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[TEST] Trasnfer flags + binding descriptors

CamilleLaVey 4 days ago
parent
commit
ee5c838463
  1. 127
      src/video_core/buffer_cache/buffer_cache.h
  2. 5
      src/video_core/buffer_cache/buffer_cache_base.h
  3. 1
      src/video_core/renderer_opengl/gl_buffer_cache.h
  4. 9
      src/video_core/renderer_vulkan/vk_buffer_cache.cpp
  5. 31
      src/video_core/renderer_vulkan/vk_buffer_cache.h
  6. 92
      src/video_core/vulkan_common/vulkan_memory_allocator.cpp
  7. 15
      src/video_core/vulkan_common/vulkan_memory_allocator.h

127
src/video_core/buffer_cache/buffer_cache.h

@ -820,6 +820,22 @@ void BufferCache<P>::BindHostIndexBuffer() {
const u32 size = channel_state->index_buffer.size; const u32 size = channel_state->index_buffer.size;
const auto& draw_state = maxwell3d->draw_manager.draw_state; const auto& draw_state = maxwell3d->draw_manager.draw_state;
if (draw_state.inline_index_draw_indexes.empty()) { if (draw_state.inline_index_draw_indexes.empty()) {
if constexpr (USE_UNIFIED_DIRECT_BINDING && !HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) {
u64 window_index = 0;
u64 window_offset = 0;
if (runtime.CanBindIndexBufferDirectly(draw_state.topology,
draw_state.index_buffer.format) &&
ResolveUnifiedDirectBinding(channel_state->index_buffer.device_addr, size,
draw_state.index_buffer.FormatSizeInBytes(),
window_index, window_offset)) {
runtime.BindIndexBuffer(draw_state.topology, draw_state.index_buffer.format,
draw_state.index_buffer.first,
draw_state.index_buffer.count,
runtime.UnifiedWindowBuffer(window_index),
static_cast<u32>(window_offset), size);
return;
}
}
SynchronizeBuffer(buffer, channel_state->index_buffer.device_addr, size); SynchronizeBuffer(buffer, channel_state->index_buffer.device_addr, size);
} else { } else {
if constexpr (USE_MEMORY_MAPS_FOR_UPLOADS) { if constexpr (USE_MEMORY_MAPS_FOR_UPLOADS) {
@ -905,13 +921,30 @@ void BufferCache<P>::BindHostVertexBuffers() {
const Binding& binding = VertexBufferSlot(index); const Binding& binding = VertexBufferSlot(index);
Buffer& buffer = slot_buffers[binding.buffer_id]; Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id); TouchBuffer(buffer, binding.buffer_id);
SynchronizeBuffer(buffer, binding.device_addr, binding.size);
u64 window_index = 0;
u64 window_offset = 0;
const bool bind_from_window =
ResolveUnifiedDirectBinding(binding.device_addr, binding.size,
UNIFIED_VERTEX_BINDING_ALIGNMENT, window_index,
window_offset);
if (!bind_from_window) {
SynchronizeBuffer(buffer, binding.device_addr, binding.size);
}
if (!flags[Dirty::VertexBuffer0 + index]) { if (!flags[Dirty::VertexBuffer0 + index]) {
flush_bindings(); flush_bindings();
continue; continue;
} }
flags[Dirty::VertexBuffer0 + index] = false; flags[Dirty::VertexBuffer0 + index] = false;
const u32 stride = maxwell3d->regs.vertex_streams[index].stride; const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
if constexpr (USE_UNIFIED_DIRECT_BINDING) {
if (bind_from_window) {
flush_bindings();
runtime.BindVertexBuffer(index, runtime.UnifiedWindowBuffer(window_index),
static_cast<u32>(window_offset), binding.size,
stride);
continue;
}
}
const u32 offset = buffer.Offset(binding.device_addr); const u32 offset = buffer.Offset(binding.device_addr);
buffer.MarkUsage(offset, binding.size); buffer.MarkUsage(offset, binding.size);
if (!bindings.buffers.empty() && index != last_index + 1) { if (!bindings.buffers.empty() && index != last_index + 1) {
@ -1084,11 +1117,26 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
Buffer& buffer = slot_buffers[binding.buffer_id]; Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id); TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size; const u32 size = binding.size;
const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0;
if constexpr (USE_UNIFIED_DIRECT_BINDING && !NEEDS_BIND_STORAGE_INDEX) {
u64 window_index = 0;
u64 window_offset = 0;
if (!is_written && runtime.SupportsUnifiedDescriptorBinding() &&
size <= runtime.UnifiedMaxStorageBufferRange() &&
ResolveUnifiedDirectBinding(binding.device_addr, size,
