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Merge pull request #3662 from ReinUsesLisp/constant-attrs

gl_rasterizer: Implement constant vertex attributes
nce_cpp
Mat M 6 years ago
committed by GitHub
parent
commit
ee439fb0fc
  1. 4
      src/video_core/engines/maxwell_3d.h
  2. 4
      src/video_core/renderer_opengl/gl_rasterizer.cpp

4
src/video_core/engines/maxwell_3d.h

@ -303,6 +303,10 @@ public:
return (type == Type::SignedNorm) || (type == Type::UnsignedNorm);
}
bool IsConstant() const {
return constant;
}
bool IsValid() const {
return size != Size::Invalid;
}

4
src/video_core/renderer_opengl/gl_rasterizer.cpp

@ -140,8 +140,8 @@ void RasterizerOpenGL::SetupVertexFormat() {
const auto attrib = gpu.regs.vertex_attrib_format[index];
const auto gl_index = static_cast<GLuint>(index);
// Ignore invalid attributes.
if (!attrib.IsValid()) {
// Disable constant attributes.
if (attrib.IsConstant()) {
glDisableVertexAttribArray(gl_index);
continue;
}

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