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@ -42,7 +42,7 @@ CoreTiming::CoreTiming() { |
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CoreTiming::~CoreTiming() = default; |
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void CoreTiming::ThreadEntry(CoreTiming& instance) { |
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instance.Advance(); |
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instance.ThreadLoop(); |
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} |
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void CoreTiming::Initialize() { |
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@ -137,38 +137,49 @@ void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) { |
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basic_lock.unlock(); |
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} |
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void CoreTiming::Advance() { |
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has_started = true; |
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while (!shutting_down) { |
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while (!paused) { |
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paused_set = false; |
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basic_lock.lock(); |
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global_timer = GetGlobalTimeNs().count(); |
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std::optional<u64> CoreTiming::Advance() { |
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advance_lock.lock(); |
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basic_lock.lock(); |
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global_timer = GetGlobalTimeNs().count(); |
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while (!event_queue.empty() && event_queue.front().time <= global_timer) { |
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Event evt = std::move(event_queue.front()); |
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std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>()); |
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event_queue.pop_back(); |
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basic_lock.unlock(); |
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while (!event_queue.empty() && event_queue.front().time <= global_timer) { |
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Event evt = std::move(event_queue.front()); |
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std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>()); |
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event_queue.pop_back(); |
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basic_lock.unlock(); |
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if (auto event_type{evt.type.lock()}) { |
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event_type->callback(evt.userdata, global_timer - evt.time); |
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} |
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if (auto event_type{evt.type.lock()}) { |
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event_type->callback(evt.userdata, global_timer - evt.time); |
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} |
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basic_lock.lock(); |
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} |
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basic_lock.lock(); |
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} |
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if (!event_queue.empty()) { |
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std::chrono::nanoseconds next_time = |
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std::chrono::nanoseconds(event_queue.front().time - global_timer); |
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basic_lock.unlock(); |
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event.WaitFor(next_time); |
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if (!event_queue.empty()) { |
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const u64 next_time = event_queue.front().time - global_timer; |
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basic_lock.unlock(); |
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advance_lock.unlock(); |
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return next_time; |
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} else { |
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basic_lock.unlock(); |
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advance_lock.unlock(); |
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return std::nullopt; |
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} |
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} |
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void CoreTiming::ThreadLoop() { |
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has_started = true; |
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while (!shutting_down) { |
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while (!paused) { |
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paused_set = false; |
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const auto next_time = Advance(); |
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if (next_time) { |
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std::chrono::nanoseconds next_time_ns = std::chrono::nanoseconds(*next_time); |
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event.WaitFor(next_time_ns); |
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} else { |
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basic_lock.unlock(); |
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wait_set = true; |
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event.Wait(); |
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} |
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wait_set = false; |
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} |
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paused_set = true; |
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