runtime.UnifiedStorageBufferAlignment(), window_index,
window_offset)) {
runtime.BindStorageBufferFromWindow(window_index, static_cast<u32>(window_offset),
size);
return;
}
}
SynchronizeBuffer(buffer, binding.device_addr, size); SynchronizeBuffer(buffer, binding.device_addr, size);
const u32 offset = buffer.Offset(binding.device_addr); const u32 offset = buffer.Offset(binding.device_addr);
buffer.MarkUsage(offset, size); buffer.MarkUsage(offset, size);
const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0;
if (is_written) { if (is_written) {
MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size); MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size);
@ -1220,12 +1268,27 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
Buffer& buffer = slot_buffers[binding.buffer_id]; Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id); TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size; const u32 size = binding.size;
const bool is_written =
((channel_state->written_compute_storage_buffers >> index) & 1) != 0;
if constexpr (USE_UNIFIED_DIRECT_BINDING && !NEEDS_BIND_STORAGE_INDEX) {
u64 window_index = 0;
u64 window_offset = 0;
if (!is_written && runtime.SupportsUnifiedDescriptorBinding() &&
size <= runtime.UnifiedMaxStorageBufferRange() &&
ResolveUnifiedDirectBinding(binding.device_addr, size,
runtime.UnifiedStorageBufferAlignment(), window_index,
window_offset)) {
runtime.BindStorageBufferFromWindow(window_index, static_cast<u32>(window_offset),
size);
return;
}
}
SynchronizeBuffer(buffer, binding.device_addr, size); SynchronizeBuffer(buffer, binding.device_addr, size);
const u32 offset = buffer.Offset(binding.device_addr); const u32 offset = buffer.Offset(binding.device_addr);
buffer.MarkUsage(offset, size); buffer.MarkUsage(offset, size);
const bool is_written =
((channel_state->written_compute_storage_buffers >> index) & 1) != 0;
if (is_written) { if (is_written) {
MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size); MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size);
@ -1780,6 +1843,62 @@ void BufferCache<P>::ImmediateUploadMemory([[maybe_unused]] Buffer& buffer,
} }
} }
template <class P>
bool BufferCache<P>::ResolveUnifiedDirectBinding([[maybe_unused]] DAddr device_addr,
[[maybe_unused]] u64 size,
[[maybe_unused]] u64 alignment,
[[maybe_unused]] u64& window_index,
[[maybe_unused]] u64& window_offset) {
if constexpr (USE_UNIFIED_DIRECT_BINDING) {
if (size == 0 || !runtime.SupportsUnifiedDirectBinding()) {
return false;
}
const u64 window_size = runtime.UnifiedMemoryWindowSize();
if (window_size == 0) {
return false;
}
const u8* const physical_base = device_memory.GetPhysicalBase();
const u8* const host_ptr = device_memory.GetPointer<u8>(device_addr);
if (host_ptr == nullptr) {
return false;
}
const u64 phys_offset = static_cast<u64>(host_ptr - physical_base);
const u64 unified_base = runtime.UnifiedMemoryBase();
if (phys_offset < unified_base) {
return false;
}
const u64 relative = phys_offset - unified_base;
if (relative + size > runtime.UnifiedMemorySize()) {
return false;
}
const u64 local_offset = relative % window_size;
if (local_offset + size > window_size) {
return false;
}
if (alignment != 0 && (local_offset & (alignment - 1)) != 0) {
return false;
}
u64 contiguous = (std::min)(size, static_cast<u64>(Core::DEVICE_PAGESIZE) -
(device_addr & Core::DEVICE_PAGEMASK));
while (contiguous < size) {
const u8* const next = device_memory.GetPointer<u8>(device_addr + contiguous);
if (next == nullptr ||
static_cast<u64>(next - physical_base) != phys_offset + contiguous) {
return false;
}
contiguous += Core::DEVICE_PAGESIZE;
}
if (IsRegionGpuModified(device_addr, size)) {
return false;
}
window_index = relative / window_size;
window_offset = local_offset;
return true;
} else {
return false;
}
}
template <class P> template <class P>
bool BufferCache<P>::ResolveUnifiedWindows( bool BufferCache<P>::ResolveUnifiedWindows(
[[maybe_unused]] DAddr device_addr, [[maybe_unused]] u64 buffer_offset, [[maybe_unused]] DAddr device_addr, [[maybe_unused]] u64 buffer_offset,

