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memory: Dehardcode the use of a 36-bit address space
memory: Dehardcode the use of a 36-bit address space
Given games can also request a 32-bit or 39-bit address space, we shouldn't be hardcoding the address space range as 36-bit.nce_cpp
6 changed files with 61 additions and 22 deletions
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5src/core/arm/dynarmic/arm_dynarmic.cpp
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18src/core/hle/kernel/vm_manager.cpp
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3src/core/hle/kernel/vm_manager.h
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18src/core/memory.cpp
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32src/core/memory.h
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7src/tests/core/arm/arm_test_common.cpp
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