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Merge pull request #9318 from goldenx86/glsl-ftw
Replace GLSL as the default OpenGL shader backend
pull/15/merge
bunnei
3 years ago
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GitHub
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1 changed files with
1 additions and
1 deletions
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src/common/settings.h
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@ -442,7 +442,7 @@ struct Values { |
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SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"}; |
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SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"}; |
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SwitchableSetting<bool> use_vsync{true, "use_vsync"}; |
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SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL, |
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SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLSL, ShaderBackend::GLSL, |
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ShaderBackend::SPIRV, "shader_backend"}; |
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SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"}; |
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SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"}; |
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