5
src/video_core/buffer_cache/buffer_cache_base.h

@ -182,6 +182,8 @@ class BufferCache : public VideoCommon::ChannelSetupCaches<BufferCacheChannelInf
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = P::USE_MEMORY_MAPS_FOR_UPLOADS; static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = P::USE_MEMORY_MAPS_FOR_UPLOADS;
static constexpr bool USE_UNIFIED_MEMORY = P::USE_UNIFIED_MEMORY; static constexpr bool USE_UNIFIED_MEMORY = P::USE_UNIFIED_MEMORY;
static constexpr bool USE_UNIFIED_UPLOADS = P::USE_UNIFIED_UPLOADS; static constexpr bool USE_UNIFIED_UPLOADS = P::USE_UNIFIED_UPLOADS;
static constexpr bool USE_UNIFIED_DIRECT_BINDING = P::USE_UNIFIED_DIRECT_BINDING;
static constexpr u64 UNIFIED_VERTEX_BINDING_ALIGNMENT = 4;
#ifdef YUZU_LEGACY #ifdef YUZU_LEGACY
static constexpr s64 TARGET_THRESHOLD = 3_GiB; static constexpr s64 TARGET_THRESHOLD = 3_GiB;
@ -456,6 +458,9 @@ private:
boost::container::small_vector<u64, 4>& window_ids, boost::container::small_vector<u64, 4>& window_ids,
UnifiedWindowGroups& groups); UnifiedWindowGroups& groups);
bool ResolveUnifiedDirectBinding(DAddr device_addr, u64 size, u64 alignment,
u64& window_index, u64& window_offset);
void DownloadBufferMemory(Buffer& buffer_id); void DownloadBufferMemory(Buffer& buffer_id);
void DownloadBufferMemory(Buffer& buffer_id, DAddr device_addr, u64 size); void DownloadBufferMemory(Buffer& buffer_id, DAddr device_addr, u64 size);

1
src/video_core/renderer_opengl/gl_buffer_cache.h

@ -263,6 +263,7 @@ struct BufferCacheParams {
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = false; static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = false;
static constexpr bool USE_UNIFIED_MEMORY = false; static constexpr bool USE_UNIFIED_MEMORY = false;
static constexpr bool USE_UNIFIED_UPLOADS = false; static constexpr bool USE_UNIFIED_UPLOADS = false;
static constexpr bool USE_UNIFIED_DIRECT_BINDING = false;
}; };
using BufferCache = VideoCommon::BufferCache<BufferCacheParams>; using BufferCache = VideoCommon::BufferCache<BufferCacheParams>;

9
src/video_core/renderer_vulkan/vk_buffer_cache.cpp

@ -707,6 +707,15 @@ void BufferCacheRuntime::ClearBuffer(VkBuffer dest_buffer, u32 offset, size_t si
}); });
} }
bool BufferCacheRuntime::CanBindIndexBufferDirectly(PrimitiveTopology topology,
IndexFormat index_format) const {
if (topology == PrimitiveTopology::Quads || topology == PrimitiveTopology::QuadStrip) {
return false;
}
return MaxwellToVK::IndexFormat(index_format) != VK_INDEX_TYPE_UINT8_EXT ||
device.IsExtIndexTypeUint8Supported();
}
void BufferCacheRuntime::BindIndexBuffer(PrimitiveTopology topology, IndexFormat index_format, void BufferCacheRuntime::BindIndexBuffer(PrimitiveTopology topology, IndexFormat index_format,
u32 base_vertex, u32 num_indices, VkBuffer buffer, u32 base_vertex, u32 num_indices, VkBuffer buffer,
u32 offset, [[maybe_unused]] u32 size) { u32 offset, [[maybe_unused]] u32 size) {

