Id address) {
if (ctx.profile.support_int64 && ctx.profile.support_descriptor_aliasing) {
if (ctx.profile.support_int64) {
return ctx.OpFunctionCall(ctx.U32[1], ctx.load_global_func_u32, address);
}
LOG_WARNING(Shader_SPIRV, "Int64 not supported, ignoring memory operation");
@ -100,7 +103,7 @@ Id EmitLoadGlobal32(EmitContext& ctx, Id address) {
}
Id EmitLoadGlobal64(EmitContext& ctx, Id address) {
if (ctx.profile.support_int64 && ctx.profile.support_descriptor_aliasing) {
if (ctx.profile.support_int64) {
return ctx.OpFunctionCall(ctx.U32[2], ctx.load_global_func_u32x2, address);
}
LOG_WARNING(Shader_SPIRV, "Int64 not supported, ignoring memory operation");
@ -108,7 +111,7 @@ Id EmitLoadGlobal64(EmitContext& ctx, Id address) {
}
Id EmitLoadGlobal128(EmitContext& ctx, Id address) {
if (ctx.profile.support_int64 && ctx.profile.support_descriptor_aliasing) {
if (ctx.profile.support_int64) {
return ctx.OpFunctionCall(ctx.U32[4], ctx.load_global_func_u32x4, address);
}
LOG_WARNING(Shader_SPIRV, "Int64 not supported, ignoring memory operation");
@ -132,7 +135,7 @@ void EmitWriteGlobalS16(EmitContext&) {
}
void EmitWriteGlobal32(EmitContext& ctx, Id address, Id value) {
if (ctx.profile.support_int64 && ctx.profile.support_descriptor_aliasing) {
if (ctx.profile.support_int64) {
ctx.OpFunctionCall(ctx.void_id, ctx.write_global_func_u32, address, value);
return;
}
@ -140,7 +143,7 @@ void EmitWriteGlobal32(EmitContext& ctx, Id address, Id value) {
}
void EmitWriteGlobal64(EmitContext& ctx, Id address, Id value) {
if (ctx.profile.support_int64 && ctx.profile.support_descriptor_aliasing) {
if (ctx.profile.support_int64) {
ctx.OpFunctionCall(ctx.void_id, ctx.write_global_func_u32x2, address, value);
return;
}
@ -148,7 +151,7 @@ void EmitWriteGlobal64(EmitContext& ctx, Id address, Id value) {
}
void EmitWriteGlobal128(EmitContext& ctx, Id address, Id value) {
if (ctx.profile.support_int64 && ctx.profile.support_descriptor_aliasing) {
if (ctx.profile.support_int64) {
ctx.OpFunctionCall(ctx.void_id, ctx.write_global_func_u32x4, address, value);
return;
}

