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[test] shader float control returned to Adreno

CamilleLaVey 1 day ago
parent
commit
e919de9156
  1. 1
      src/video_core/vulkan_common/vulkan_device.cpp

1
src/video_core/vulkan_common/vulkan_device.cpp

@ -502,7 +502,6 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
if (is_qualcomm) {
must_emulate_scaled_formats = true;
RemoveExtension(extensions.shader_float_controls, VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME);
RemoveExtensionFeature(extensions.shader_atomic_int64, features.shader_atomic_int64,
VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME);
features.shader_atomic_int64.shaderBufferInt64Atomics = false;

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