31
src/video_core/renderer_vulkan/vk_buffer_cache.h

@ -119,6 +119,36 @@ public:
return unified_memory ? unified_memory->GetWindowSize() : 0; return unified_memory ? unified_memory->GetWindowSize() : 0;
} }
[[nodiscard]] bool SupportsUnifiedDirectBinding() const noexcept {
return unified_memory != nullptr && unified_memory->SupportsDirectDescriptors();
}
[[nodiscard]] VkBuffer UnifiedWindowBuffer(size_t window_index) const noexcept {
if (!unified_memory || window_index >= unified_memory->GetWindowCount()) {
return VK_NULL_HANDLE;
}
return unified_memory->GetWindowBuffer(window_index);
}
[[nodiscard]] bool CanBindIndexBufferDirectly(PrimitiveTopology topology,
IndexFormat index_format) const;
[[nodiscard]] bool SupportsUnifiedDescriptorBinding() const noexcept {
return SupportsUnifiedDirectBinding() && !guest_descriptor_queue.UsesDescriptorBuffer();
}
[[nodiscard]] u64 UnifiedStorageBufferAlignment() const noexcept {
return device.GetStorageBufferAlignment();
}
[[nodiscard]] u64 UnifiedMaxStorageBufferRange() const noexcept {
return device.GetMaxStorageBufferRange();
}
void BindStorageBufferFromWindow(size_t window_index, u32 offset, u32 size) {
guest_descriptor_queue.AddBuffer(UnifiedWindowBuffer(window_index), offset, size);
}
void CopyToUnifiedMemory(size_t window_index, VkBuffer src_buffer, void CopyToUnifiedMemory(size_t window_index, VkBuffer src_buffer,
std::span<const VideoCommon::BufferCopy> copies); std::span<const VideoCommon::BufferCopy> copies);
@ -261,6 +291,7 @@ struct BufferCacheParams {
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = true; static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = true;
static constexpr bool USE_UNIFIED_MEMORY = true; static constexpr bool USE_UNIFIED_MEMORY = true;
static constexpr bool USE_UNIFIED_UPLOADS = true; static constexpr bool USE_UNIFIED_UPLOADS = true;
static constexpr bool USE_UNIFIED_DIRECT_BINDING = true;
}; };
using BufferCache = VideoCommon::BufferCache<BufferCacheParams>; using BufferCache = VideoCommon::BufferCache<BufferCacheParams>;