112
src/shader_recompiler/backend/spirv/spirv_emit_context.cpp

@ -939,8 +939,11 @@ void EmitContext::DefineWriteStorageCasLoopFunction(const Info& info) {
}
void EmitContext::DefineGlobalMemoryFunctions(const Info& info) {
if (!info.uses_global_memory || !profile.support_int64 ||
!profile.support_descriptor_aliasing) {
if (!info.uses_global_memory || !profile.support_int64) {
return;
}
if (!profile.support_descriptor_aliasing) {
DefineGlobalMemoryFunctionsU32Fallback(info);
return;
}
using DefPtr = Id StorageDefinitions::*;
@ -1020,6 +1023,111 @@ void EmitContext::DefineGlobalMemoryFunctions(const Info& info) {
define(&StorageDefinitions::U32x4, storage_types.U32x4, U32[4], sizeof(u32[4]));
}
void EmitContext::DefineGlobalMemoryFunctionsU32Fallback(const Info& info) {
const Id zero{u32_zero_value};
const auto define_body{[&](Id addr, u32 num_words, auto&& callback) {
AddLabel();
const size_t num_buffers{info.storage_buffers_descriptors.size()};
for (size_t index = 0; index < num_buffers; ++index) {
if (!info.nvn_buffer_used[index]) {
continue;
}
const auto& ssbo{info.storage_buffers_descriptors[index]};
const u32 addr_word{ssbo.cbuf_offset / 4};
const u32 addr_lo_comp{addr_word % 4};
const Id cbuf{cbufs[ssbo.cbuf_index].U32x4};
const Id addr_vec_pointer{
OpAccessChain(uniform_types.U32x4, cbuf, zero, Const(addr_word / 4))};
const Id addr_vec{OpLoad(U32[4], addr_vec_pointer)};
const Id addr_lo{OpCompositeExtract(U32[1], addr_vec, addr_lo_comp)};
const Id addr_hi{OpCompositeExtract(U32[1], addr_vec, addr_lo_comp + 1U)};
const Id unaligned_addr{
OpBitcast(U64, OpCompositeConstruct(U32[2], addr_lo, addr_hi))};
const u64 ssbo_align_mask{~(profile.min_ssbo_alignment - 1U)};
const Id ssbo_addr{OpBitwiseAnd(U64, unaligned_addr, Constant(U64, ssbo_align_mask))};
const u32 size_word{addr_word + 2};
Id size_vec{addr_vec};
if (size_word / 4 != addr_word / 4) {
const Id size_vec_pointer{
OpAccessChain(uniform_types.U32x4, cbuf, zero, Const(size_word / 4))};
size_vec = OpLoad(U32[4], size_vec_pointer);
}
const Id ssbo_size{
OpUConvert(U64, OpCompositeExtract(U32[1], size_vec, size_word % 4))};
const Id ssbo_end{OpIAdd(U64, ssbo_addr, ssbo_size)};
const Id cond{OpLogicalAnd(U1, OpUGreaterThanEqual(U1, addr, ssbo_addr),
OpULessThan(U1, addr, ssbo_end))};
const Id then_label{OpLabel()};
const Id else_label{OpLabel()};
OpSelectionMerge(else_label, spv::SelectionControlMask::MaskNone);
OpBranchConditional(cond, then_label, else_label);
AddLabel(then_label);
const Id ssbo_id{ssbos[index].U32};
const Id ssbo_offset{OpUConvert(U32[1], OpISub(U64, addr, ssbo_addr))};
const Id base_word{OpShiftRightLogical(U32[1], ssbo_offset, Const(2U))};
std::array<Id, 4> word_pointers{};
for (u32 word = 0; word < num_words; ++word) {
const Id word_index{word == 0 ? base_word
: OpIAdd(U32[1], base_word, Const(word))};
word_pointers[word] =
OpAccessChain(storage_types.U32.element, ssbo_id, zero, word_index);
}
callback(word_pointers);
AddLabel(else_label);
}
}};
const auto define_load{[&](Id type, u32 num_words) {
const Id function_type{TypeFunction(type, U64)};
const Id func_id{OpFunction(type, spv::FunctionControlMask::MaskNone, function_type)};
const Id addr{OpFunctionParameter(U64)};
define_body(addr, num_words, [&](const std::array<Id, 4>& pointers) {
std::array<Id, 4> words{};
for (u32 word = 0; word < num_words; ++word) {
words[word] = OpLoad(U32[1], pointers[word]);
}
switch (num_words) {
case 1:
OpReturnValue(words[0]);
break;
case 2:
OpReturnValue(OpCompositeConstruct(type, words[0], words[1]));
break;
default:
OpReturnValue(
OpCompositeConstruct(type, words[0], words[1], words[2], words[3]));
break;
}
});
OpReturnValue(ConstantNull(type));
OpFunctionEnd();
return func_id;
}};
const auto define_write{[&](Id type, u32 num_words) {
const Id function_type{TypeFunction(void_id, U64, type)};
const Id func_id{OpFunction(void_id, spv::FunctionControlMask::MaskNone, function_type)};
const Id addr{OpFunctionParameter(U64)};
const Id data{OpFunctionParameter(type)};
define_body(addr, num_words, [&](const std::array<Id, 4>& pointers) {
for (u32 word = 0; word < num_words; ++word) {
const Id value{num_words == 1 ? data : OpCompositeExtract(U32[1], data, word)};
OpStore(pointers[word], value);
}
OpReturn();
});
OpReturn();
OpFunctionEnd();
return func_id;
}};
load_global_func_u32 = define_load(U32[1], 1);
load_global_func_u32x2 = define_load(U32[2], 2);
load_global_func_u32x4 = define_load(U32[4], 4);
write_global_func_u32 = define_write(U32[1], 1);
write_global_func_u32x2 = define_write(U32[2], 2);
write_global_func_u32x4 = define_write(U32[4], 4);
}
void EmitContext::DefineRescalingInput(const Info& info) {
if (!info.uses_rescaling_uniform) {
return;

1
src/shader_recompiler/backend/spirv/spirv_emit_context.h

@ -391,6 +391,7 @@ private:
void DefineAttributeMemAccess(const Info& info);
void DefineWriteStorageCasLoopFunction(const Info& info);
void DefineGlobalMemoryFunctions(const Info& info);
void DefineGlobalMemoryFunctionsU32Fallback(const Info& info);
void DefineRescalingInput(const Info& info);
void DefineRescalingInputPushConstant();
void DefineRescalingInputUniformConstant();

10
src/video_core/renderer_vulkan/vk_pipeline_cache.cpp

@ -378,7 +378,6 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
serialization_thread(1, "VkPipelineSerialization") {
const auto& float_control{device.FloatControlProperties()};
const VkDriverId driver_id{device.GetDriverID()};
const bool has_broken_sz_inf_nan{driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY};
const VkShaderStageFlags subgroup_stages{device.GetSubgroupSupportedStages()};
const auto subgroup_stage_bit{[subgroup_stages](VkShaderStageFlags flag, Shader::Stage stage) {
return (subgroup_stages & flag) != 0 ? (1u << static_cast<u32>(stage)) : 0u;
@ -411,14 +410,11 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
.support_fp16_denorm_flush = float_control.shaderDenormFlushToZeroFloat16 != VK_FALSE,
.support_fp32_denorm_flush = float_control.shaderDenormFlushToZeroFloat32 != VK_FALSE,
.support_fp16_signed_zero_nan_preserve =
float_control.shaderSignedZeroInfNanPreserveFloat16 != VK_FALSE &&
!has_broken_sz_inf_nan,
float_control.shaderSignedZeroInfNanPreserveFloat16 != VK_FALSE,
.support_fp32_signed_zero_nan_preserve =
float_control.shaderSignedZeroInfNanPreserveFloat32 != VK_FALSE &&
!has_broken_sz_inf_nan,
float_control.shaderSignedZeroInfNanPreserveFloat32 != VK_FALSE,
.support_fp64_signed_zero_nan_preserve =
float_control.shaderSignedZeroInfNanPreserveFloat64 != VK_FALSE &&
!has_broken_sz_inf_nan,
float_control.shaderSignedZeroInfNanPreserveFloat64 != VK_FALSE,
.support_explicit_workgroup_layout = device.IsKhrWorkgroupMemoryExplicitLayoutSupported(),
.support_workgroup_layout_8bit_access =
device.IsWorkgroupMemoryExplicitLayout8BitSupported(),

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