Browse Source

glasm: Implement ImageWrite

nce_cpp
ReinUsesLisp 5 years ago
committed by ameerj
parent
commit
ea029df649
  1. 11
      src/shader_recompiler/backend/glasm/emit_glasm_image.cpp

11
src/shader_recompiler/backend/glasm/emit_glasm_image.cpp

@ -572,10 +572,13 @@ void EmitImageRead(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Reg
StoreSparse(ctx, sparse_inst);
}
void EmitImageWrite([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coord,
[[maybe_unused]] Register color) {
throw NotImplementedException("GLASM instruction");
void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord,
Register color) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
const std::string_view format{FormatStorage(info.image_format)};
const std::string_view type{TextureType(info)};
const std::string image{Image(ctx, info, index)};
ctx.Add("STOREIM.{} {},{},{},{};", format, image, color, coord, type);
}
void EmitBindlessImageSampleImplicitLod(EmitContext&) {

Loading…
Cancel
Save