92
src/video_core/vulkan_common/vulkan_memory_allocator.cpp

@ -53,6 +53,25 @@ namespace Vulkan {
return type_index; return type_index;
} }
constexpr VkBufferUsageFlags ImportedTransferUsage =
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
[[nodiscard]] VkBufferUsageFlags ImportedDescriptorUsage(const Device &device) {
VkBufferUsageFlags flags =
ImportedTransferUsage | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT |
VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT |
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT |
VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
if (device.IsExtTransformFeedbackSupported()) {
flags |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT;
}
if (device.IsExtConditionalRendering()) {
flags |= VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT;
}
return flags;
}
// Helpers translating MemoryUsage to flags/usage // Helpers translating MemoryUsage to flags/usage
[[maybe_unused]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) { [[maybe_unused]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
@ -245,6 +264,50 @@ namespace Vulkan {
LOG_INFO(Render_Vulkan, "Unified memory disabled, no host memory import path"); LOG_INFO(Render_Vulkan, "Unified memory disabled, no host memory import path");
} }
bool HostMemoryImport::TryCreateWindowBuffer(const void *external_info, VkDeviceSize length,
u32 external_type_bits, VkDeviceSize capacity,
VkBufferUsageFlags usage, VkBuffer *out_buffer,
u32 *out_type_mask) const {
const VkBufferCreateInfo buffer_ci{
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = external_info,
.flags = 0,
.size = length,
.usage = usage,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
};
const auto &logical = device.GetLogical();
VkBuffer new_buffer{};
if (logical.CreateBufferRaw(buffer_ci, &new_buffer) != VK_SUCCESS) {
return false;
}
const VkMemoryRequirements requirements = logical.GetBufferMemoryRequirements(new_buffer);
const u32 type_mask = requirements.memoryTypeBits & external_type_bits;
if (type_mask == 0 || requirements.size > capacity) {
logical.DestroyBufferRaw(new_buffer);
return false;
}
*out_buffer = new_buffer;
*out_type_mask = type_mask;
return true;
}
bool HostMemoryImport::CreateDescriptorCapableWindowBuffer(
const void *external_info, VkDeviceSize length, u32 external_type_bits,
VkDeviceSize capacity, VkBuffer *out_buffer, u32 *out_type_mask,
bool *out_descriptor_capable) const {
if (TryCreateWindowBuffer(external_info, length, external_type_bits, capacity,
ImportedDescriptorUsage(device), out_buffer, out_type_mask)) {
*out_descriptor_capable = true;
return true;
}
*out_descriptor_capable = false;
return TryCreateWindowBuffer(external_info, length, external_type_bits, capacity,
ImportedTransferUsage, out_buffer, out_type_mask);
}
bool HostMemoryImport::ImportHostPointer(void *base, size_t size) { bool HostMemoryImport::ImportHostPointer(void *base, size_t size) {
if (!device.IsExtExternalMemoryHostSupported()) { if (!device.IsExtExternalMemoryHostSupported()) {
return false; return false;
@ -299,7 +362,7 @@ namespace Vulkan {
.pNext = &external_info, .pNext = &external_info,
.flags = 0, .flags = 0,
.size = window_len, .size = window_len,
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
.usage = ImportedTransferUsage,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE, .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0, .queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr, .pQueueFamilyIndices = nullptr,
@ -379,6 +442,7 @@ namespace Vulkan {
const auto memory_props = device.GetPhysical().GetMemoryProperties().memoryProperties; const auto memory_props = device.GetPhysical().GetMemoryProperties().memoryProperties;
window_size = hardware_buffer_window; window_size = hardware_buffer_window;
base_offset = hardware_buffer_base; base_offset = hardware_buffer_base;
bool every_window_descriptor_capable = true;
for (size_t i = 0; i < hardware_buffers.size(); ++i) { for (size_t i = 0; i < hardware_buffers.size(); ++i) {
const size_t offset = hardware_buffer_base + i * hardware_buffer_window; const size_t offset = hardware_buffer_base + i * hardware_buffer_window;
if (offset >= size) { if (offset >= size) {
@ -404,25 +468,13 @@ namespace Vulkan {
.handleTypes = .handleTypes =
VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID, VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID,
}; };
const VkBufferCreateInfo buffer_ci{
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = &external_info,
.flags = 0,
.size = window_len,
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
};
VkBuffer new_buffer{}; VkBuffer new_buffer{};
if (logical.CreateBufferRaw(buffer_ci, &new_buffer) != VK_SUCCESS) {
break;
}
const VkMemoryRequirements requirements =
logical.GetBufferMemoryRequirements(new_buffer);
const u32 type_mask = requirements.memoryTypeBits & ahb_props.memoryTypeBits;
if (type_mask == 0 || requirements.size > ahb_props.allocationSize) {
logical.DestroyBufferRaw(new_buffer);
u32 type_mask = 0;
bool descriptor_capable = false;
if (!CreateDescriptorCapableWindowBuffer(&external_info, window_len,
ahb_props.memoryTypeBits,
ahb_props.allocationSize, &new_buffer,
&type_mask, &descriptor_capable)) {
break; break;
} }
const auto type_index = FindImportMemoryType(memory_props, type_mask); const auto type_index = FindImportMemoryType(memory_props, type_mask);
@ -460,8 +512,10 @@ namespace Vulkan {
.memory = std::move(memory), .memory = std::move(memory),
.buffer = new_buffer, .buffer = new_buffer,
}); });
every_window_descriptor_capable &= descriptor_capable;
imported_size += static_cast<size_t>(window_len); imported_size += static_cast<size_t>(window_len);
} }
direct_descriptors = !windows.empty() && every_window_descriptor_capable;
if (windows.empty()) { if (windows.empty()) {
window_size = 0; window_size = 0;
base_offset = 0; base_offset = 0;

15
src/video_core/vulkan_common/vulkan_memory_allocator.h

@ -126,6 +126,10 @@ namespace Vulkan {
return windows.size(); return windows.size();
} }
[[nodiscard]] bool SupportsDirectDescriptors() const noexcept {
return direct_descriptors;
}
private: private:
struct Window { struct Window {
vk::DeviceMemory memory; vk::DeviceMemory memory;
@ -138,12 +142,23 @@ namespace Vulkan {
size_t hardware_buffer_window, size_t hardware_buffer_base, size_t hardware_buffer_window, size_t hardware_buffer_base,
size_t size); size_t size);
bool TryCreateWindowBuffer(const void *external_info, VkDeviceSize length,
u32 external_type_bits, VkDeviceSize capacity,
VkBufferUsageFlags usage, VkBuffer *out_buffer,
u32 *out_type_mask) const;
bool CreateDescriptorCapableWindowBuffer(const void *external_info, VkDeviceSize length,
u32 external_type_bits, VkDeviceSize capacity,
VkBuffer *out_buffer, u32 *out_type_mask,
bool *out_descriptor_capable) const;
const Device &device; const Device &device;
std::vector<Window> windows; std::vector<Window> windows;
VkDeviceSize window_size{}; VkDeviceSize window_size{};
size_t imported_size{}; size_t imported_size{};
size_t base_offset{}; size_t base_offset{};
bool foreign_ownership{}; bool foreign_ownership{};
bool direct_descriptors{};
}; };
/// Memory allocator container. /// Memory allocator container.

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